Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ProtectiveCase
Cernunnos
Level 28
God Stats
4W - 4L
1,285 SR
Queue Stats
22W - 20L
1,282 Elo+
Solo
Artemis
Artemis
jeliga843
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,172 Elo+
Solo
Hou Yi
Hou Yi
negokaj
Hou Yi
Level 42
God Stats
0W - 1L
1,615 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
saskosaurus
Anubis
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 41
1,523 SR
1,391 Elo+

VS

Team Averages
Level 61
1,453 SR
1,508 Elo+
Achilles
Achilles
Guggabompa
Achilles
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 59L
1,465 Elo+
Party 2
Nox
Nox
JelloHD
Nox
Level 34
God Stats
2W - 1L
1,266 SR
Queue Stats
2W - 2L
1,280 Elo+
Solo
Skadi
Skadi
Joshemosh
Skadi
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
KhaiShark
Jormungandr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
suabito
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
7 / 8 / 17
16,999
708
19,335
31,143
14,601
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
ProtectiveCase
Cernunnos
20
8 / 9 / 12
17,431
726
36,905
33,449
15,655
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
jeliga843
Artemis
15
0 / 2 / 0
12,402
517
348
4,492
1,022
Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
negokaj
Hou Yi
20
7 / 9 / 20
16,894
704
15,692
30,224
10,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
20
18 / 11 / 14
20,547
856
51,935
46,270
20,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Guggabompa
Achilles
20
13 / 2 / 16
20,836
868
35,679
42,517
58,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
20
3 / 11 / 13
17,052
711
19,278
26,056
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
Joshemosh
Skadi
20
18 / 8 / 10
21,863
911
48,317
26,197
6,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
KhaiShark
Jormungandr
20
5 / 6 / 19
17,418
726
15,224
28,578
36,882
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
suabito
Baron Samedi
19
0 / 13 / 7
14,412
601
4,489
24,286
20,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
104
40
Kills
39
39
Deaths
40
63
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
7
8
17
1.94
W
Achilles
Guggabompa
Achilles
13
2
16
10.5
W
Nox
3
11
13
0.86
W
Skadi
Joshemosh
Skadi
18
8
10
2.88
W
Jormungandr
KhaiShark
Jormungandr
5
6
19
2.42
L
Cernunnos
ProtectiveCase
Cernunnos
8
9
12
1.56
L
Artemis
jeliga843
Artemis
0
2
0
0
L
Hou Yi
negokaj
Hou Yi
7
9
20
1.89
L
Anubis
18
11
14
2.27
W
Baron Samedi
suabito
Baron Samedi
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,215
Damage
122,987
145,578
Taken
147,634
61,970
Mitigated
129,368
58,427
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
19,335
976
14,429
15,839
31,143
14,601
2,277
9,073
21,635
57,740
0
W
Achilles
Guggabompa
Achilles
35,679
4,555
0
10,788
42,517
58,559
1,003
15,524
26,745
10,300
75,216
W
Nox
19,278
2,648
408
3,022
26,056
6,668
418
14,412
11,644
59,868
0
W
Skadi
Joshemosh
Skadi
48,317
17,000
0
3,129
26,197
6,923
6,549
14,574
11,623
756
127,523
W
Jormungandr
KhaiShark
Jormungandr
15,224
3,414
0
2,050
28,578
36,882
649
14,301
14,277
38,644
0
L
Cernunnos
ProtectiveCase
Cernunnos
36,905
17,911
0
1,217
33,449
15,655
1,002
11,295
21,751
0
82,551
L
Artemis
jeliga843
Artemis
348
268
0
17
4,492
1,022
0
2,810
1,682
0
348
L
Hou Yi
negokaj
Hou Yi
15,692
9,001
0
6,141
30,224
10,496
3,196
8,063
21,803
0
48,654
L
Anubis
51,935
1,885
566
20,218
46,270
20,196
1,353
11,038
34,544
135,183
0
W
Baron Samedi
suabito
Baron Samedi
4,489
172
788
1,154
24,286
20,336
993
12,211
12,075
21,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,273
Gold Earned
91,581
365
Minions Killed
376
0
Camps Cleared
0
1,654,073
Distance Traveled
2,190,418
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
16,999
708
80
3
0
446,281
1
W
Achilles
20,836
868
81
3
0
535,538
4
W
Nox
17,052
711
88
4
0
416,236
0
W
Skadi
21,863
911
148
6
0
473,424
2
W
Jormungandr
17,418
726
42
2
0
431,288
0
L
Cernunnos
17,431
726
67
3
0
368,159
0
L
Artemis
12,402
517
0
0
0
19,743
0
L
Hou Yi
16,894
704
60
3
0
411,473
0
L
Anubis
20,547
856
158
7
0
408,417
4
W
Baron Samedi
14,412
601
17
1
0
333,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role