Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
CrushCrush91
Baba Yaga
Level 160
God Stats
2W - 2L
1,334 SR
Queue Stats
139W - 117L
1,466 Elo+
Party 2
Ymir
Ymir
NexusAx
Ymir
Level 67
God Stats
1W - 16L
1,309 SR
Queue Stats
7W - 33L
1,279 Elo+
Solo
Nemesis
Nemesis
aLexBeGGy
Nemesis
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 249L
1,855 Elo+
Solo
Team Averages
Level 137
1,429 SR
1,520 Elo+

VS

Team Averages
Level 151
1,543 SR
1,707 Elo+
Fenrir
Fenrir
LandSharkz
Fenrir
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,847 Elo+
Solo
Agni
Agni
Ma2T3RM
Agni
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 115L
1,645 Elo+
Party 1
He Bo
He Bo
MarcelHard
He Bo
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 146L
1,645 Elo+
Party 1
Mulan
Mulan
OGMudbone909
Mulan
Level 154
God Stats
10W - 12L
1,500 SR
Queue Stats
265W - 221L
1,757 Elo+
Party 1
Ullr
Ullr
ZaynahRO
Ullr
Level 151
God Stats
3W - 0L
1,717 SR
Queue Stats
92W - 99L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 1 / 0
6,861
572
10,734
12,673
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
 
Charybdis
11
0 / 1 / 1
6,323
527
1,998
4,835
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
CrushCrush91
Baba Yaga
11
1 / 2 / 1
6,256
521
5,346
5,443
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
NexusAx
Ymir
7
0 / 4 / 1
4,978
415
579
7,843
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
aLexBeGGy
Nemesis
12
2 / 4 / 1
6,526
544
3,823
8,020
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LandSharkz
Fenrir
10
0 / 1 / 7
6,443
537
3,391
8,779
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Ma2T3RM
Agni
12
2 / 1 / 5
7,023
585
4,439
6,060
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
14
8 / 0 / 0
7,973
664
7,148
6,490
1,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,928
577
7,940
13,602
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
13
2 / 1 / 3
7,539
628
4,916
6,798
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Charybdis
 
Charybdis
0
1
1
0.5
L
Baba Yaga
CrushCrush91
Baba Yaga
1
2
1
0.75
W
Fenrir
LandSharkz
Fenrir
0
1
7
3.5
W
Agni
Ma2T3RM
Agni
2
1
5
4.5
W
He Bo
8
0
0
8
L
Ymir
NexusAx
Ymir
0
4
1
0.13
W
0
0
1
0.5
W
Ullr
2
1
3
3.5
L
Nemesis
aLexBeGGy
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
27,834
38,814
Taken
41,729
15,813
Mitigated
15,568
13,839
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,734
3,380
0
5,586
12,673
7,591
0
1,221
10,662
0
46,871
L
Charybdis
 
Charybdis
1,998
1,187
0
2,248
4,835
1,116
0
1,028
3,807
0
44,054
L
Baba Yaga
CrushCrush91
Baba Yaga
5,346
0
0
1,667
5,443
2,081
0
2,259
3,184
40,527
0
W
Fenrir
LandSharkz
Fenrir
3,391
1,105
1,185
2,789
8,779
2,197
156
2,169
6,574
0
22,626
W
Agni
Ma2T3RM
Agni
4,439
311
0
1,482
6,060
1,675
848
1,735
4,325
35,389
0
W
He Bo
7,148
504
78
1,277
6,490
1,961
34
716
5,774
54,656
0
L
Ymir
NexusAx
Ymir
579
130
0
1,380
7,843
2,755
0
4,316
3,527
4,020
0
W
7,940
1,590
0
7,401
13,602
7,762
22
0
12,546
0
38,721
W
Ullr
4,916
1,867
0
1,734
6,798
1,973
30
1,305
5,493
0
56,200
L
Nemesis
aLexBeGGy
Nemesis
3,823
1,267
0
2,958
8,020
2,270
0
2,763
5,257
0
36,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
35,906
350
Minions Killed
396
0
Camps Cleared
0
1,162,969
Distance Traveled
1,218,960
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,861
572
90
8
0
233,808
2
L
Charybdis
6,323
527
98
8
0
214,544
4
L
Baba Yaga
6,256
521
67
6
0
231,514
6
W
Fenrir
6,443
537
29
2
0
253,976
3
W
Agni
7,023
585
78
7
0
239,830
3
W
He Bo
7,973
664
92
8
0
258,681
2
L
Ymir
4,978
415
11
1
0
217,082
8
W
Mulan
6,928
577
97
8
0
239,221
4
W
Ullr
7,539
628
100
8
0
227,252
4
L
Nemesis
6,526
544
84
7
0
266,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role