Player Matchup

Kukulkan
Kukulkan
Antek_Qc
Kukulkan
Level 35
God Stats
14W - 17L
1,713 SR
Queue Stats
124W - 124L
1,506 Elo+
Solo
Atlas
Atlas
XxFuryFusionxX
Atlas
Level 68
God Stats
2W - 2L
1,515 SR
Queue Stats
17W - 13L
1,604 Elo+
Party 1
Anhur
Anhur
oraaxis
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,604 Elo+
Party 1
Team Averages
Level 39
1,576 SR
1,571 Elo+

VS

Team Averages
Level 93
1,494 SR
1,535 Elo+
Odin
Odin
ANIMEmanXP
Odin
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
460W - 511L
1,687 Elo+
Party 2
Bacchus
Bacchus
Gumball-fish
Bacchus
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
121W - 161L
1,285 Elo+
Solo
Atlas
Atlas
Thicc_Gun_Boy
Atlas
Level 107
God Stats
5W - 6L
1,482 SR
Queue Stats
125W - 147L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antek_Qc
Kukulkan
12
3 / 2 / 5
7,395
740
7,636
5,135
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 4
8,818
882
6,157
8,248
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
oraaxis
Anhur
10
1 / 2 / 4
6,433
643
1,720
8,110
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,540
654
4,668
9,587
6,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Gumball-fish
Bacchus
10
2 / 5 / 2
6,630
663
6,153
8,266
4,320
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 3
7,302
730
6,654
7,358
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Kukulkan
Antek_Qc
Kukulkan
3
2
5
2.75
L
Bacchus
Gumball-fish
Bacchus
2
5
2
0.6
L
2
3
3
1.17
W
6
1
4
8
W
Anhur
oraaxis
Anhur
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
17,475
21,493
Taken
25,211
12,688
Mitigated
18,101
3,562
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,668
496
591
1,778
9,587
6,873
0
5,588
3,791
0
16,847
W
Kukulkan
Antek_Qc
Kukulkan
7,636
690
0
335
5,135
2,095
45
3,760
1,303
21,132
0
L
Bacchus
Gumball-fish
Bacchus
6,153
631
373
506
8,266
4,320
0
4,841
3,246
14,190
0
L
6,654
2,856
0
657
7,358
6,908
0
3,277
3,939
19,605
0
W
6,157
2,599
661
1,216
8,248
7,336
0
4,266
3,776
21,249
0
W
Anhur
oraaxis
Anhur
1,720
751
0
1,350
8,110
3,257
0
5,558
2,302
0
12,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,646
Gold Earned
20,472
101
Minions Killed
75
5
Camps Cleared
3
534,118
Distance Traveled
516,860
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,540
654
30
3
3
178,081
5
W
Kukulkan
7,395
740
61
6
1
175,529
1
L
Bacchus
6,630
663
12
1
0
170,881
0
L
Atlas
7,302
730
33
3
0
167,898
1
W
Atlas
8,818
882
20
2
0
184,103
4
W
Anhur
6,433
643
20
2
4
174,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role