Player Matchup

Cthulhu
Cthulhu
ACEITIS
Cthulhu
Level 115
God Stats
8W - 1L
1,500 SR
Queue Stats
269W - 236L
1,465 Elo+
Party 1
Merlin
Merlin
Candieeboy
Merlin
Level 36
God Stats
3W - 4L
1,221 SR
Queue Stats
7W - 9L
1,346 Elo+
Solo
Hou Yi
Hou Yi
IMrSoIoI
Hou Yi
Level 71
God Stats
11W - 12L
1,500 SR
Queue Stats
442W - 398L
1,435 Elo+
Party 2
Arachne
Arachne
Lilxcee4297
Arachne
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,533 Elo+
Party 1
Mulan
Mulan
Zapie514
Mulan
Level 46
God Stats
10W - 6L
1,737 SR
Queue Stats
231W - 230L
1,466 Elo+
Party 2
Team Averages
Level 66
1,492 SR
1,449 Elo+

VS

Team Averages
Level 87
1,543 SR
1,547 Elo+
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Aman319
Medusa
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Njordi
Baba Yaga
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 78L
1,737 Elo+
Solo
Ares
Ares
SenorBurrito13
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Horus
Horus
SuperBig6ayAl
Horus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACEITIS
Cthulhu
13
2 / 3 / 10
9,088
606
4,776
11,519
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Candieeboy
Merlin
14
2 / 2 / 3
8,271
551
3,223
7,118
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
IMrSoIoI
Hou Yi
15
10 / 2 / 3
9,175
612
13,150
9,353
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lilxcee4297
Arachne
13
1 / 1 / 1
7,709
514
2,603
8,277
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Zapie514
Mulan
15
0 / 2 / 1
8,946
596
5,850
11,444
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 2 / 0
7,539
503
5,357
8,162
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Aman319
Medusa
11
2 / 4 / 2
6,795
453
7,300
8,316
1,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
Njordi
Baba Yaga
14
2 / 1 / 2
8,118
541
7,002
7,129
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

10
0 / 7 / 2
6,435
429
1,845
13,816
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 1 / 1
6,884
459
2,582
9,780
4,432
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
10
10
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
2
0
2.5
W
Cthulhu
ACEITIS
Cthulhu
2
3
10
2.33
L
Medusa
Aman319
Medusa
2
4
2
0.75
W
Merlin
Candieeboy
Merlin
2
2
3
1.75
W
Hou Yi
IMrSoIoI
Hou Yi
10
2
3
5.75
W
Arachne
Lilxcee4297
Arachne
1
1
1
1.5
L
Baba Yaga
Njordi
Baba Yaga
2
1
2
3
L
0
7
2
0.14
L
1
1
1
1.5
W
Mulan
Zapie514
Mulan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
24,086
47,711
Taken
47,203
25,264
Mitigated
19,324
15,986
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,357
3,643
0
1,840
8,162
3,219
0
1,204
6,890
0
36,160
W
Cthulhu
ACEITIS
Cthulhu
4,776
741
493
2,888
11,519
10,425
0
3,251
7,975
23,471
0
L
Medusa
Aman319
Medusa
7,300
2,774
0
1,551
8,316
1,731
198
1,776
6,528
0
37,177
W
Merlin
Candieeboy
Merlin
3,223
69
0
180
7,118
2,003
164
2,172
4,588
40,703
3,952
W
Hou Yi
IMrSoIoI
Hou Yi
13,150
6,774
0
3,591
9,353
3,383
2,511
1,560
7,413
0
56,449
W
Arachne
Lilxcee4297
Arachne
2,603
2,325
0
4,612
8,277
2,511
365
390
7,677
0
34,662
L
Baba Yaga
Njordi
Baba Yaga
7,002
182
0
1,154
7,129
2,280
271
1,623
5,342
55,666
0
L
1,845
213
0
726
13,816
7,662
525
2,552
11,204
9,734
0
L
2,582
1,410
0
3,583
9,780
4,432
855
188
9,556
0
26,203
W
Mulan
Zapie514
Mulan
5,850
1,578
0
4,222
11,444
6,942
752
1,001
10,020
0
55,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
35,771
445
Minions Killed
318
0
Camps Cleared
0
1,424,600
Distance Traveled
1,468,999
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,539
503
75
5
0
285,556
3
W
Cthulhu
9,088
606
40
3
0
281,778
1
L
Medusa
6,795
453
55
4
0
297,724
0
W
Merlin
8,271
551
98
7
0
303,353
2
W
Hou Yi
9,175
612
90
6
0
290,495
1
W
Arachne
7,709
514
77
5
0
292,552
5
L
Baba Yaga
8,118
541
105
7
0
321,677
7
L
Ares
6,435
429
24
2
0
267,666
0
L
Horus
6,884
459
59
4
0
296,376
4
W
Mulan
8,946
596
140
9
0
256,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role