Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kokojin
Chang'e
Level 66
God Stats
23W - 14L
1,500 SR
Queue Stats
361W - 388L
1,500 Elo+
Party 1
Bellona
Bellona
LaserBeamChrisoo
Bellona
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
XxheckanicexX
Fenrir
Level 132
God Stats
26W - 22L
1,500 SR
Queue Stats
214W - 237L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
anarko69
Cernunnos
Level 108
God Stats
107W - 135L
1,500 SR
Queue Stats
567W - 621L
1,315 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,463 Elo+

VS

Team Averages
Level 116
1,500 SR
1,444 Elo+
Medusa
Medusa
Danjr00
Medusa
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Solo
Hades
Hades
Gorgar840
Hades
Level 155
God Stats
5W - 7L
1,500 SR
Queue Stats
261W - 267L
1,500 Elo+
Solo
Anubis
Anubis
NoWardsLim1t
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Solo
Nu Wa
Nu Wa
eLucifelle
Nu Wa
Level 113
God Stats
23W - 15L
1,500 SR
Queue Stats
70W - 60L
1,496 Elo+
Solo
Kali
Kali
robandvirg
Kali
Level 152
God Stats
0W - 5L
1,500 SR
Queue Stats
41W - 49L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 3 / 22
11,127
1,113
9,333
18,483
24,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
Kokojin
Chang'e
18
3 / 4 / 18
11,534
1,153
12,249
10,411
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 8
11,987
1,199
9,957
13,888
9,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 2 / 13
12,794
1,279
13,192
16,825
17,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
anarko69
Cernunnos
18
6 / 4 / 15
12,629
1,263
16,904
13,038
5,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

222

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danjr00
Medusa
16
1 / 2 / 6
10,739
1,074
15,900
11,198
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Gorgar840
Hades
17
6 / 8 / 5
12,276
1,228
21,006
20,183
10,587
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
16
0 / 7 / 7
10,076
1,008
3,727
10,737
6,261
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
17
1 / 2 / 10
11,300
1,130
19,085
6,808
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 3
11,718
1,172
8,816
15,595
5,971
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
25
Kills
13
13
Deaths
25
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
22
3.67
L
Medusa
Danjr00
Medusa
1
2
6
2
L
Hades
Gorgar840
Hades
6
8
5
1.06
W
Chang'e
Kokojin
Chang'e
3
4
18
3
W
7
0
8
11
L
Anubis
0
7
7
0.5
W
9
2
13
7.75
W
Cernunnos
anarko69
Cernunnos
6
4
15
3.38
L
Nu Wa
1
2
10
3
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,635
Damage
68,534
72,645
Taken
64,521
60,947
Mitigated
29,251
19,203
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,333
607
0
17
18,483
24,173
0
10,745
7,738
24,541
0
L
Medusa
Danjr00
Medusa
15,900
8,289
0
4,189
11,198
3,703
0
4,620
6,578
0
35,544
L
Hades
Gorgar840
Hades
21,006
1,807
734
3,111
20,183
10,587
0
6,028
14,155
43,635
0
W
Chang'e
Kokojin
Chang'e
12,249
1,325
5,507
2,467
10,411
4,303
0
7,867
2,544
32,308
0
W
9,957
4,204
224
4,113
13,888
9,529
0
8,676
5,212
0
27,903
L
Anubis
3,727
421
0
40
10,737
6,261
0
2,426
8,311
12,245
0
W
13,192
4,311
203
3,473
16,825
17,097
0
10,170
6,655
0
22,415
W
Cernunnos
anarko69
Cernunnos
16,904
6,846
0
3,199
13,038
5,845
0
6,455
6,583
0
50,564
L
Nu Wa
19,085
3,614
956
1,353
6,808
2,729
0
1,631
5,177
47,695
0
L
8,816
3,783
0
1,555
15,595
5,971
0
6,877
8,718
105
14,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,071
Gold Earned
56,109
201
Minions Killed
193
7
Camps Cleared
6
971,897
Distance Traveled
857,625
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,127
1,113
0
0
0
200,907
2
L
Medusa
10,739
1,074
44
4
2
200,717
0
L
Hades
12,276
1,228
61
6
2
168,463
2
W
Chang'e
11,534
1,153
61
6
2
193,562
0
W
Bellona
11,987
1,199
28
3
2
195,591
0
L
Anubis
10,076
1,008
9
1
0
135,466
0
W
Fenrir
12,794
1,279
19
2
2
201,866
0
W
Cernunnos
12,629
1,263
93
9
1
179,971
4
L
Nu Wa
11,300
1,130
73
7
0
178,942
3
L
Kali
11,718
1,172
6
1
2
174,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role