Player Matchup

Achilles
Achilles
Azuls
Achilles
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Ra
Ra
BrettSKIboO
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Nox
Nox
LegendarySpeedy
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheheeDey
Tsukuyomi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,269 Elo+
Party 2
Jormungandr
Jormungandr
Zz Vipers Zz
Jormungandr
Level 11
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Team Averages
Level 43
1,455 SR
1,275 Elo+

VS

Team Averages
Level 69
1,386 SR
1,540 Elo+
Hades
Hades
AndreaTheWizard
Hades
Level 65
God Stats
5W - 0L
1,445 SR
Queue Stats
23W - 18L
1,790 Elo+
Solo
Discordia
Discordia
Brasco1390
Discordia
Level 45
God Stats
3W - 9L
1,219 SR
Queue Stats
54W - 73L
1,390 Elo+
Solo
Neith
Neith
Noutsnotis
Neith
Level 87
God Stats
54W - 32L
1,286 SR
Queue Stats
121W - 94L
1,541 Elo+
Party 1
Achilles
Achilles
VilaPasek
Achilles
Level 25
God Stats
6W - 6L
1,286 SR
Queue Stats
26W - 31L
1,541 Elo+
Party 1
Fenrir
Fenrir
mpompos90
Fenrir
Level 122
God Stats
15W - 18L
1,693 SR
Queue Stats
165W - 168L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azuls
Achilles
15
0 / 4 / 2
9,440
944
1,319
6,573
6,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 13 / 5
10,544
1,054
4,705
18,096
7,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 1
11,110
1,111
12,026
16,902
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TheheeDey
Tsukuyomi
16
5 / 11 / 3
12,164
1,216
20,517
25,007
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Zz Vipers Zz
Jormungandr
16
1 / 8 / 5
10,860
1,086
5,939
22,457
23,884
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 25
12,720
1,272
18,889
14,729
6,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Brasco1390
Discordia
20
9 / 0 / 20
13,713
1,371
20,610
3,405
972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
19
17 / 1 / 10
14,071
1,407
24,665
9,850
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
VilaPasek
Achilles
18
6 / 1 / 23
12,331
1,233
10,999
10,432
12,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
mpompos90
Fenrir
18
5 / 5 / 14
11,405
1,141
8,476
14,392
8,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
132
9
Kills
40
40
Deaths
9
16
Assists
92
Player
Kills
Deaths
Assists
KDA
W
3
2
25
7.75
L
Achilles
Azuls
Achilles
0
4
2
0.25
W
Discordia
Brasco1390
Discordia
9
0
20
19
L
0
13
5
0.19
L
3
4
1
0.88
W
Neith
17
1
10
22
L
Tsukuyomi
TheheeDey
Tsukuyomi
5
11
3
0.59
W
Achilles
VilaPasek
Achilles
6
1
23
17.5
L
Jormungandr
Zz Vipers Zz
Jormungandr
1
8
5
0.44
W
Fenrir
mpompos90
Fenrir
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
83,639
89,035
Taken
52,808
55,410
Mitigated
31,708
2,408
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,889
2,160
346
5,285
14,729
6,397
0
6,815
7,613
37,633
0
L
Achilles
Azuls
Achilles
1,319
370
0
130
6,573
6,236
0
2,499
3,896
0
3,258
W
Discordia
Brasco1390
Discordia
20,610
2,515
614
1,511
3,405
972
0
876
2,455
37,140
0
L
4,705
1,566
176
447
18,096
7,079
0
8,495
9,463
16,000
0
L
12,026
1,782
0
17
16,902
6,152
0
7,714
9,079
31,167
0
W
Neith
24,665
12,150
0
3,234
9,850
3,435
0
4,040
5,504
0
49,844
L
Tsukuyomi
TheheeDey
Tsukuyomi
20,517
6,751
0
1,618
25,007
12,059
0
12,648
12,257
0
47,662
W
Achilles
VilaPasek
Achilles
10,999
2,135
0
1,155
10,432
12,886
0
6,056
4,046
5,529
13,899
L
Jormungandr
Zz Vipers Zz
Jormungandr
5,939
2,315
0
20
22,457
23,884
0
10,587
11,237
15,350
0
W
Fenrir
mpompos90
Fenrir
8,476
2,488
0
3,001
14,392
8,018
0
4,883
9,079
99
14,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,118
Gold Earned
64,240
141
Minions Killed
190
3
Camps Cleared
6
720,961
Distance Traveled
949,804
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,720
1,272
54
5
0
181,510
0
L
Achilles
9,440
944
3
0
0
53,158
0
W
Discordia
13,713
1,371
42
4
3
207,136
0
L
Ra
10,544
1,054
29
3
0
149,671
1
L
Nox
11,110
1,111
51
5
2
162,327
0
W
Neith
14,071
1,407
54
5
1
193,822
2
L
Tsukuyomi
12,164
1,216
40
4
0
188,583
0
W
Achilles
12,331
1,233
32
3
2
193,226
0
L
Jormungandr
10,860
1,086
18
2
1
167,222
1
W
Fenrir
11,405
1,141
8
1
0
174,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role