Player Matchup

Chaac
Chaac
Cantu2002
Chaac
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
115W - 114L
1,778 Elo+
Solo
Zeus
Zeus
HamudiXx_Xx
Zeus
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
446W - 381L
1,502 Elo+
Party 1
Merlin
Merlin
Xercronics
Merlin
Level 145
God Stats
6W - 5L
1,500 SR
Queue Stats
62W - 81L
1,283 Elo+
Party 4
Janus
Janus
XoCodeX
Janus
Level 137
God Stats
7W - 6L
1,285 SR
Queue Stats
80W - 92L
1,283 Elo+
Party 4
Ravana
Ravana
vltno030
Ravana
Level 107
God Stats
13W - 18L
1,500 SR
Queue Stats
538W - 493L
1,561 Elo+
Party 1
Team Averages
Level 116
1,457 SR
1,481 Elo+

VS

Team Averages
Level 84
1,507 SR
1,395 Elo+
Artemis
Artemis
Buladron121
Artemis
Level 79
God Stats
5W - 11L
1,535 SR
Queue Stats
249W - 279L
1,570 Elo+
Party 3
Ares
Ares
Demon-_-Jester
Ares
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 83L
1,442 Elo+
Party 2
Arachne
Arachne
Discovery_R
Arachne
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 81L
1,395 Elo+
Party 2
Scylla
Scylla
MS2222
Scylla
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
449W - 504L
1,570 Elo+
Party 3
Bellona
Bellona
RatedRImpact
Bellona
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 47L
995 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cantu2002
Chaac
12
1 / 5 / 0
7,347
459
5,490
12,966
9,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
0 / 4 / 1
8,800
550
10,796
9,259
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Xercronics
Merlin
10
1 / 5 / 4
6,758
422
5,281
6,239
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
XoCodeX
Janus
12
4 / 2 / 1
7,363
460
4,942
7,120
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
vltno030
Ravana
14
3 / 4 / 2
8,398
525
2,435
8,055
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Buladron121
Artemis
13
3 / 5 / 2
7,971
498
4,078
9,393
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 6
8,079
505
3,893
13,796
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Discovery_R
Arachne
17
7 / 0 / 6
10,286
643
8,671
12,729
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MS2222
Scylla
14
2 / 2 / 3
8,266
517
2,787
6,898
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RatedRImpact
Bellona
17
6 / 1 / 1
10,650
666
10,361
12,517
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
19
20
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Buladron121
Artemis
3
5
2
0.8
L
Chaac
Cantu2002
Chaac
1
5
0
0.2
W
1
1
6
4
W
Arachne
Discovery_R
Arachne
7
0
6
10
L
0
4
1
0.13
W
Scylla
MS2222
Scylla
2
2
3
1.75
W
Bellona
RatedRImpact
Bellona
6
1
1
6.5
L
Merlin
Xercronics
Merlin
1
5
4
0.6
L
Janus
XoCodeX
Janus
4
2
1
2.25
L
Ravana
vltno030
Ravana
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
29,790
43,639
Taken
55,333
20,295
Mitigated
24,332
12,662
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Buladron121
Artemis
4,078
1,019
10
3,396
9,393
2,919
384
5,366
3,593
0
41,508
L
Chaac
Cantu2002
Chaac
5,490
1,586
0
5,720
12,966
9,043
0
0
12,966
81
35,172
W
3,893
200
181
3,972
13,796
6,920
0
5,693
7,727
12,427
5,650
W
Arachne
Discovery_R
Arachne
8,671
6,222
0
5,527
12,729
4,929
0
3,995
8,504
0
68,720
L
10,796
970
0
2,102
9,259
3,846
530
2,434
6,825
70,511
0
W
Scylla
MS2222
Scylla
2,787
69
0
1,591
6,898
1,989
0
2,412
4,218
41,938
0
W
Bellona
RatedRImpact
Bellona
10,361
5,514
0
6,332
12,517
7,575
202
2,153
10,272
0
73,388
L
Merlin
Xercronics
Merlin
5,281
447
0
300
6,239
2,177
408
1,679
4,560
23,232
0
L
Janus
XoCodeX
Janus
4,942
420
225
1,697
7,120
2,142
198
1,293
5,827
38,658
0
L
Ravana
vltno030
Ravana
2,435
316
0
2,618
8,055
3,087
0
836
7,219
0
52,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,666
Gold Earned
45,252
440
Minions Killed
444
0
Camps Cleared
0
1,386,464
Distance Traveled
1,678,262
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,971
498
76
5
0
307,857
2
L
Chaac
7,347
459
56
4
0
294,680
3
W
Ares
8,079
505
29
2
0
329,350
9
W
Arachne
10,286
643
119
7
0
423,201
1
L
Zeus
8,800
550
149
9
0
293,444
0
W
Scylla
8,266
517
72
5
0
305,104
4
W
Bellona
10,650
666
148
9
0
312,750
0
L
Merlin
6,758
422
59
4
0
222,880
3
L
Janus
7,363
460
71
4
0
247,728
0
L
Ravana
8,398
525
105
7
0
327,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role