Player Matchup

Tyr
Tyr
Silver II
ThatsRad
Tyr
Silver II
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 19L
1,541 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
TheDeluxeLlama
Ratatoskr
Bronze III
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 38L
1,546 MMR
Solo
Cabrakan
Cabrakan
Bronze III
TheGegger
Cabrakan
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,541 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ThroatttttGOAT
Ah Muzen Cab
Bronze III
Level 107
God Stats
13W - 10L
1,500 SR
Queue Stats
126W - 110L
1,538 MMR
Solo
Scylla
Scylla
Bronze III
goirish21800
Scylla
Bronze III
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 45L
1,546 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,500 SR
1,542 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,538 SR
1,543 MMR
Chaac
Chaac
Silver I
Semantyx
Chaac
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,545 MMR
Party 2
Izanami
Izanami
Bronze III
ZoidbergPhD
Izanami
Bronze III
Level 101
God Stats
10W - 8L
1,487 SR
Queue Stats
201W - 209L
1,546 MMR
Solo
Fenrir
Fenrir
Silver II
iMrRogerHS
Fenrir
Silver II
Level 128
God Stats
3W - 9L
1,500 SR
Queue Stats
197W - 203L
1,544 MMR
Solo
Cliodhna
Cliodhna
Gold V
midman5
Cliodhna
Gold V
Level 101
God Stats
15W - 9L
1,702 SR
Queue Stats
360W - 316L
1,532 MMR
Solo
Zeus
Zeus
Silver I
nBrotman
Zeus
Silver I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 121L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 12
19,002
613
25,518
35,082
44,066
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
TheDeluxeLlama
Ratatoskr
20
9 / 9 / 12
19,635
633
16,382
28,840
11,977
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
TheGegger
Cabrakan
18
3 / 8 / 15
15,530
501
10,059
33,787
49,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
ThroatttttGOAT
Ah Muzen Cab
20
13 / 3 / 12
21,826
704
35,439
26,049
10,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
5 / 6 / 8
18,013
581
14,910
21,148
8,449
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ThothAchillesCamazotzGeb

VS

Bans
BastetOdinAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Semantyx
Chaac
20
4 / 3 / 13
16,573
535
22,833
35,304
51,540
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
ZoidbergPhD
Izanami
20
3 / 9 / 4
15,167
489
10,909
25,886
7,258
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
iMrRogerHS
Fenrir
18
3 / 9 / 7
12,296
397
8,381
31,489
41,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
midman5
Cliodhna
20
12 / 6 / 8
17,240
556
33,669
24,454
10,189
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
20
9 / 8 / 7
17,727
572
31,776
22,840
15,329
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
70
35
Kills
31
31
Deaths
35
59
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
Semantyx
Chaac
4
3
13
3.5
W
5
5
12
2.2
W
Ratatoskr
TheDeluxeLlama
Ratatoskr
9
9
12
1.67
W
Cabrakan
TheGegger
Cabrakan
3
8
15
1.31
W
Ah Muzen Cab
ThroatttttGOAT
Ah Muzen Cab
13
3
12
6.33
L
Izanami
ZoidbergPhD
Izanami
3
9
4
0.56
W
Scylla
5
6
8
1.5
L
Fenrir
iMrRogerHS
Fenrir
3
9
7
0.72
L
Cliodhna
midman5
Cliodhna
12
6
8
2.67
L
Zeus
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,308
Damage
107,568
144,906
Taken
139,973
123,927
Mitigated
125,431
31,685
Healing
46,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Semantyx
Chaac
22,833
3,857
804
23,205
35,304
51,540
414
4,659
28,587
0
111,607
W
25,518
4,541
0
11,864
35,082
44,066
339
8,702
25,191
0
122,129
W
Ratatoskr
TheDeluxeLlama
Ratatoskr
16,382
5,380
0
1,612
28,840
11,977
3,368
5,546
22,632
0
163,346
W
Cabrakan
TheGegger
Cabrakan
10,059
1,212
0
3,041
33,787
49,054
170
9,865
19,342
23,306
1,180
W
Ah Muzen Cab
ThroatttttGOAT
Ah Muzen Cab
35,439
5,547
0
10,361
26,049
10,381
9,149
5,107
20,159
0
213,713
L
Izanami
ZoidbergPhD
Izanami
10,909
7,306
0
7,953
25,886
7,258
2,002
2,714
22,612
0
139,139
W
Scylla
14,910
662
0
4,807
21,148
8,449
2,380
4,132
16,716
128,318
0
L
Fenrir
iMrRogerHS
Fenrir
8,381
1,253
265
3,273
31,489
41,115
240
7,527
23,596
621
46,774
L
Cliodhna
midman5
Cliodhna
33,669
4,135
0
7,339
24,454
10,189
0
4,619
19,556
0
148,927
L
Zeus
31,776
2,428
0
3,990
22,840
15,329
594
5,548
16,242
164,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,006
Gold Earned
79,003
900
Minions Killed
962
0
Camps Cleared
0
3,140,001
Distance Traveled
2,916,772
42
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,573
535
199
6
0
644,332
5
W
Tyr
19,002
613
202
7
0
645,666
5
W
Ratatoskr
19,635
633
181
6
0
656,532
4
W
Cabrakan
15,530
501
20
1
0
594,740
18
W
Ah Muzen Cab
21,826
704
298
10
0
656,954
6
L
Izanami
15,167
489
234
8
0
532,829
5
W
Scylla
18,013
581
199
6
0
586,109
9
L
Fenrir
12,296
397
78
3
0
521,489
4
L
Cliodhna
17,240
556
192
6
0
689,555
12
L
Zeus
17,727
572
259
8
0
528,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role