Player Matchup

Atlas
Atlas
Axel_777_V2
Atlas
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 172L
1,491 Elo+
Party 2
Ravana
Ravana
Unlawful_Waffle_
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,570 Elo+
Solo
Ra
Ra
xXFLACO_Pr1Xx
Ra
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 77L
1,500 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,520 Elo+

VS

Team Averages
Level 128
1,539 SR
1,712 Elo+
Sol
Sol
AquaticBlueberry
Sol
Level 160
God Stats
5W - 3L
1,692 SR
Queue Stats
236W - 116L
1,863 Elo+
Party 1
Cerberus
Cerberus
Ay-Im-Nasty
Cerberus
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 13L
1,863 Elo+
Party 1
Loki
Loki
GrandSlamUMum
Loki
Level 67
God Stats
17W - 9L
1,426 SR
Queue Stats
246W - 244L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
9,028
694
8,489
19,265
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 3 / 3
8,628
664
7,657
12,404
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 2
8,353
643
8,214
14,102
6,707
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 5
11,123
856
23,162
12,527
7,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Ay-Im-Nasty
Cerberus
15
4 / 0 / 10
10,542
811
10,106
14,126
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 5 / 6
8,814
678
7,975
11,291
3,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
14
14
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
3
5
4
1
W
Cerberus
Ay-Im-Nasty
Cerberus
4
0
10
9
W
2
5
6
1
L
3
3
3
1.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
41,243
45,771
Taken
37,944
35,081
Mitigated
27,857
9,622
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,162
11,733
0
6,782
12,527
7,232
2,653
5,577
6,212
65,675
0
L
8,489
3,261
148
3,792
19,265
19,708
0
14,963
4,302
14,131
0
W
Cerberus
Ay-Im-Nasty
Cerberus
10,106
367
764
8,236
14,126
16,990
434
6,524
6,902
24,589
0
W
7,975
2,150
0
1,514
11,291
3,635
0
4,127
6,666
0
41,583
L
7,657
1,489
0
1,304
12,404
8,666
0
9,127
3,277
0
15,296
L
8,214
579
951
3,427
14,102
6,707
0
9,288
4,814
44,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,009
Gold Earned
30,479
107
Minions Killed
155
3
Camps Cleared
8
667,742
Distance Traveled
698,025
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,123
856
82
6
3
224,910
4
L
Atlas
9,028
694
7
1
1
203,199
0
W
Cerberus
10,542
811
29
2
0
248,345
2
W
Loki
8,814
678
44
3
5
224,770
6
L
Ravana
8,628
664
20
2
1
230,403
3
L
Ra
8,353
643
80
6
1
234,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role