Player Matchup

Neith
Neith
 
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Caffarello05
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Odin
Odin
R00S3Y
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,793 Elo+
Party 1
Loki
Loki
TH3GOOD
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,665 Elo+
Solo
Ao Kuang
Ao Kuang
pickleman05
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,793 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,597 Elo+

VS

Team Averages
Level 84
1,574 SR
1,622 Elo+
Ganesha
Ganesha
 
Ganesha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Daveyiscool007
Zeus
Level 144
God Stats
10W - 4L
1,500 SR
Queue Stats
170W - 105L
1,775 Elo+
Party 2
Heimdallr
Heimdallr
Iskariox
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Turtledoes
Kumbhakarna
Level 159
God Stats
29W - 25L
1,661 SR
Queue Stats
345W - 301L
1,775 Elo+
Party 2
Danzaburou
Danzaburou
flipflip3
Danzaburou
Level 49
God Stats
22W - 9L
1,709 SR
Queue Stats
166W - 112L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 6 / 0
6,518
652
6,287
9,162
2,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 0
6,935
694
3,109
13,062
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
R00S3Y
Odin
11
0 / 7 / 1
6,392
639
3,589
13,401
6,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
TH3GOOD
Loki
13
1 / 5 / 1
7,239
724
4,897
10,019
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
pickleman05
Ao Kuang
12
1 / 9 / 1
6,964
696
2,463
12,123
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 0 / 27
8,447
845
6,195
7,360
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
15 / 0 / 11
9,490
949
21,572
6,724
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Iskariox
Heimdallr
15
7 / 2 / 14
8,147
815
10,667
8,508
3,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kumbhakarna
Turtledoes
Kumbhakarna
14
7 / 1 / 10
8,515
852
4,457
9,060
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
flipflip3
Danzaburou
14
3 / 0 / 22
7,975
798
7,521
4,290
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
117
3
Kills
33
33
Deaths
3
3
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
W
Ganesha
 
Ganesha
1
0
27
14.5
L
1
6
0
0.17
W
15
0
11
20.5
W
Heimdallr
Iskariox
Heimdallr
7
2
14
7
L
Odin
R00S3Y
Odin
0
7
1
0.07
L
Loki
TH3GOOD
Loki
1
5
1
0.3
W
Kumbhakarna
Turtledoes
Kumbhakarna
7
1
10
12
W
Danzaburou
flipflip3
Danzaburou
3
0
22
14
L
Ao Kuang
pickleman05
Ao Kuang
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
50,412
57,767
Taken
35,942
24,796
Mitigated
24,588
5,556
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,287
2,523
185
812
9,162
2,602
171
7,761
1,401
0
17,787
W
Ganesha
 
Ganesha
6,195
656
0
1,376
7,360
6,882
65
764
6,596
17,369
0
L
3,109
1,111
0
1,000
13,062
8,570
0
4,224
8,838
13,665
0
W
21,572
2,852
0
1,869
6,724
2,392
642
0
6,724
37,037
0
W
Heimdallr
Iskariox
Heimdallr
10,667
3,767
836
1,531
8,508
3,678
840
2,030
6,478
0
21,259
L
Odin
R00S3Y
Odin
3,589
791
354
2,134
13,401
6,468
415
6,142
7,259
0
7,744
L
Loki
TH3GOOD
Loki
4,897
697
0
0
10,019
3,043
0
6,599
3,420
0
21,529
W
Kumbhakarna
Turtledoes
Kumbhakarna
4,457
377
0
2,665
9,060
9,857
0
1,949
7,111
15,113
0
W
Danzaburou
flipflip3
Danzaburou
7,521
2,576
0
1,118
4,290
1,779
597
829
3,461
0
17,459
L
Ao Kuang
pickleman05
Ao Kuang
2,463
405
0
1,071
12,123
4,113
295
7,498
4,625
6,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
42,574
118
Minions Killed
139
0
Camps Cleared
0
979,746
Distance Traveled
1,056,803
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,518
652
37
4
0
172,668
1
W
Ganesha
8,447
845
2
0
0
224,028
1
L
Atlas
6,935
694
14
1
0
171,584
4
W
Zeus
9,490
949
45
5
0
206,455
2
W
Heimdallr
8,147
815
38
4
0
196,645
0
L
Odin
6,392
639
10
1
0
233,346
1
L
Loki
7,239
724
47
5
0
208,897
9
W
Kumbhakarna
8,515
852
22
2
0
221,586
3
W
Danzaburou
7,975
798
32
3
0
208,089
0
L
Ao Kuang
6,964
696
10
1
0
193,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role