Player Matchup

Neith
Neith
Alexma88
Neith
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 96L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Kormik
Cernunnos
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
439W - 420L
1,500 Elo+
Solo
Sobek
Sobek
Pahakoer
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Ykyc
Kukulkan
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 136L
1,500 Elo+
Party 3
Hercules
Hercules
marksman2001
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,733 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,536 Elo+

VS

Team Averages
Level 61
1,500 SR
1,368 Elo+
Kukulkan
Kukulkan
Jokkeboy
Kukulkan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
Kelamity
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,291 Elo+
Solo
Cliodhna
Cliodhna
SirRageALot100
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,542 Elo+
Solo
Hades
Hades
bjor9
Hades
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,255 Elo+
Party 2
Thanatos
Thanatos
vortexzDTF
Thanatos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alexma88
Neith
18
5 / 5 / 6
10,354
740
16,843
15,608
6,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Kormik
Cernunnos
17
5 / 5 / 9
9,985
713
18,096
12,059
4,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Pahakoer
Sobek
16
2 / 7 / 10
10,642
760
6,218
19,388
20,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Ykyc
Kukulkan
16
1 / 7 / 6
9,264
662
16,232
12,200
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
marksman2001
Hercules
15
2 / 8 / 5
8,988
642
9,665
26,765
17,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jokkeboy
Kukulkan
20
10 / 0 / 17
12,670
905
17,476
8,171
4,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kelamity
Cthulhu
19
4 / 2 / 21
11,266
805
12,919
22,574
31,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
16
5 / 6 / 16
10,965
783
15,720
12,201
6,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
bjor9
Hades
15
1 / 3 / 20
9,927
709
10,735
19,897
21,625
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
vortexzDTF
Thanatos
20
12 / 4 / 13
12,349
882
21,297
16,201
9,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
15
Kills
32
32
Deaths
15
36
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Neith
Alexma88
Neith
5
5
6
1.6
W
Kukulkan
Jokkeboy
Kukulkan
10
0
17
18.5
W
Cthulhu
Kelamity
Cthulhu
4
2
21
7.25
L
Cernunnos
Kormik
Cernunnos
5
5
9
1.9
L
Sobek
Pahakoer
Sobek
2
7
10
1
W
Cliodhna
5
6
16
2.17
L
Kukulkan
Ykyc
Kukulkan
1
7
6
0.57
W
Hades
bjor9
Hades
1
3
20
3.67
L
Hercules
marksman2001
Hercules
2
8
5
0.56
W
Thanatos
vortexzDTF
Thanatos
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,054
Damage
78,147
86,020
Taken
79,044
54,430
Mitigated
73,094
24,165
Healing
36,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alexma88
Neith
16,843
6,525
1,951
4,742
15,608
6,838
1,368
7,061
8,547
0
39,968
W
Kukulkan
Jokkeboy
Kukulkan
17,476
3,004
2,377
1,712
8,171
4,847
1,216
3,167
4,858
42,403
0
W
Cthulhu
Kelamity
Cthulhu
12,919
865
1,558
3,954
22,574
31,112
838
6,254
15,571
33,511
0
L
Cernunnos
Kormik
Cernunnos
18,096
6,852
2,156
2,115
12,059
4,518
0
3,788
8,271
0
29,993
L
Sobek
Pahakoer
Sobek
6,218
371
1,048
3,286
19,388
20,794
297
7,476
11,912
10,059
0
W
Cliodhna
15,720
2,420
2,287
1,317
12,201
6,441
343
2,354
9,782
0
26,080
L
Kukulkan
Ykyc
Kukulkan
16,232
1,029
382
1,181
12,200
4,951
116
8,479
3,721
28,037
0
W
Hades
bjor9
Hades
10,735
1,360
3,348
5,852
19,897
21,625
340
7,137
12,177
17,905
0
L
Hercules
marksman2001
Hercules
9,665
2,579
0
7,304
26,765
17,329
128
14,326
12,439
4,684
12,266
W
Thanatos
vortexzDTF
Thanatos
21,297
6,877
1,225
13,320
16,201
9,069
1,652
4,080
11,783
0
33,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
57,177
135
Minions Killed
148
0
Camps Cleared
0
1,189,566
Distance Traveled
1,440,766
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,354
740
44
3
0
220,550
2
W
Kukulkan
12,670
905
60
4
0
306,864
0
W
Cthulhu
11,266
805
35
3
0
295,074
1
L
Cernunnos
9,985
713
30
2
0
241,071
2
L
Sobek
10,642
760
9
1
0
249,487
0
W
Cliodhna
10,965
783
20
1
0
273,365
1
L
Kukulkan
9,264
662
36
3
0
222,134
2
W
Hades
9,927
709
16
1
0
256,109
0
L
Hercules
8,988
642
16
1
0
256,324
0
W
Thanatos
12,349
882
17
1
0
309,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role