Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
FatHughHefner
Ah Muzen Cab
Gold I
Level 149
God Stats
11W - 1L
1,857 SR
Queue Stats
87W - 56L
1,833 MMR
Party 1
Chronos
Chronos
Silver I
SwitchUser
Chronos
Silver I
Level 160
God Stats
1W - 0L
1,495 SR
Queue Stats
187W - 156L
1,682 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Yabais
Sun Wukong
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 129L
1,682 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
samman36009
Kuzenbo
Gold V
Level 123
God Stats
19W - 18L
2,005 SR
Queue Stats
189W - 175L
1,758 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,672 SR
1,691 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,595 SR
1,688 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold III
B lR O W N Y
Hel
Gold III
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 157L
1,779 MMR
Party 3
Atlas
Atlas
Silver I
DigiMinki
Atlas
Silver I
Level 160
God Stats
3W - 9L
1,500 SR
Queue Stats
417W - 432L
1,659 MMR
Solo
Susano
Susano
Gold V
Maxer150
Susano
Gold V
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
127W - 102L
1,708 MMR
Solo
Olorun
Olorun
Gold III
Ohhhh Racial
Olorun
Gold III
Level 160
God Stats
7W - 2L
1,974 SR
Queue Stats
50W - 37L
1,793 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
8 / 5 / 5
13,364
607
14,244
20,619
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
FatHughHefner
Ah Muzen Cab
20
3 / 4 / 7
14,162
644
24,443
16,663
8,958
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
SwitchUser
Chronos
20
6 / 1 / 5
14,479
658
20,923
20,831
10,009
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Yabais
Sun Wukong
20
4 / 1 / 7
13,810
628
14,383
15,827
17,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
samman36009
Kuzenbo
16
2 / 3 / 9
12,474
567
7,306
23,235
34,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshOdinLoki

VS

Bans
CliodhnaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 5 / 4
10,476
476
9,213
25,946
19,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 6 / 4
10,897
495
8,107
17,404
7,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
DigiMinki
Atlas
16
1 / 3 / 7
10,228
465
8,451
24,339
25,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Maxer150
Susano
20
9 / 3 / 1
12,663
576
17,859
17,380
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
17
0 / 6 / 3
10,360
471
11,324
19,546
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
23
Kills
13
14
Deaths
23
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
5
5
2.1
L
Artio
 
Artio
1
5
4
0.6
L
2
6
4
0.67
L
Atlas
DigiMinki
Atlas
1
3
7
1.5
W
Ah Muzen Cab
FatHughHefner
Ah Muzen Cab
3
4
7
1.63
L
Susano
Maxer150
Susano
9
3
1
3.17
L
Olorun
0
6
3
0.25
W
Chronos
SwitchUser
Chronos
6
1
5
8.5
W
Sun Wukong
Yabais
Sun Wukong
4
1
7
7.5
W
Kuzenbo
samman36009
Kuzenbo
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,299
Damage
54,954
97,175
Taken
104,615
80,658
Mitigated
65,625
49,261
Healing
37,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,244
4,480
0
19,026
20,619
8,977
1,897
7,984
12,597
0
98,602
L
Artio
 
Artio
9,213
558
597
10,056
25,946
19,220
703
4,408
21,079
64,438
0
L
8,107
342
3,293
5,606
17,404
7,776
0
2,731
14,673
68,664
0
L
Atlas
DigiMinki
Atlas
8,451
2,208
1,053
4,010
24,339
25,330
78
7,767
16,419
34,815
0
W
Ah Muzen Cab
FatHughHefner
Ah Muzen Cab
24,443
9,811
0
6,750
16,663
8,958
1,753
7,683
8,626
0
147,102
L
Susano
Maxer150
Susano
17,859
5,279
0
5,481
17,380
6,722
0
3,334
13,977
0
101,125
L
Olorun
11,324
5,971
498
7,210
19,546
6,577
0
9,537
10,009
94,708
694
W
Chronos
SwitchUser
Chronos
20,923
11,146
0
8,754
20,831
10,009
8,702
9,006
11,763
125,773
0
W
Sun Wukong
Yabais
Sun Wukong
14,383
2,146
0
2,785
15,827
17,960
360
6,154
9,623
0
80,657
W
Kuzenbo
samman36009
Kuzenbo
7,306
3,060
3,836
8,110
23,235
34,754
1,337
6,663
16,380
35,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,289
Gold Earned
54,624
731
Minions Killed
701
0
Camps Cleared
0
2,282,387
Distance Traveled
2,099,387
15
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,364
607
123
6
0
507,056
3
L
Artio
10,476
476
148
7
0
402,440
6
L
Hel
10,897
495
157
7
0
403,336
3
L
Atlas
10,228
465
53
2
0
428,455
12
W
Ah Muzen Cab
14,162
644
212
10
0
432,473
3
L
Susano
12,663
576
168
8
0
496,283
5
L
Olorun
10,360
471
175
8
0
368,873
11
W
Chronos
14,479
658
192
9
0
414,885
2
W
Sun Wukong
13,810
628
164
7
0
468,635
3
W
Kuzenbo
12,474
567
40
2
0
459,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role