Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Vicvicludo
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,505 Elo+
Party 1
Bacchus
Bacchus
Yoshii_Yamimato
Bacchus
Level 29
God Stats
0W - 2L
1,492 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
dilid178
Gilgamesh
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Arachne
Arachne
kieran1136
Arachne
Level 22
God Stats
9W - 5L
1,533 SR
Queue Stats
15W - 11L
1,402 Elo+
Party 1
Team Averages
Level 56
1,505 SR
1,481 Elo+

VS

Team Averages
Level 62
1,753 SR
1,586 Elo+
Artemis
Artemis
Budstache55
Artemis
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Sol
Sol
IcyxDragon
Sol
Level 87
God Stats
1W - 0L
1,992 SR
Queue Stats
11W - 12L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
OppaiSempai4998
Cthulhu
Level 38
God Stats
3W - 3L
1,513 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
TBOAMonkey
Gilgamesh
Level 85
God Stats
2W - 1L
1,971 SR
Queue Stats
5W - 9L
1,715 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheGOATNguyen
Tsukuyomi
Level 22
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
6 / 7 / 8
11,130
795
18,536
21,337
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 6
9,515
680
10,512
12,542
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 7
10,263
733
6,905
21,201
21,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
dilid178
Gilgamesh
16
5 / 9 / 2
10,107
722
10,552
28,413
15,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
kieran1136
Arachne
16
3 / 9 / 6
10,008
715
10,258
15,746
6,298
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Budstache55
Artemis
17
8 / 4 / 13
10,847
775
11,235
11,303
4,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
19 / 3 / 10
13,191
942
36,266
15,791
15,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 23
10,433
745
9,403
18,383
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
TBOAMonkey
Gilgamesh
18
7 / 2 / 17
10,871
777
15,593
18,154
16,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
TheGOATNguyen
Tsukuyomi
17
4 / 5 / 17
10,702
764
13,543
13,152
5,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
17
Kills
39
39
Deaths
17
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
7
8
1.43
W
Artemis
Budstache55
Artemis
8
4
13
3.63
W
19
3
10
8
W
1
3
23
4.17
W
Gilgamesh
TBOAMonkey
Gilgamesh
7
2
17
7.75
W
Tsukuyomi
TheGOATNguyen
Tsukuyomi
4
5
17
2.5
L
1
7
6
0.57
L
2
7
7
0.79
L
Gilgamesh
dilid178
Gilgamesh
5
9
2
0.67
L
Arachne
kieran1136
Arachne
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,763
Damage
86,040
99,239
Taken
76,783
58,360
Mitigated
62,567
17,935
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
18,536
11,604
0
4,639
21,337
10,309
0
10,135
11,202
0
41,208
W
Artemis
Budstache55
Artemis
11,235
4,881
549
1,396
11,303
4,498
1,301
2,083
8,966
0
40,490
W
36,266
18,356
0
6,303
15,791
15,489
5,165
3,091
12,138
70,457
6,999
W
9,403
1,303
1,874
2,032
18,383
20,158
66
4,242
12,789
18,331
0
W
Gilgamesh
TBOAMonkey
Gilgamesh
15,593
4,171
0
4,130
18,154
16,648
556
3,599
13,977
7,244
33,413
W
Tsukuyomi
TheGOATNguyen
Tsukuyomi
13,543
3,046
0
1,101
13,152
5,774
1,235
2,041
10,950
0
28,608
L
10,512
741
792
1,497
12,542
5,122
0
5,195
7,347
23,653
0
L
6,905
1,067
1,521
3,989
21,201
21,092
0
8,511
12,690
16,666
0
L
Gilgamesh
dilid178
Gilgamesh
10,552
1,265
306
3,065
28,413
15,539
0
13,483
14,930
0
26,187
L
Arachne
kieran1136
Arachne
10,258
8,146
121
2,005
15,746
6,298
0
7,413
8,333
0
24,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
56,044
155
Minions Killed
250
0
Camps Cleared
0
1,178,566
Distance Traveled
1,398,444
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,130
795
53
4
0
254,397
4
W
Artemis
10,847
775
47
3
0
271,352
0
W
Sol
13,191
942
77
6
0
252,319
1
W
Cthulhu
10,433
745
32
2
0
278,627
1
W
Gilgamesh
10,871
777
47
3
0
326,714
3
W
Tsukuyomi
10,702
764
47
3
0
269,432
1
L
Ra
9,515
680
31
2
0
206,843
1
L
Bacchus
10,263
733
20
1
0
243,432
1
L
Gilgamesh
10,107
722
33
2
0
232,217
0
L
Arachne
10,008
715
18
1
0
241,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role