Player Matchup

Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ChoCoSs
Ymir
Level 31
God Stats
1W - 1L
1,200 SR
Queue Stats
11W - 5L
1,285 Elo+
Party 4
Janus
Janus
MaHaSyaH
Janus
Level 45
God Stats
4W - 4L
1,042 SR
Queue Stats
16W - 10L
1,285 Elo+
Party 4
Geb
Geb
NyuNaRii
Geb
Level 42
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Odin
Odin
zidrix
Odin
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 15L
1,285 Elo+
Party 4
Team Averages
Level 48
1,385 SR
1,371 Elo+

VS

Team Averages
Level 51
1,500 SR
1,276 Elo+
Achilles
Achilles
Samvěd
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,127 Elo+
Party 2
Mercury
Mercury
SideBurn420
Mercury
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
75W - 60L
1,127 Elo+
Party 2
Scylla
Scylla
Winteera
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 2
Fafnir
Fafnir
Zokroa
Fafnir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 37L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
thebeast69420
Danzaburou
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 76L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 0 / 1
9,307
517
11,193
6,770
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
ChoCoSs
Ymir
15
5 / 0 / 8
9,761
542
8,235
14,279
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
MaHaSyaH
Janus
16
6 / 2 / 5
10,514
584
10,597
9,879
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 6
8,604
478
6,412
12,888
10,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
zidrix
Odin
14
3 / 3 / 6
9,211
512
8,805
12,008
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Samvěd
Achilles
14
3 / 5 / 1
8,377
465
8,910
17,944
13,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SideBurn420
Mercury
12
1 / 3 / 1
7,490
416
6,050
11,432
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Winteera
Scylla
10
0 / 5 / 0
6,572
365
1,304
6,941
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Zokroa
Fafnir
10
0 / 4 / 1
7,516
418
6,526
15,846
18,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
thebeast69420
Danzaburou
13
1 / 3 / 1
7,880
438
10,111
11,840
4,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
5
5
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
Ymir
ChoCoSs
Ymir
5
0
8
9
W
Janus
MaHaSyaH
Janus
6
2
5
4.25
W
1
0
6
4
L
Achilles
Samvěd
Achilles
3
5
1
0.7
L
Mercury
SideBurn420
Mercury
1
3
1
0.5
L
Scylla
Winteera
Scylla
0
5
0
0
L
Fafnir
Zokroa
Fafnir
0
4
1
0.13
L
Danzaburou
thebeast69420
Danzaburou
1
3
1
0.5
W
Odin
zidrix
Odin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,242
Damage
32,901
55,824
Taken
64,003
32,908
Mitigated
42,590
17,405
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,193
4,289
0
2,326
6,770
3,257
1,540
1,889
4,881
0
63,266
W
Ymir
ChoCoSs
Ymir
8,235
2,171
0
5,438
14,279
7,154
0
1,539
12,110
53,756
0
W
Janus
MaHaSyaH
Janus
10,597
429
111
2,395
9,879
3,897
1,572
1,706
7,980
65,953
0
W
6,412
775
2,524
3,248
12,888
10,606
482
2,944
9,904
18,437
0
L
Achilles
Samvěd
Achilles
8,910
3,146
0
4,463
17,944
13,776
456
5,373
11,914
1,948
38,939
L
Mercury
SideBurn420
Mercury
6,050
1,618
0
818
11,432
3,604
361
4,854
6,430
0
48,135
L
Scylla
Winteera
Scylla
1,304
53
0
188
6,941
2,239
85
4,396
2,545
24,098
0
L
Fafnir
Zokroa
Fafnir
6,526
1,794
0
2,866
15,846
18,755
34
6,344
8,865
15,722
0
L
Danzaburou
thebeast69420
Danzaburou
10,111
3,825
0
1,895
11,840
4,216
1,082
4,902
6,585
0
56,726
W
Odin
zidrix
Odin
8,805
1,506
0
1,363
12,008
7,994
906
524
10,792
3,441
40,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,397
Gold Earned
37,835
427
Minions Killed
328
0
Camps Cleared
0
1,789,985
Distance Traveled
1,713,425
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,307
517
123
7
0
341,350
3
W
Ymir
9,761
542
88
5
0
355,564
4
W
Janus
10,514
584
115
6
0
366,025
0
W
Geb
8,604
478
21
1
0
366,540
3
L
Achilles
8,377
465
77
4
0
329,441
2
L
Mercury
7,490
416
79
4
0
414,995
4
L
Scylla
6,572
365
50
3
0
310,412
1
L
Fafnir
7,516
418
16
1
0
333,815
7
L
Danzaburou
7,880
438
106
6
0
324,762
0
W
Odin
9,211
512
80
4
0
360,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role