Player Matchup

Ganesha
Ganesha
Battleworn999
Ganesha
Level 88
God Stats
1W - 1L
1,749 SR
Queue Stats
118W - 99L
1,442 Elo+
Party 3
Hou Yi
Hou Yi
TouringClover92
Hou Yi
Level 18
God Stats
0W - 3L
1,240 SR
Queue Stats
1W - 6L
1,450 Elo+
Party 2
Bakasura
Bakasura
YURlxNAT0R
Bakasura
Level 25
God Stats
1W - 2L
1,749 SR
Queue Stats
70W - 75L
1,442 Elo+
Party 3
Agni
Agni
YiYiSee305
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,708 Elo+
Solo
Guan Yu
Guan Yu
der3984
Guan Yu
Level 108
God Stats
0W - 2L
1,715 SR
Queue Stats
47W - 30L
1,450 Elo+
Party 2
Team Averages
Level 57
1,591 SR
1,498 Elo+

VS

Team Averages
Level 95
1,599 SR
1,773 Elo+
Hou Yi
Hou Yi
Kom0do
Hou Yi
Level 154
God Stats
3W - 3L
1,715 SR
Queue Stats
150W - 102L
1,900 Elo+
Party 1
Merlin
Merlin
XSCAPE SL33P
Merlin
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 17L
1,266 Elo+
Solo
Khepri
Khepri
lol1ver
Khepri
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 19L
1,900 Elo+
Party 1
Osiris
Osiris
maxtheman34
Osiris
Level 147
God Stats
1W - 0L
1,777 SR
Queue Stats
88W - 38L
1,900 Elo+
Party 1
Nemesis
Nemesis
slookyboi
Nemesis
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 11L
1,900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
7
0 / 1 / 0
4,040
808
571
907
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
4,485
897
2,756
5,771
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
YURlxNAT0R
Bakasura
9
1 / 3 / 0
4,495
899
1,859
4,330
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 0
4,597
919
1,877
2,835
769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
der3984
Guan Yu
10
1 / 0 / 1
4,651
930
2,738
5,598
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kom0do
Hou Yi
10
1 / 2 / 4
4,928
986
6,910
4,099
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
1 / 0 / 3
5,001
1,000
2,523
1,477
413
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
lol1ver
Khepri
10
1 / 0 / 4
5,136
1,027
2,241
5,368
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
12
4 / 0 / 1
5,902
1,180
2,467
3,700
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
slookyboi
Nemesis
9
1 / 0 / 4
5,028
1,006
2,115
1,767
637

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
1
0
0
W
Hou Yi
Kom0do
Hou Yi
1
2
4
1.5
L
0
2
2
0.5
W
Merlin
1
0
3
2.5
L
Bakasura
YURlxNAT0R
Bakasura
1
3
0
0.33
L
0
2
0
0
L
Guan Yu
der3984
Guan Yu
1
0
1
1.5
W
Khepri
lol1ver
Khepri
1
0
4
3
W
Osiris
4
0
1
4.5
W
Nemesis
slookyboi
Nemesis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,801
Damage
16,256
19,441
Taken
16,411
8,056
Mitigated
6,789
5,412
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
571
116
0
100
907
270
0
230
677
490
0
W
Hou Yi
Kom0do
Hou Yi
6,910
3,525
0
500
4,099
1,190
365
462
3,263
0
17,810
L
2,756
1,417
0
799
5,771
1,557
0
823
4,948
0
10,997
W
Merlin
2,523
34
279
1,036
1,477
413
374
0
1,402
15,735
0
L
Bakasura
YURlxNAT0R
Bakasura
1,859
1,365
0
349
4,330
1,279
0
1,474
2,856
0
3,578
L
1,877
203
0
0
2,835
769
0
160
2,675
10,205
0
L
Guan Yu
der3984
Guan Yu
2,738
119
1,062
3,102
5,598
4,181
0
2,077
3,521
0
6,310
W
Khepri
lol1ver
Khepri
2,241
67
0
1,848
5,368
2,610
82
554
4,565
6,423
0
W
Osiris
2,467
772
0
1,819
3,700
1,939
300
504
3,088
0
23,666
W
Nemesis
slookyboi
Nemesis
2,115
411
0
458
1,767
637
0
817
895
0
6,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,268
Gold Earned
25,995
67
Minions Killed
134
0
Camps Cleared
0
519,440
Distance Traveled
626,114
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,040
808
1
0
0
22,639
0
W
Hou Yi
4,928
986
27
5
0
109,285
3
L
Hou Yi
4,485
897
16
3
0
102,581
2
W
Merlin
5,001
1,000
38
8
0
120,153
2
L
Bakasura
4,495
899
8
2
0
140,237
0
L
Agni
4,597
919
25
5
0
109,438
3
L
Guan Yu
4,651
930
17
3
0
144,545
1
W
Khepri
5,136
1,027
2
0
0
117,680
0
W
Osiris
5,902
1,180
56
11
0
141,751
0
W
Nemesis
5,028
1,006
11
2
0
137,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role