Player Matchup

Danzaburou
Danzaburou
Fenrirunit
Danzaburou
Level 21
God Stats
6W - 4L
1,500 SR
Queue Stats
19W - 22L
1,911 Elo+
Party 1
Mulan
Mulan
HorrorCutie
Mulan
Level 53
God Stats
1W - 1L
1,540 SR
Queue Stats
31W - 35L
1,911 Elo+
Party 1
Sun Wukong
Sun Wukong
火云邪神111
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
盖世无双
Anubis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
阿德街舞
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 29
1,508 SR
1,664 Elo+

VS

Team Averages
Level 39
1,501 SR
1,445 Elo+
Artemis
Artemis
Alexelgato98
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,362 Elo+
Party 3
Ao Kuang
Ao Kuang
DrexPRO
Ao Kuang
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 3
Atlas
Atlas
Nerfnextpatch99
Atlas
Level 39
God Stats
3W - 5L
1,481 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo
Amaterasu
Amaterasu
OjoDelTirano
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 3
Raijin
Raijin
barrycapelo
Raijin
Level 63
God Stats
2W - 2L
1,524 SR
Queue Stats
24W - 12L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fenrirunit
Danzaburou
7
0 / 8 / 2
5,356
412
4,165
8,445
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 7 / 1
5,996
461
4,071
15,482
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
火云邪神111
Sun Wukong
10
2 / 8 / 3
6,719
517
6,265
13,663
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
11
2 / 6 / 4
6,694
515
6,445
8,778
3,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
9
3 / 6 / 2
6,183
476
4,009
7,264
3,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexelgato98
Artemis
13
6 / 0 / 9
8,190
630
6,336
4,822
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
DrexPRO
Ao Kuang
13
5 / 2 / 7
8,009
616
5,857
10,043
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
11 / 0 / 12
8,640
665
6,702
10,055
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
OjoDelTirano
Amaterasu
11
3 / 3 / 8
7,303
562
7,143
9,499
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
13
9 / 2 / 8
8,714
670
11,070
9,050
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
7
Kills
34
35
Deaths
7
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alexelgato98
Artemis
6
0
9
10.5
W
Ao Kuang
DrexPRO
Ao Kuang
5
2
7
4.25
L
Danzaburou
Fenrirunit
Danzaburou
0
8
2
0.13
L
0
7
1
0.07
W
11
0
12
17
W
Amaterasu
OjoDelTirano
Amaterasu
3
3
8
2.33
W
Raijin
9
2
8
6.5
L
Sun Wukong
火云邪神111
Sun Wukong
2
8
3
0.44
L
Anubis
2
6
4
0.67
L
Olorun
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
37,108
53,632
Taken
43,469
26,578
Mitigated
25,300
8,341
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alexelgato98
Artemis
6,336
3,922
0
3,375
4,822
1,535
2,131
0
4,717
0
44,761
W
Ao Kuang
DrexPRO
Ao Kuang
5,857
1,632
0
4,104
10,043
3,727
0
2,247
7,408
40,287
10,971
L
Danzaburou
Fenrirunit
Danzaburou
4,165
2,066
0
893
8,445
2,331
0
3,723
4,568
0
18,267
L
4,071
1,111
0
2,522
15,482
11,614
0
4,583
9,987
0
34,530
W
6,702
2,747
149
3,917
10,055
11,120
314
1,797
8,258
18,175
0
W
Amaterasu
OjoDelTirano
Amaterasu
7,143
1,418
0
2,690
9,499
5,715
422
5,430
4,069
5,183
18,132
W
Raijin
11,070
957
0
1,808
9,050
3,203
574
980
8,070
43,755
0
L
Sun Wukong
火云邪神111
Sun Wukong
6,265
1,616
0
2,180
13,663
5,364
0
6,852
6,502
0
23,233
L
Anubis
6,445
916
0
1,606
8,778
3,707
969
3,444
4,983
34,351
0
L
Olorun
4,009
2,160
212
928
7,264
3,562
164
4,824
2,178
15,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
40,856
225
Minions Killed
292
0
Camps Cleared
0
1,050,803
Distance Traveled
1,203,917
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,190
630
69
5
0
229,618
3
W
Ao Kuang
8,009
616
89
7
0
252,864
0
L
Danzaburou
5,356
412
25
2
0
163,834
0
L
Mulan
5,996
461
58
4
0
235,385
1
W
Atlas
8,640
665
18
1
0
264,126
2
W
Amaterasu
7,303
562
38
3
0
217,730
0
W
Raijin
8,714
670
78
6
0
239,579
0
L
Sun Wukong
6,719
517
47
4
0
237,475
0
L
Anubis
6,694
515
71
5
0
211,653
0
L
Olorun
6,183
476
24
2
0
202,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role