Player Matchup

Thanatos
Thanatos
DcUndead
Thanatos
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Odin
Odin
DecalxDecal
Odin
Level 143
God Stats
2W - 0L
1,765 SR
Queue Stats
30W - 27L
1,230 Elo+
Party 1
Fenrir
Fenrir
GriMDraGon12
Fenrir
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 182L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
Kotaro Katsura
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,500 Elo+
Solo
Zeus
Zeus
Skoad
Zeus
Level 68
God Stats
1W - 0L
1,850 SR
Queue Stats
7W - 8L
1,439 Elo+
Party 1
Team Averages
Level 106
1,623 SR
1,390 Elo+

VS

Team Averages
Level 94
1,500 SR
1,565 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
AngryWyvern
Raijin
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
363W - 267L
1,744 Elo+
Party 3
Awilix
Awilix
SwearinAaron
Awilix
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 40L
1,500 Elo+
Party 2
Merlin
Merlin
Swornkill3r
Merlin
Level 63
God Stats
5W - 5L
1,500 SR
Queue Stats
795W - 799L
1,426 Elo+
Party 2
Hercules
Hercules
Ur Conqueror
Hercules
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 238L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DcUndead
Thanatos
15
11 / 0 / 8
9,328
1,166
8,672
7,463
2,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 3 / 10
7,882
985
4,419
11,077
8,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
13
4 / 1 / 16
8,232
1,029
6,015
6,581
3,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 18
8,902
1,113
9,269
16,841
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Skoad
Zeus
14
4 / 3 / 10
8,621
1,078
11,568
4,911
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 5 / 5
7,117
890
8,433
7,837
2,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
11
0 / 5 / 3
6,054
757
4,966
6,573
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
12
5 / 6 / 2
7,655
957
5,756
8,539
3,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
0 / 5 / 5
6,801
850
5,875
6,609
2,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Ur Conqueror
Hercules
12
1 / 6 / 4
6,792
849
6,425
13,198
15,006
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
27
Kills
8
9
Deaths
27
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
5
5
0.9
L
Raijin
0
5
3
0.3
W
Thanatos
DcUndead
Thanatos
11
0
8
15
W
4
3
10
3
W
Fenrir
4
1
16
12
W
4
2
18
6.5
W
Zeus
Skoad
Zeus
4
3
10
3
L
Awilix
5
6
2
1
L
Merlin
0
5
5
0.5
L
Hercules
Ur Conqueror
Hercules
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
31,455
46,873
Taken
42,756
28,895
Mitigated
25,888
25,437
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,433
5,846
292
1,337
7,837
2,783
0
5,668
2,169
0
11,008
L
Raijin
4,966
882
768
372
6,573
2,270
0
3,669
2,904
14,167
0
W
Thanatos
DcUndead
Thanatos
8,672
2,168
823
6,944
7,463
2,671
1,410
1,661
5,680
0
16,959
W
4,419
1,582
1,906
3,235
11,077
8,358
668
3,185
7,719
0
8,078
W
Fenrir
6,015
1,547
1,448
1,558
6,581
3,726
678
1,388
4,998
0
8,119
W
9,269
145
2,052
5,680
16,841
12,543
586
4,029
12,644
19,544
0
W
Zeus
Skoad
Zeus
11,568
889
962
829
4,911
1,597
860
578
4,300
29,594
0
L
Awilix
5,756
3,358
118
178
8,539
3,346
0
2,678
5,861
0
8,837
L
Merlin
5,875
446
359
408
6,609
2,483
0
3,761
2,848
16,558
0
L
Hercules
Ur Conqueror
Hercules
6,425
1,608
110
3,464
13,198
15,006
0
5,061
8,137
0
13,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,965
Gold Earned
34,419
88
Minions Killed
75
0
Camps Cleared
0
873,080
Distance Traveled
686,795
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,117
890
10
1
0
141,588
0
L
Raijin
6,054
757
17
2
0
139,598
1
W
Thanatos
9,328
1,166
11
1
0
220,717
0
W
Odin
7,882
985
6
1
0
153,251
2
W
Fenrir
8,232
1,029
4
1
0
185,535
4
W
Cthulhu
8,902
1,113
20
3
0
160,099
0
W
Zeus
8,621
1,078
47
6
0
153,478
0
L
Awilix
7,655
957
4
1
0
128,838
0
L
Merlin
6,801
850
29
4
0
138,275
0
L
Hercules
6,792
849
15
2
0
138,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role