Player Matchup

Ymir
Ymir
Fabian655
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,339 Elo+
Party 1
Amaterasu
Amaterasu
Gummi007
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
Handreek
Danzaburou
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,339 Elo+
Party 1
Eset
Eset
PastaMista
Eset
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,339 Elo+
Party 1
Fenrir
Fenrir
Thremillinn
Fenrir
Level 69
God Stats
6W - 7L
1,500 SR
Queue Stats
193W - 195L
1,349 Elo+
Party 3
Team Averages
Level 55
1,500 SR
1,343 Elo+

VS

Team Averages
Level 79
1,500 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BeValiHaiNorok
Artemis
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Yemoja
Yemoja
DragonSnail
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LeDeFalco
Cu Chulainn
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 4
6,853
490
3,784
11,355
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Gummi007
Amaterasu
14
0 / 1 / 5
7,826
559
6,108
9,877
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Handreek
Danzaburou
13
2 / 3 / 1
7,945
568
3,789
8,574
2,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 5
8,267
591
8,486
6,104
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
9 / 3 / 3
8,412
601
6,945
9,337
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 2
7,606
543
4,023
9,805
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
12
2 / 6 / 1
7,194
514
1,853
8,038
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 0
8,643
617
11,037
6,839
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
9
0 / 4 / 3
6,181
442
1,748
9,538
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cu Chulainn
LeDeFalco
Cu Chulainn
13
1 / 4 / 1
7,859
561
8,109
10,691
4,262
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
10
10
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
2
1.5
L
Scylla
 
Scylla
2
6
1
0.42
L
5
0
0
5
L
Yemoja
0
4
3
0.38
W
Ymir
0
2
4
1
W
Amaterasu
Gummi007
Amaterasu
0
1
5
2.5
W
Danzaburou
Handreek
Danzaburou
2
3
1
0.83
L
Cu Chulainn
LeDeFalco
Cu Chulainn
1
4
1
0.38
W
5
1
5
7.5
W
Fenrir
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,112
Damage
26,770
45,247
Taken
44,911
23,458
Mitigated
15,956
13,899
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,023
900
38
5,463
9,805
2,899
0
2,096
7,410
0
41,812
L
Scylla
 
Scylla
1,853
0
0
1,046
8,038
2,087
0
1,227
6,533
32,500
0
L
11,037
5,091
0
2,838
6,839
2,514
144
2,329
4,472
0
64,070
L
Yemoja
1,748
778
385
928
9,538
4,194
0
3,892
5,496
11,962
0
W
Ymir
3,784
1,528
0
1,854
11,355
8,601
388
1,906
9,449
22,627
0
W
Amaterasu
Gummi007
Amaterasu
6,108
1,395
0
4,094
9,877
6,539
0
50
9,827
0
44,888
W
Danzaburou
Handreek
Danzaburou
3,789
1,616
0
2,430
8,574
2,620
1,076
409
8,165
0
50,048
L
Cu Chulainn
LeDeFalco
Cu Chulainn
8,109
1,645
0
1,628
10,691
4,262
0
2,398
7,865
1,986
44,208
W
8,486
274
557
2,113
6,104
2,037
1,145
622
5,482
39,097
0
W
Fenrir
6,945
1,594
0
2,851
9,337
3,661
0
1,292
7,789
0
35,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
37,483
386
Minions Killed
382
0
Camps Cleared
0
1,420,423
Distance Traveled
1,386,638
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,606
543
72
5
0
327,574
4
L
Scylla
7,194
514
56
4
0
260,487
4
L
Artemis
8,643
617
124
9
0
279,450
1
L
Yemoja
6,181
442
24
2
0
274,764
3
W
Ymir
6,853
490
27
2
0
269,365
4
W
Amaterasu
7,826
559
112
8
0
288,108
3
W
Danzaburou
7,945
568
111
8
0
260,328
1
L
Cu Chulainn
7,859
561
106
8
0
244,363
4
W
Eset
8,267
591
75
5
0
294,232
0
W
Fenrir
8,412
601
61
4
0
308,390
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role