Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Be my OwO
Horus
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 13L
1,548 Elo+
Solo
Nemesis
Nemesis
XxxMaxymuzxxX
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Hel
Hel
killergrisli
Hel
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,693 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ryuunosukcn
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,715 SR
Queue Stats
39W - 22L
1,178 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,523 Elo+

VS

Team Averages
Level 93
1,500 SR
1,519 Elo+
Chang'e
Chang'e
AAG-IViP3RI
Chang'e
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 51L
1,725 Elo+
Solo
Kukulkan
Kukulkan
MakinItSwacey
Kukulkan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Mazi9712
Danzaburou
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,600 Elo+
Solo
Amaterasu
Amaterasu
StopLaughin
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,415 Elo+
Party 2
Artio
Artio
TheOnionQueen
Artio
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 60L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 1 / 7
10,610
816
9,600
11,809
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Be my OwO
Horus
16
1 / 0 / 12
9,402
723
6,353
12,313
14,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
16
0 / 2 / 7
9,048
696
6,961
12,051
5,812
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 0 / 2
10,349
796
13,934
8,779
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ryuunosukcn
Morgan Le Fay
18
11 / 1 / 6
11,469
882
27,644
8,527
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AAG-IViP3RI
Chang'e
14
0 / 4 / 2
7,997
615
8,307
12,706
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MakinItSwacey
Kukulkan
16
1 / 3 / 1
8,760
674
6,688
10,930
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Mazi9712
Danzaburou
15
0 / 6 / 2
8,346
642
7,799
10,868
2,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
StopLaughin
Amaterasu
14
2 / 6 / 1
8,644
665
6,107
20,171
18,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 2
8,733
672
7,465
18,750
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
4
4
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
7
6.5
L
Chang'e
AAG-IViP3RI
Chang'e
0
4
2
0.25
W
Horus
Be my OwO
Horus
1
0
12
7
L
Kukulkan
MakinItSwacey
Kukulkan
1
3
1
0.5
L
Danzaburou
Mazi9712
Danzaburou
0
6
2
0.17
L
Amaterasu
StopLaughin
Amaterasu
2
6
1
0.42
L
1
1
2
2
W
Nemesis
0
2
7
1.75
W
5
0
2
6
W
Morgan Le Fay
ryuunosukcn
Morgan Le Fay
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,492
Damage
36,366
53,479
Taken
73,425
33,909
Mitigated
41,963
24,576
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,600
3,856
0
3,884
11,809
5,086
4,325
3,956
7,571
0
43,212
L
Chang'e
AAG-IViP3RI
Chang'e
8,307
344
2,508
3,406
12,706
3,600
141
8,827
3,651
26,082
0
W
Horus
Be my OwO
Horus
6,353
2,724
2,198
4,670
12,313
14,973
1,296
4,768
7,185
0
12,907
L
Kukulkan
MakinItSwacey
Kukulkan
6,688
629
213
2,399
10,930
3,435
0
7,999
2,879
43,605
0
L
Danzaburou
Mazi9712
Danzaburou
7,799
1,611
0
889
10,868
2,898
318
6,047
4,793
0
27,392
L
Amaterasu
StopLaughin
Amaterasu
6,107
1,217
641
3,553
20,171
18,784
0
9,853
10,124
0
8,916
L
7,465
569
2,304
7,798
18,750
13,246
0
8,098
10,400
24,971
0
W
Nemesis
6,961
3,025
0
1,636
12,051
5,812
2,391
5,813
5,958
0
19,723
W
13,934
576
5,626
5,948
8,779
3,971
761
3,411
5,088
53,429
0
W
Morgan Le Fay
ryuunosukcn
Morgan Le Fay
27,644
4,553
0
614
8,527
4,067
2,263
3,024
5,217
59,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
42,480
261
Minions Killed
221
0
Camps Cleared
0
1,303,656
Distance Traveled
1,135,794
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,610
816
77
6
0
209,229
6
L
Chang'e
7,997
615
61
5
0
242,188
0
W
Horus
9,402
723
19
1
0
267,434
1
L
Kukulkan
8,760
674
85
7
0
240,668
3
L
Danzaburou
8,346
642
43
3
0
219,990
3
L
Amaterasu
8,644
665
2
0
0
195,596
1
L
Artio
8,733
672
30
2
0
237,352
1
W
Nemesis
9,048
696
29
2
0
284,782
0
W
Hel
10,349
796
84
6
0
267,179
6
W
Morgan Le Fay
11,469
882
52
4
0
275,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role