Player Matchup

Ra
Ra
BALN Pryzo
Ra
Level 87
God Stats
7W - 5L
1,632 SR
Queue Stats
24W - 15L
1,118 Elo+
Party 1
Nike
Nike
BALNFatKid
Nike
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 87L
1,174 Elo+
Party 1
Pele
Pele
ElementalShade7
Pele
Level 58
God Stats
8W - 2L
1,748 SR
Queue Stats
10W - 7L
1,574 Elo+
Party 2
Izanami
Izanami
FreeWhoopins
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,213 Elo+
Party 2
Bacchus
Bacchus
LiveFire13
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,522 Elo+
Party 2
Team Averages
Level 82
1,576 SR
1,320 Elo+

VS

Team Averages
Level 104
1,500 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KrypticVibez
Ao Kuang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
i-Swaavy
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,339 Elo+
Solo
Mulan
Mulan
savlite
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Agni
Agni
yCastiel98
Agni
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 88L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 3
9,966
767
3,795
6,997
2,770
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
9 / 1 / 8
10,980
845
12,978
12,989
15,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 4 / 8
9,290
715
8,862
10,062
3,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
FreeWhoopins
Izanami
14
2 / 2 / 8
8,882
683
4,565
4,372
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
LiveFire13
Bacchus
16
3 / 2 / 13
10,165
782
10,712
15,412
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 4 / 4
8,227
633
6,031
7,175
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
KrypticVibez
Ao Kuang
15
6 / 6 / 1
9,153
704
6,383
14,583
10,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
i-Swaavy
Anhur
16
3 / 3 / 6
9,640
742
9,604
12,098
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
savlite
Mulan
15
0 / 3 / 6
8,557
658
7,786
15,287
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 2
9,401
723
7,455
8,025
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
20
Kills
11
11
Deaths
20
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
4
0.75
W
4
2
3
2.75
W
9
1
8
13
W
2
4
8
1.5
W
Izanami
FreeWhoopins
Izanami
2
2
8
3
L
Ao Kuang
KrypticVibez
Ao Kuang
6
6
1
1.08
W
Bacchus
LiveFire13
Bacchus
3
2
13
4.75
L
Anhur
i-Swaavy
Anhur
3
3
6
2
L
Mulan
savlite
Mulan
0
3
6
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
37,259
49,832
Taken
57,168
37,292
Mitigated
27,821
9,766
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,031
968
0
855
7,175
2,200
0
1,833
5,191
0
16,195
W
3,795
983
1,349
195
6,997
2,770
2,096
2,208
4,746
24,340
0
W
12,978
771
0
1,155
12,989
15,247
72
2,756
9,890
0
41,348
W
8,862
1,046
0
2,170
10,062
3,343
120
3,407
6,500
0
28,210
W
Izanami
FreeWhoopins
Izanami
4,565
2,357
0
316
4,372
1,621
825
451
3,890
0
15,497
L
Ao Kuang
KrypticVibez
Ao Kuang
6,383
2,324
0
2,388
14,583
10,598
252
4,033
10,230
18,492
0
W
Bacchus
LiveFire13
Bacchus
10,712
1,026
965
3,616
15,412
14,311
41
5,016
9,091
20,193
0
L
Anhur
i-Swaavy
Anhur
9,604
5,288
260
1,882
12,098
3,732
0
2,241
8,407
0
25,223
L
Mulan
savlite
Mulan
7,786
536
0
4,308
15,287
8,292
246
4,824
9,970
0
22,554
L
7,455
477
0
375
8,025
2,999
399
1,576
6,361
45,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
44,978
223
Minions Killed
193
0
Camps Cleared
0
1,267,733
Distance Traveled
1,158,279
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,227
633
21
2
0
151,715
0
W
Ra
9,966
767
68
5
0
249,368
0
W
Nike
10,980
845
63
5
0
290,175
2
W
Pele
9,290
715
35
3
0
310,054
2
W
Izanami
8,882
683
34
3
0
134,962
2
L
Ao Kuang
9,153
704
20
2
0
239,332
2
W
Bacchus
10,165
782
23
2
0
283,174
2
L
Anhur
9,640
742
37
3
0
261,063
0
L
Mulan
8,557
658
43
3
0
270,880
0
L
Agni
9,401
723
72
6
0
235,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role