Player Matchup

Ymir
Ymir
Adrian_ProYT
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
JakeReflex
Atlas
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Chang'e
Chang'e
MASTEROFTHETOKE
Chang'e
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,486 Elo+
Solo
Tiamat
Tiamat
Slyptix
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Party 1
Charybdis
Charybdis
Маразматичка
Charybdis
Level 38
God Stats
10W - 17L
1,942 SR
Queue Stats
59W - 99L
1,700 Elo+
Solo
Team Averages
Level 19
1,631 SR
1,537 Elo+

VS

Team Averages
Level 58
1,664 SR
1,500 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Hansomesquid121
Agni
Level 43
God Stats
9W - 1L
1,893 SR
Queue Stats
264W - 237L
1,542 Elo+
Party 2
Zeus
Zeus
Hoi1296
Zeus
Level 21
God Stats
2W - 4L
1,712 SR
Queue Stats
11W - 23L
1,303 Elo+
Solo
Bastet
Bastet
TervalentTable7
Bastet
Level 106
God Stats
61W - 43L
1,713 SR
Queue Stats
109W - 100L
1,542 Elo+
Party 2
Bakasura
Bakasura
superTrex10
Bakasura
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 54L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
6,862
624
3,464
14,273
11,024
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
12
0 / 4 / 2
6,974
634
8,114
11,054
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 0
7,691
699
3,535
10,141
3,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Slyptix
Tiamat
14
3 / 5 / 0
7,536
685
6,222
9,183
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 3
6,669
606
5,634
9,261
2,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 0 / 8
9,899
900
8,843
9,239
6,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 13
8,979
816
9,241
4,062
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Hoi1296
Zeus
15
2 / 4 / 14
8,215
747
9,325
8,091
2,880
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 0 / 3
9,300
845
10,476
7,619
2,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
superTrex10
Bakasura
16
5 / 0 / 9
8,548
777
7,904
9,624
3,877
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
4
Kills
29
29
Deaths
4
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
8
11
L
1
8
2
0.25
W
3
0
13
9.5
W
Zeus
Hoi1296
Zeus
2
4
14
2.25
L
Atlas
0
4
2
0.25
L
0
6
0
0
L
Tiamat
Slyptix
Tiamat
3
5
0
0.6
W
12
0
3
13.5
W
Bakasura
superTrex10
Bakasura
5
0
9
9.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,969
Damage
45,789
53,912
Taken
38,635
29,108
Mitigated
17,210
7,305
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,843
2,414
1,422
2,058
9,239
6,110
1,285
4,698
4,455
4,563
29,210
L
3,464
460
0
0
14,273
11,024
442
5,248
8,711
11,687
0
W
9,241
1,342
0
2,124
4,062
1,521
976
1,918
2,076
37,886
0
W
Zeus
Hoi1296
Zeus
9,325
1,962
892
1,832
8,091
2,880
315
4,595
3,338
23,030
0
L
Atlas
8,114
2,770
0
966
11,054
7,342
262
4,058
6,690
17,709
0
L
3,535
665
683
2,064
10,141
3,698
332
3,142
6,685
24,519
0
L
Tiamat
Slyptix
Tiamat
6,222
526
263
2,616
9,183
4,155
459
2,724
6,459
17,719
0
W
10,476
2,639
0
2,896
7,619
2,822
2,005
4,363
2,918
0
21,971
W
Bakasura
superTrex10
Bakasura
7,904
5,197
0
4,520
9,624
3,877
0
4,975
4,513
0
17,800
L
5,634
2,909
0
713
9,261
2,889
0
4,211
4,695
0
12,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
44,941
142
Minions Killed
216
0
Camps Cleared
0
895,724
Distance Traveled
1,143,649
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,899
900
47
4
0
219,619
0
L
Ymir
6,862
624
7
1
0
171,710
1
W
Agni
8,979
816
68
6
0
225,750
2
W
Zeus
8,215
747
31
3
0
198,975
3
L
Atlas
6,974
634
18
2
0
188,039
0
L
Chang'e
7,691
699
54
5
0
184,593
0
L
Tiamat
7,536
685
42
4
0
183,569
0
W
Bastet
9,300
845
26
2
0
255,002
0
W
Bakasura
8,548
777
44
4
0
244,303
0
L
Charybdis
6,669
606
21
2
0
167,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role