Player Matchup

Baron Samedi
Baron Samedi
Arthas94
Baron Samedi
Level 48
God Stats
0W - 3L
1,306 SR
Queue Stats
67W - 90L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
BlastNEO
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,284 Elo+
Party 1
Anubis
Anubis
Stealth_Avalone
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
Stealth_Ryuga_
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
cucuc95
Zeus
Level 68
God Stats
12W - 14L
1,517 SR
Queue Stats
116W - 144L
1,418 Elo+
Party 1
Team Averages
Level 44
1,465 SR
1,424 Elo+

VS

Team Averages
Level 112
1,440 SR
1,484 Elo+
Hou Yi
Hou Yi
ArmandoWar-
Hou Yi
Level 100
God Stats
2W - 5L
1,198 SR
Queue Stats
148W - 158L
1,461 Elo+
Party 2
Chaac
Chaac
Cansdale1
Chaac
Level 156
God Stats
16W - 7L
1,500 SR
Queue Stats
83W - 80L
1,500 Elo+
Solo
Loki
Loki
MikeyRules
Loki
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
41W - 31L
1,500 Elo+
Solo
Zeus
Zeus
i_AnTraX
Zeus
Level 85
God Stats
33W - 20L
1,500 SR
Queue Stats
250W - 280L
1,461 Elo+
Party 2
Ra
Ra
soldier-killer
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arthas94
Baron Samedi
15
5 / 4 / 4
8,677
789
8,600
14,794
6,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
BlastNEO
Jing Wei
16
1 / 1 / 4
8,202
746
5,015
8,425
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 5
7,651
696
3,701
11,356
4,423
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 8
7,755
705
3,393
13,406
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
cucuc95
Zeus
14
4 / 5 / 2
8,516
774
7,052
9,130
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
5 / 1 / 8
9,871
897
6,102
5,532
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Cansdale1
Chaac
15
4 / 4 / 7
8,705
791
13,128
11,983
6,177
17
10 / 3 / 8
10,288
935
13,641
8,879
3,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
2 / 2 / 7
8,771
797
9,195
6,141
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 5
8,776
798
4,943
4,882
1,086
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
11
Kills
23
23
Deaths
11
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
1
8
9
L
Baron Samedi
Arthas94
Baron Samedi
5
4
4
1.75
L
Jing Wei
BlastNEO
Jing Wei
1
1
4
3
W
Chaac
Cansdale1
Chaac
4
4
7
1.88
W
10
3
8
4.67
L
1
8
5
0.44
L
0
5
8
0.8
L
Zeus
cucuc95
Zeus
4
5
2
1
W
Zeus
2
2
7
2.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
47,009
57,111
Taken
37,417
28,445
Mitigated
14,590
12,398
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,102
3,043
0
1,557
5,532
2,080
1,680
3,127
2,276
0
31,712
L
Baron Samedi
Arthas94
Baron Samedi
8,600
226
1,161
5,116
14,794
6,134
0
2,625
12,169
30,086
0
L
Jing Wei
BlastNEO
Jing Wei
5,015
4,795
0
3,177
8,425
3,425
0
1,713
6,712
0
29,498
W
Chaac
Cansdale1
Chaac
13,128
604
31
3,538
11,983
6,177
54
7,517
4,163
0
26,696
W
13,641
4,842
0
0
8,879
3,484
0
4,125
4,572
0
36,053
L
3,701
146
0
861
11,356
4,423
400
3,245
8,111
12,059
0
L
3,393
535
224
1,553
13,406
11,977
0
5,076
8,330
13,064
0
L
Zeus
cucuc95
Zeus
7,052
995
0
306
9,130
2,486
0
1,479
7,651
14,881
0
W
Zeus
9,195
1,419
0
250
6,141
1,763
637
4,955
1,144
31,933
0
W
4,943
625
535
675
4,882
1,086
1,431
2,366
1,316
32,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
46,411
167
Minions Killed
260
0
Camps Cleared
0
1,008,223
Distance Traveled
1,126,603
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,871
897
65
6
0
223,596
2
L
Baron Samedi
8,677
789
61
6
0
197,071
1
L
Jing Wei
8,202
746
55
5
0
226,411
0
W
Chaac
8,705
791
21
2
0
214,105
2
W
Loki
10,288
935
50
5
0
219,933
3
L
Anubis
7,651
696
20
2
0
181,424
1
L
Ganesha
7,755
705
0
0
0
188,273
0
L
Zeus
8,516
774
31
3
0
215,044
1
W
Zeus
8,771
797
60
5
0
212,056
3
W
Ra
8,776
798
64
6
0
256,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role