Player Matchup

Xbalanque
Xbalanque
Capt_BombVoyage
Xbalanque
Level 126
God Stats
18W - 12L
1,500 SR
Queue Stats
537W - 551L
1,592 Elo+
Solo
Ares
Ares
DragonKIL
Ares
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
28W - 19L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
Milogu
Guan Yu
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
375W - 388L
1,345 Elo+
Solo
Ymir
Ymir
ScHaBieR
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,546 Elo+
Party 1
Ne Zha
Ne Zha
soryp
Ne Zha
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
177W - 176L
1,500 Elo+
Solo
Team Averages
Level 136
1,543 SR
1,506 Elo+

VS

Team Averages
Level 137
1,500 SR
1,432 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
NABIJAC
Osiris
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,538 Elo+
Solo
Cerberus
Cerberus
Ramis_777
Cerberus
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 130L
1,090 Elo+
Solo
Nox
Nox
Reyzorcat
Nox
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Solo
Discordia
Discordia
Tsuikkeli
Discordia
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Capt_BombVoyage
Xbalanque
20
13 / 3 / 17
15,112
795
36,799
17,010
7,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
20
10 / 4 / 15
14,386
757
26,502
22,228
33,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Milogu
Guan Yu
20
7 / 5 / 17
13,562
714
11,982
25,344
29,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
19
0 / 3 / 28
12,676
667
19,600
22,945
31,431
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
soryp
Ne Zha
18
2 / 6 / 19
11,654
613
18,295
15,844
6,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
3 / 7 / 14
12,164
640
7,742
30,538
39,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
NABIJAC
Osiris
20
4 / 8 / 8
12,780
673
17,709
29,682
24,816
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Ramis_777
Cerberus
20
5 / 7 / 12
12,657
666
16,640
36,677
45,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 6 / 10
12,457
656
14,451
16,332
8,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Tsuikkeli
Discordia
20
5 / 4 / 10
12,940
681
27,456
13,644
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
75
32
Kills
21
21
Deaths
32
96
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
7
14
1.43
W
Xbalanque
Capt_BombVoyage
Xbalanque
13
3
17
7.17
W
Ares
10
4
15
4.38
W
Guan Yu
Milogu
Guan Yu
7
5
17
3.1
L
Osiris
NABIJAC
Osiris
4
8
8
1
L
Cerberus
Ramis_777
Cerberus
5
7
12
1.57
L
4
6
10
1.5
W
Ymir
0
3
28
4.67
L
Discordia
Tsuikkeli
Discordia
5
4
10
2.5
W
Ne Zha
soryp
Ne Zha
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,178
Damage
83,998
103,371
Taken
126,873
108,544
Mitigated
124,282
48,099
Healing
42,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,742
2,071
9,849
7,070
30,538
39,002
393
9,958
20,580
13,535
0
W
Xbalanque
Capt_BombVoyage
Xbalanque
36,799
15,884
2,593
5,031
17,010
7,317
3,672
10,696
6,314
0
75,438
W
Ares
26,502
106
1,307
2,361
22,228
33,056
404
14,812
7,416
38,740
0
W
Guan Yu
Milogu
Guan Yu
11,982
2,031
14,903
9,397
25,344
29,952
100
13,352
11,992
0
25,424
L
Osiris
NABIJAC
Osiris
17,709
3,113
2,614
4,810
29,682
24,816
804
12,023
17,659
0
32,152
L
Cerberus
Ramis_777
Cerberus
16,640
793
1,446
10,118
36,677
45,768
187
11,311
25,366
37,066
0
L
14,451
240
793
1,647
16,332
8,272
968
8,473
7,859
33,002
0
W
Ymir
19,600
2,854
2,629
3,658
22,945
31,431
631
15,675
7,270
24,837
0
L
Discordia
Tsuikkeli
Discordia
27,456
2,716
1,863
2,191
13,644
6,424
1,064
4,337
9,307
61,206
0
W
Ne Zha
soryp
Ne Zha
18,295
2,755
2,433
3,787
15,844
6,788
312
11,754
4,090
0
35,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,390
Gold Earned
62,998
209
Minions Killed
200
0
Camps Cleared
0
1,638,566
Distance Traveled
1,432,833
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,164
640
14
1
0
225,164
0
W
Xbalanque
15,112
795
118
6
0
307,702
0
W
Ares
14,386
757
18
1
0
340,291
3
W
Guan Yu
13,562
714
28
1
0
339,949
0
L
Osiris
12,780
673
19
1
0
284,690
3
L
Cerberus
12,657
666
42
2
0
273,389
3
L
Nox
12,457
656
56
3
0
330,163
0
W
Ymir
12,676
667
18
1
0
321,446
0
L
Discordia
12,940
681
69
4
0
319,427
4
W
Ne Zha
11,654
613
27
1
0
329,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role