Player Matchup

Horus
Horus
Just_Parry
Horus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 36L
1,021 Elo+
Party 2
Set
Set
LFX Slayer
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 222L
1,532 Elo+
Party 4
Artemis
Artemis
OmegaInfernoz
Artemis
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 118L
1,110 Elo+
Party 2
Poseidon
Poseidon
SwiftOwlMan
Poseidon
Level 31
God Stats
2W - 6L
1,500 SR
Queue Stats
332W - 306L
1,532 Elo+
Party 4
Bacchus
Bacchus
Venomous_Pyro_
Bacchus
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 28L
1,212 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,281 Elo+

VS

Team Averages
Level 63
1,680 SR
1,778 Elo+
Ra
Ra
DDkzz
Ra
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 4L
1,776 Elo+
Party 3
Gilgamesh
Gilgamesh
GhostedM-
Gilgamesh
Level 86
God Stats
3W - 0L
1,938 SR
Queue Stats
10W - 4L
1,776 Elo+
Party 3
Cerberus
Cerberus
Kriplin
Cerberus
Level 86
God Stats
6W - 9L
1,500 SR
Queue Stats
491W - 444L
1,778 Elo+
Party 1
Bellona
Bellona
inykapo9
Bellona
Level 94
God Stats
20W - 13L
1,745 SR
Queue Stats
599W - 570L
1,794 Elo+
Party 1
Izanami
Izanami
loliken
Izanami
Level 24
God Stats
20W - 11L
1,500 SR
Queue Stats
145W - 115L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 3 / 0
5,708
519
3,985
6,881
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,234
476
3,208
7,931
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
10
1 / 2 / 1
5,764
524
5,964
7,809
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SwiftOwlMan
Poseidon
8
0 / 7 / 0
4,929
448
4,883
5,732
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,730
521
2,676
7,177
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
5 / 0 / 5
7,605
691
4,401
6,194
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
GhostedM-
Gilgamesh
12
2 / 1 / 2
6,878
625
4,666
7,586
3,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Kriplin
Cerberus
10
2 / 0 / 3
6,545
595
4,847
7,801
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
inykapo9
Bellona
11
6 / 0 / 4
7,172
652
3,968
6,104
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
loliken
Izanami
12
3 / 2 / 1
6,695
609
5,466
6,373
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
18
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
5
0
5
7.5
W
Gilgamesh
GhostedM-
Gilgamesh
2
1
2
3
L
Horus
1
3
0
0.33
W
Cerberus
Kriplin
Cerberus
2
0
3
3.5
L
0
5
0
0
L
Artemis
1
2
1
0.75
L
Poseidon
SwiftOwlMan
Poseidon
0
7
0
0
L
1
1
1
1.5
W
Bellona
inykapo9
Bellona
6
0
4
8
W
Izanami
loliken
Izanami
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
23,348
35,530
Taken
34,058
13,329
Mitigated
15,694
8,598
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
4,401
1,081
796
3,578
6,194
2,319
604
2,124
3,856
45,180
0
W
Gilgamesh
GhostedM-
Gilgamesh
4,666
1,376
30
2,486
7,586
3,667
450
0
7,586
1,044
30,574
L
Horus
3,985
1,897
35
1,571
6,881
3,142
0
395
6,486
0
28,372
W
Cerberus
Kriplin
Cerberus
4,847
390
524
3,850
7,801
4,639
0
2,169
5,588
19,391
0
L
3,208
1,520
0
2,432
7,931
2,553
102
2,289
5,558
0
26,486
L
Artemis
5,964
2,241
0
2,281
7,809
1,842
0
2,478
5,331
0
34,330
L
Poseidon
SwiftOwlMan
Poseidon
4,883
660
0
140
5,732
1,270
0
2,469
3,123
26,429
0
L
2,676
441
418
1,721
7,177
4,522
0
1,393
5,784
14,696
0
W
Bellona
inykapo9
Bellona
3,968
1,235
0
865
6,104
2,995
0
1,115
4,885
0
35,730
W
Izanami
loliken
Izanami
5,466
3,974
0
2,134
6,373
2,074
854
1,787
4,584
0
41,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
34,895
263
Minions Killed
345
0
Camps Cleared
0
1,067,303
Distance Traveled
1,098,380
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,605
691
81
7
0
227,060
3
W
Gilgamesh
6,878
625
69
6
0
222,577
1
L
Horus
5,708
519
56
5
0
226,571
1
W
Cerberus
6,545
595
24
2
0
212,661
6
L
Set
5,234
476
54
5
0
226,847
4
L
Artemis
5,764
524
73
7
0
198,788
3
L
Poseidon
4,929
448
53
5
0
210,089
2
L
Bacchus
5,730
521
27
2
0
205,008
3
W
Bellona
7,172
652
69
6
0
240,001
6
W
Izanami
6,695
609
102
9
0
196,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role