Player Matchup

Erlang Shen
Erlang Shen
Bournival44
Erlang Shen
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 79L
1,681 Elo+
Party 3
Ne Zha
Ne Zha
Chin00ky
Ne Zha
Level 50
God Stats
11W - 11L
1,500 SR
Queue Stats
221W - 233L
1,413 Elo+
Party 3
Ra
Ra
Ftw28
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Solo
Khepri
Khepri
Recktomm
Khepri
Level 37
God Stats
9W - 10L
1,531 SR
Queue Stats
168W - 180L
1,519 Elo+
Party 3
Anhur
Anhur
YetAnotherGame
Anhur
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 125L
1,757 Elo+
Party 3
Team Averages
Level 42
1,506 SR
1,574 Elo+

VS

Team Averages
Level 52
1,415 SR
1,388 Elo+
Athena
Athena
ClockWrkJinx
Athena
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Hou Yi
Hou Yi
Dakkn
Hou Yi
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,590 Elo+
Party 1
King Arthur
King Arthur
N2TheVortex
King Arthur
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,377 Elo+
Party 2
Scylla
Scylla
cheesewizardTM
Scylla
Level 19
God Stats
0W - 5L
1,288 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mickeyhoff15
Tsukuyomi
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 17L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bournival44
Erlang Shen
11
2 / 2 / 0
6,454
587
3,412
8,515
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Chin00ky
Ne Zha
11
3 / 1 / 0
6,639
604
3,150
8,004
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
12
1 / 2 / 1
6,827
621
1,784
5,270
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Recktomm
Khepri
9
0 / 0 / 1
5,870
534
2,090
5,869
2,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,470
588
4,661
4,441
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 0 / 0
5,160
469
950
5,540
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Dakkn
Hou Yi
9
1 / 1 / 0
5,511
501
4,150
5,830
1,373
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
N2TheVortex
King Arthur
11
3 / 2 / 0
6,944
631
9,666
8,182
4,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
5,882
535
1,892
3,633
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
mickeyhoff15
Tsukuyomi
1
0 / 0 / 0
2,166
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
6
Kills
5
5
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bournival44
Erlang Shen
2
2
0
1
W
Ne Zha
Chin00ky
Ne Zha
3
1
0
3
L
Athena
0
0
0
0
L
Hou Yi
Dakkn
Hou Yi
1
1
0
1
W
Ra
1
2
1
0.75
L
King Arthur
N2TheVortex
King Arthur
3
2
0
1.5
W
Khepri
Recktomm
Khepri
0
0
1
0.5
W
0
0
0
0
L
1
3
1
0.5
L
Tsukuyomi
mickeyhoff15
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,097
Damage
16,658
32,099
Taken
23,185
11,601
Mitigated
8,759
15,834
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bournival44
Erlang Shen
3,412
1,709
225
4,576
8,515
3,123
0
422
8,093
0
29,093
W
Ne Zha
Chin00ky
Ne Zha
3,150
1,782
210
3,042
8,004
3,021
0
1,142
6,806
0
43,458
L
Athena
950
245
0
1,238
5,540
2,054
0
1,086
4,454
11,733
0
L
Hou Yi
Dakkn
Hou Yi
4,150
1,433
0
1,086
5,830
1,373
0
935
4,895
0
29,229
W
Ra
1,784
107
65
2,244
5,270
1,870
0
852
4,324
41,784
0
L
King Arthur
N2TheVortex
King Arthur
9,666
1,287
0
1,910
8,182
4,483
0
1,520
6,662
3,598
37,077
W
Khepri
Recktomm
Khepri
2,090
333
1,680
2,077
5,869
2,368
0
931
4,938
13,313
0
W
4,661
1,841
0
1,715
4,441
1,219
602
545
3,896
0
38,879
L
1,892
466
0
0
3,633
849
287
333
3,300
23,818
0
L
Tsukuyomi
mickeyhoff15
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
25,663
339
Minions Killed
217
0
Camps Cleared
0
1,077,132
Distance Traveled
773,038
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,454
587
73
7
0
229,361
2
W
Ne Zha
6,639
604
84
8
0
239,281
1
L
Athena
5,160
469
20
2
0
202,657
3
L
Hou Yi
5,511
501
70
6
0
189,316
1
W
Ra
6,827
621
81
7
0
232,659
3
L
King Arthur
6,944
631
71
6
0
190,684
1
W
Khepri
5,870
534
20
2
0
188,355
1
W
Anhur
6,470
588
81
7
0
187,476
4
L
Scylla
5,882
535
56
5
0
190,381
3
L
Tsukuyomi
2,166
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role