Player Matchup

Chaac
Chaac
HptmanSchneider
Chaac
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Jaqueezy
Jing Wei
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
431W - 433L
1,475 Elo+
Solo
Ganesha
Ganesha
SaucyShrimp
Ganesha
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 105L
1,500 Elo+
Party 2
Kali
Kali
XxEL_PTO_7w7xX
Kali
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
252W - 203L
1,147 Elo+
Party 3
Chang'e
Chang'e
xXpap0teXx
Chang'e
Level 66
God Stats
1W - 9L
1,500 SR
Queue Stats
104W - 105L
1,500 Elo+
Party 3
Team Averages
Level 113
1,500 SR
1,424 Elo+

VS

Team Averages
Level 132
1,483 SR
1,271 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gorenight
Cthulhu
Level 107
God Stats
1W - 3L
1,414 SR
Queue Stats
2W - 4L
1,087 Elo+
Solo
Chaac
Chaac
K0rky
Chaac
Level 158
God Stats
13W - 15L
1,500 SR
Queue Stats
404W - 412L
1,267 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SupaHotFyre
Ah Muzen Cab
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 59L
1,234 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wait4blood
Morgan Le Fay
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 259L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,444
419
4,776
13,464
6,496
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Jaqueezy
Jing Wei
12
0 / 1 / 0
6,538
503
3,569
9,701
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SaucyShrimp
Ganesha
8
0 / 5 / 0
5,372
413
4,049
13,743
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,911
455
3,754
9,776
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
xXpap0teXx
Chang'e
13
1 / 1 / 1
7,306
562
3,743
7,918
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
5 / 1 / 3
8,073
621
6,925
6,445
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Gorenight
Cthulhu
11
1 / 1 / 7
6,635
510
5,135
10,969
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
K0rky
Chaac
14
8 / 0 / 2
8,968
690
10,989
11,471
8,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
SupaHotFyre
Ah Muzen Cab
14
3 / 0 / 2
8,213
632
9,455
7,717
2,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
wait4blood
Morgan Le Fay
15
2 / 0 / 2
8,638
664
5,030
5,072
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
19
19
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
3
6.5
W
Cthulhu
Gorenight
Cthulhu
1
1
7
4.5
L
0
8
0
0
L
Jing Wei
Jaqueezy
Jing Wei
0
1
0
0
W
Chaac
K0rky
Chaac
8
0
2
9
L
Ganesha
SaucyShrimp
Ganesha
0
5
0
0
W
Ah Muzen Cab
SupaHotFyre
Ah Muzen Cab
3
0
2
4
L
1
4
1
0.38
W
Morgan Le Fay
wait4blood
Morgan Le Fay
2
0
2
3
L
Chang'e
xXpap0teXx
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
37,534
54,602
Taken
41,674
19,453
Mitigated
20,075
15,416
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,925
2,200
0
1,020
6,445
2,339
0
1,094
5,280
0
54,794
W
Cthulhu
Gorenight
Cthulhu
5,135
806
541
4,698
10,969
5,315
1,215
2,504
8,420
23,140
0
L
4,776
1,003
0
2,244
13,464
6,496
0
701
12,703
0
26,183
L
Jing Wei
Jaqueezy
Jing Wei
3,569
2,961
0
2,358
9,701
1,997
0
933
8,634
0
47,560
W
Chaac
K0rky
Chaac
10,989
3,541
0
6,545
11,471
8,376
1,675
1,161
10,310
1,732
47,975
L
Ganesha
SaucyShrimp
Ganesha
4,049
202
1,377
2,158
13,743
5,493
0
2,286
11,202
12,962
0
W
Ah Muzen Cab
SupaHotFyre
Ah Muzen Cab
9,455
4,619
0
3,514
7,717
2,350
2,490
1,255
6,440
0
60,699
L
3,754
1,421
0
2,968
9,776
2,873
0
1,536
8,072
0
25,805
W
Morgan Le Fay
wait4blood
Morgan Le Fay
5,030
73
0
2,655
5,072
1,695
118
1,601
3,389
55,410
0
L
Chang'e
xXpap0teXx
Chang'e
3,743
580
581
3,730
7,918
2,594
0
4,208
3,222
45,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
40,527
302
Minions Killed
473
0
Camps Cleared
0
1,256,890
Distance Traveled
1,381,442
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,073
621
99
8
0
323,859
4
W
Cthulhu
6,635
510
31
2
0
259,327
6
L
Chaac
5,444
419
45
3
0
236,798
0
L
Jing Wei
6,538
503
105
8
0
262,860
2
W
Chaac
8,968
690
93
7
0
253,207
0
L
Ganesha
5,372
413
8
1
0
246,301
4
W
Ah Muzen Cab
8,213
632
117
9
0
279,615
0
L
Kali
5,911
455
47
4
0
272,732
1
W
Morgan Le Fay
8,638
664
133
10
0
265,434
6
L
Chang'e
7,306
562
97
7
0
238,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role