Player Matchup

Bellona
Bellona
Dla
Bellona
Level 111
God Stats
39W - 41L
1,534 SR
Queue Stats
941W - 1,043L
1,330 Elo+
Solo
Sol
Sol
Fuego26-265
Sol
Level 87
God Stats
12W - 10L
1,500 SR
Queue Stats
122W - 111L
1,726 Elo+
Solo
Baba Yaga
Baba Yaga
camtheman009
Baba Yaga
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,598 Elo+
Solo
Hercules
Hercules
dabbylonglegs722
Hercules
Level 117
God Stats
3W - 9L
1,500 SR
Queue Stats
384W - 378L
1,511 Elo+
Solo
Hun Batz
Hun Batz
xShcKx Savage
Hun Batz
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 46L
1,711 Elo+
Solo
Team Averages
Level 110
1,507 SR
1,575 Elo+

VS

Team Averages
Level 116
1,565 SR
1,586 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
R4WD0G101
Arachne
Level 89
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Zeus
Zeus
The Bxng Bus
Zeus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 190L
1,500 Elo+
Solo
Artemis
Artemis
deadkiller78541
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 117L
1,693 Elo+
Solo
Vamana
Vamana
faze_thotbot
Vamana
Level 116
God Stats
22W - 17L
1,596 SR
Queue Stats
107W - 95L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dla
Bellona
18
5 / 2 / 3
11,882
625
15,773
18,645
14,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 2
10,332
544
9,731
9,604
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
camtheman009
Baba Yaga
18
3 / 1 / 5
11,290
594
6,349
7,097
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 6
10,351
545
6,322
17,042
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
xShcKx Savage
Hun Batz
12
0 / 7 / 3
8,171
430
2,730
11,428
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 3
7,077
372
2,900
11,367
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
R4WD0G101
Arachne
15
7 / 3 / 3
9,916
522
9,562
12,654
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 4 / 2
10,257
540
8,392
8,472
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 2 / 1
10,173
535
6,826
9,685
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
14
0 / 3 / 5
8,616
453
7,042
14,376
10,828
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
14
14
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
3
0.75
W
Bellona
Dla
Bellona
5
2
3
3.25
W
2
2
2
1.5
L
Arachne
R4WD0G101
Arachne
7
3
3
2.83
L
4
4
2
1.25
W
Baba Yaga
camtheman009
Baba Yaga
3
1
5
5.5
W
4
2
6
3.5
L
3
2
1
1.75
L
Vamana
0
3
5
0.83
W
Hun Batz
xShcKx Savage
Hun Batz
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
34,722
63,816
Taken
56,554
40,335
Mitigated
24,433
25,551
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,900
840
0
2,295
11,367
4,141
0
4,447
6,806
0
21,945
W
Bellona
Dla
Bellona
15,773
7,854
0
9,715
18,645
14,415
582
691
17,834
0
87,191
W
9,731
4,609
0
4,984
9,604
2,926
2,819
1,185
8,121
78,923
823
L
Arachne
R4WD0G101
Arachne
9,562
5,775
0
3,500
12,654
4,509
647
4,077
8,477
0
53,719
L
8,392
569
0
1,330
8,472
2,454
0
2,056
6,322
69,856
0
W
Baba Yaga
camtheman009
Baba Yaga
6,349
39
0
2,307
7,097
2,782
679
1,420
5,517
74,806
0
W
6,322
1,343
454
4,777
17,042
16,692
341
2,727
14,061
210
29,342
L
6,826
3,602
0
2,415
9,685
2,501
900
3,664
5,981
0
60,056
L
Vamana
7,042
3,276
310
5,139
14,376
10,828
0
1,494
12,796
0
53,295
W
Hun Batz
xShcKx Savage
Hun Batz
2,730
519
0
3,314
11,428
3,520
0
1,933
9,264
0
40,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,026
Gold Earned
46,039
586
Minions Killed
477
0
Camps Cleared
0
1,727,429
Distance Traveled
1,719,182
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,077
372
32
2
0
289,719
0
W
Bellona
11,882
625
170
9
0
370,389
1
W
Sol
10,332
544
128
7
0
353,508
2
L
Arachne
9,916
522
88
5
0
452,741
0
L
Zeus
10,257
540
149
8
0
312,813
2
W
Baba Yaga
11,290
594
165
9
0
362,410
7
W
Hercules
10,351
545
43
2
0
387,541
7
L
Artemis
10,173
535
114
6
0
341,690
8
L
Vamana
8,616
453
94
5
0
322,219
5
W
Hun Batz
8,171
430
80
4
0
253,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role