Player Matchup

Odin
Odin
CmdrBeaumont
Odin
Level 101
God Stats
8W - 9L
1,500 SR
Queue Stats
236W - 262L
1,395 Elo+
Solo
Ah Puch
Ah Puch
CorporalCack350
Ah Puch
Level 43
God Stats
32W - 29L
1,500 SR
Queue Stats
131W - 189L
1,658 Elo+
Solo
Merlin
Merlin
RustyGuttz
Merlin
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,518 Elo+

VS

Team Averages
Level 95
1,858 SR
1,944 Elo+
Medusa
Medusa
ItsProd1gyy
Medusa
Level 99
God Stats
23W - 22L
1,795 SR
Queue Stats
32W - 29L
1,896 Elo+
Party 1
Anubis
Anubis
ItzSkiller-19
Anubis
Level 105
God Stats
5W - 2L
1,813 SR
Queue Stats
53W - 44L
1,896 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itz_Ish-_-
Tsukuyomi
Level 80
God Stats
9W - 7L
1,967 SR
Queue Stats
44W - 38L
2,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 4
9,903
583
6,053
30,541
25,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 11 / 3
10,622
625
12,535
18,193
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
RustyGuttz
Merlin
17
5 / 9 / 0
13,227
778
16,017
15,170
3,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
14 / 3 / 9
13,875
816
20,223
16,362
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 2 / 17
13,362
786
16,943
11,626
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
itz_Ish-_-
Tsukuyomi
19
7 / 1 / 21
13,360
786
22,486
14,924
6,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
6
Kills
30
30
Deaths
6
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
1
11
3
0.23
W
Medusa
14
3
9
6.17
W
9
2
17
8.75
L
Merlin
RustyGuttz
Merlin
5
9
0
0.56
W
Tsukuyomi
itz_Ish-_-
Tsukuyomi
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,605
Damage
59,652
63,904
Taken
42,912
34,303
Mitigated
16,639
7,283
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,053
747
257
4,421
30,541
25,997
0
7,505
22,538
1,497
17,848
L
12,535
330
0
598
18,193
4,435
0
2,642
15,301
43,837
0
W
Medusa
20,223
4,906
1,973
4,476
16,362
5,569
772
11,284
4,602
0
61,262
W
16,943
790
0
6,254
11,626
4,891
928
9,248
2,192
52,051
0
L
Merlin
RustyGuttz
Merlin
16,017
892
262
1,745
15,170
3,871
0
5,932
8,786
43,139
0
W
Tsukuyomi
itz_Ish-_-
Tsukuyomi
22,486
3,743
305
5,447
14,924
6,179
592
8,635
5,959
0
60,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
40,597
160
Minions Killed
235
2
Camps Cleared
13
714,715
Distance Traveled
934,896
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,903
583
31
2
1
278,626
1
L
Ah Puch
10,622
625
71
4
1
219,858
2
W
Medusa
13,875
816
98
6
7
297,025
1
W
Anubis
13,362
786
69
4
3
288,472
2
L
Merlin
13,227
778
58
3
0
216,231
0
W
Tsukuyomi
13,360
786
68
4
3
349,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role