Player Matchup

Merlin
Merlin
Brouner
Merlin
Level 60
God Stats
6W - 11L
1,204 SR
Queue Stats
8W - 14L
1,136 Elo+
Party 1
Nu Wa
Nu Wa
Dkhunterdk1337
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,702 Elo+
Party 2
Ymir
Ymir
Moggson
Ymir
Level 3
God Stats
1W - 5L
1,711 SR
Queue Stats
1W - 5L
1,702 Elo+
Party 2
Ares
Ares
Myskatten
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Bastet
Bastet
blablabla322
Bastet
Level 35
God Stats
7W - 13L
1,304 SR
Queue Stats
8W - 14L
1,136 Elo+
Party 1
Team Averages
Level 36
1,444 SR
1,435 Elo+

VS

Team Averages
Level 91
1,496 SR
1,495 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
RelampagoFuego
Fenrir
Level 77
God Stats
5W - 7L
1,715 SR
Queue Stats
102W - 119L
1,670 Elo+
Party 4
Neith
Neith
Slisk9
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
WolfK1b2
Kukulkan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 4
Ares
Ares
webster701
Ares
Level 122
God Stats
1W - 1L
1,265 SR
Queue Stats
21W - 36L
1,174 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brouner
Merlin
15
3 / 3 / 4
8,063
806
8,746
7,031
3,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 3
7,322
732
7,293
9,244
3,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Moggson
Ymir
12
1 / 3 / 3
6,980
698
3,911
11,774
10,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
13
2 / 6 / 3
7,190
719
2,727
11,529
9,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
14
2 / 1 / 2
7,630
763
3,770
7,752
2,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 3 / 10
7,714
771
4,172
7,400
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 5
8,390
839
5,232
10,006
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Slisk9
Neith
15
5 / 0 / 11
8,445
845
15,454
4,904
1,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
WolfK1b2
Kukulkan
16
2 / 1 / 2
8,233
823
6,284
3,673
1,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 12
8,426
843
8,527
10,661
6,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
9
Kills
20
20
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
10
2.33
L
Merlin
Brouner
Merlin
3
3
4
1.67
L
1
7
3
0.36
L
Ymir
Moggson
Ymir
1
3
3
0.83
L
Ares
2
6
3
0.58
W
5
3
5
2.5
W
Neith
Slisk9
Neith
5
0
11
10.5
W
Kukulkan
WolfK1b2
Kukulkan
2
1
2
3
L
Bastet
2
1
2
3
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
39,669
47,330
Taken
36,644
29,982
Mitigated
16,807
3,061
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,172
1,312
0
966
7,400
2,681
0
4,321
3,079
0
16,242
L
Merlin
Brouner
Merlin
8,746
487
403
663
7,031
3,166
379
2,043
4,858
29,734
0
L
7,293
2,936
0
365
9,244
3,946
159
1,945
7,181
21,164
0
L
Ymir
Moggson
Ymir
3,911
57
0
500
11,774
10,051
0
3,532
7,926
6,861
0
L
Ares
2,727
203
0
0
11,529
9,966
0
5,207
6,156
9,605
0
W
5,232
904
0
1,864
10,006
4,291
0
6,120
3,886
0
20,241
W
Neith
Slisk9
Neith
15,454
5,544
0
2,040
4,904
1,666
548
2,963
1,941
0
39,112
W
Kukulkan
WolfK1b2
Kukulkan
6,284
403
0
0
3,673
1,389
628
1,995
1,678
40,624
0
L
Bastet
3,770
618
0
1,130
7,752
2,853
660
1,832
5,880
0
14,536
W
8,527
456
0
2,248
10,661
6,780
0
7,278
3,383
13,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
41,208
142
Minions Killed
216
0
Camps Cleared
0
986,942
Distance Traveled
1,058,496
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,714
771
23
2
0
228,030
1
L
Merlin
8,063
806
58
6
0
215,925
1
L
Nu Wa
7,322
732
33
3
0
160,266
0
L
Ymir
6,980
698
9
1
0
180,573
0
L
Ares
7,190
719
15
2
0
190,402
0
W
Fenrir
8,390
839
28
3
0
208,969
3
W
Neith
8,445
845
58
6
0
200,439
2
W
Kukulkan
8,233
823
95
10
0
213,873
3
L
Bastet
7,630
763
27
3
0
239,776
0
W
Ares
8,426
843
12
1
0
207,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role