Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DeadDankMemes
Pele
Level 128
God Stats
0W - 1L
1,527 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Medusa
Medusa
INFERNO 2 3 XxX
Medusa
Level 87
God Stats
5W - 5L
1,300 SR
Queue Stats
66W - 69L
1,655 Elo+
Party 1
Nox
Nox
MIKEY BONITO
Nox
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 146L
1,566 Elo+
Solo
Bellona
Bellona
barcelona88
Bellona
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 169L
1,627 Elo+
Party 1
Team Averages
Level 112
1,465 SR
1,570 Elo+

VS

Team Averages
Level 96
1,613 SR
1,551 Elo+
Sol
Sol
SiameseDrip
Sol
Level 99
God Stats
2W - 2L
1,715 SR
Queue Stats
22W - 22L
1,539 Elo+
Solo
Khepri
Khepri
TobiasG27
Khepri
Level 143
God Stats
11W - 5L
1,849 SR
Queue Stats
217W - 196L
1,715 Elo+
Solo
Olorun
Olorun
Treydog1302
Olorun
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ZAGREU5
Gilgamesh
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 2
Thanatos
Thanatos
jackjoemom
Thanatos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 3 / 1
6,572
730
8,842
8,313
3,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 3 / 0
6,338
704
3,526
5,988
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 4 / 2
6,429
714
4,297
6,490
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 1
6,591
732
2,940
2,830
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
barcelona88
Bellona
13
2 / 3 / 2
6,842
760
8,087
11,255
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
7,852
872
4,973
3,983
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
TobiasG27
Khepri
14
0 / 0 / 9
7,768
863
3,499
6,772
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
14
2 / 2 / 3
7,552
839
4,659
7,683
3,280
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ZAGREU5
Gilgamesh
15
9 / 1 / 4
8,795
977
13,782
11,854
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
jackjoemom
Thanatos
12
0 / 3 / 6
6,834
759
2,906
5,856
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
15
15
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
1
0.83
L
1
3
0
0.33
L
1
4
2
0.5
L
0
2
1
0.25
W
4
0
3
5.5
W
Khepri
TobiasG27
Khepri
0
0
9
4.5
W
Olorun
2
2
3
1.75
W
Gilgamesh
ZAGREU5
Gilgamesh
9
1
4
11
L
Bellona
barcelona88
Bellona
2
3
2
1
W
Thanatos
jackjoemom
Thanatos
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
29,819
34,876
Taken
36,148
16,604
Mitigated
22,310
5,013
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,842
2,333
631
2,487
8,313
3,885
0
2,949
5,158
11,608
0
L
3,526
672
0
1,154
5,988
1,898
225
2,352
3,450
0
16,608
L
4,297
1,206
0
170
6,490
2,029
0
1,848
4,445
0
11,452
L
2,940
0
0
0
2,830
945
100
1,385
1,406
19,735
0
W
4,973
1,555
0
1,593
3,983
1,800
2,735
1,002
2,981
20,949
1,742
W
Khepri
TobiasG27
Khepri
3,499
297
0
628
6,772
6,965
0
2,376
4,396
16,469
0
W
Olorun
4,659
2,508
471
1,252
7,683
3,280
1,270
1,361
6,322
17,417
0
W
Gilgamesh
ZAGREU5
Gilgamesh
13,782
4,173
0
3,863
11,854
7,802
563
4,825
7,029
2,513
26,644
L
Bellona
barcelona88
Bellona
8,087
2,826
0
571
11,255
7,847
0
5,289
5,687
0
16,084
W
Thanatos
jackjoemom
Thanatos
2,906
519
679
2,476
5,856
2,463
1,373
2,218
3,638
0
11,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
38,801
126
Minions Killed
185
0
Camps Cleared
0
862,899
Distance Traveled
937,545
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,572
730
7
1
0
188,409
0
L
Pele
6,338
704
34
4
0
149,933
3
L
Medusa
6,429
714
23
3
0
165,205
0
L
Nox
6,591
732
44
5
0
179,600
2
W
Sol
7,852
872
46
5
0
175,311
0
W
Khepri
7,768
863
31
3
0
192,437
0
W
Olorun
7,552
839
38
4
0
187,284
0
W
Gilgamesh
8,795
977
46
5
0
219,976
0
L
Bellona
6,842
760
18
2
0
179,752
1
W
Thanatos
6,834
759
24
3
0
162,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role