Player Matchup

Atlas
Atlas
BlueYordle
Atlas
Level 27
God Stats
1W - 0L
1,233 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
GappingGemini
Fenrir
Level 29
God Stats
1W - 1L
1,198 SR
Queue Stats
6W - 5L
1,456 Elo+
Party 2
Tyr
Tyr
SFG__4__LIFE
Tyr
Level 109
God Stats
2W - 1L
1,307 SR
Queue Stats
12W - 14L
1,456 Elo+
Party 2
Freya
Freya
TeaGreenMoth
Freya
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,500 Elo+
Party 1
Ullr
Ullr
WarpEquinox
Ullr
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Team Averages
Level 68
1,348 SR
1,482 Elo+

VS

Team Averages
Level 22
1,582 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Behemoth0ni
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Neith
Neith
Red__Raptor777
Neith
Level 29
God Stats
5W - 5L
1,693 SR
Queue Stats
6W - 6L
1,750 Elo+
Solo
Bakasura
Bakasura
TheBobBlast
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Tiamat
Tiamat
basal-gold6
Tiamat
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 3L
1,715 Elo+
Solo
Fenrir
Fenrir
geronite456
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
9 / 0 / 15
12,736
910
12,421
19,421
22,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 3 / 15
12,259
876
17,368
12,659
12,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
11 / 0 / 15
12,079
863
9,542
11,983
15,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 1 / 18
12,128
866
17,699
14,980
8,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
9 / 1 / 16
12,052
861
14,162
9,363
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Behemoth0ni
Tsukuyomi
15
1 / 11 / 1
8,828
631
8,377
17,954
7,479
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 0
10,516
751
13,488
15,556
6,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
TheBobBlast
Bakasura
15
1 / 12 / 0
9,100
650
2,309
19,349
9,444
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
16
0 / 6 / 3
9,567
683
6,499
13,300
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
15
0 / 13 / 1
8,803
629
6,486
20,314
8,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
9
47
Kills
4
5
Deaths
47
79
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Behemoth0ni
Tsukuyomi
1
11
1
0.14
W
Atlas
9
0
15
16.5
W
9
3
15
5.5
L
2
5
0
0.4
W
11
0
15
18.5
W
9
1
18
18
L
Bakasura
TheBobBlast
Bakasura
1
12
0
0.08
W
9
1
16
17
L
Tiamat
0
6
3
0.25
L
Fenrir
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,192
Damage
37,159
68,406
Taken
86,473
63,570
Mitigated
38,711
23,350
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Behemoth0ni
Tsukuyomi
8,377
2,334
0
528
17,954
7,479
0
5,436
12,518
0
21,017
W
Atlas
12,421
4,360
0
9,298
19,421
22,801
718
1,504
17,717
36,015
0
W
17,368
6,249
0
2,238
12,659
12,513
1,499
476
12,017
888
43,314
L
13,488
5,186
0
1,693
15,556
6,179
170
9,055
6,501
0
35,469
W
9,542
983
0
2,026
11,983
15,085
1,216
1,208
10,695
490
24,420
W
17,699
6,858
0
8,848
14,980
8,060
3,926
1,796
13,184
55,819
0
L
Bakasura
TheBobBlast
Bakasura
2,309
1,450
0
1,463
19,349
9,444
0
2,564
16,785
0
14,639
W
14,162
5,946
0
940
9,363
5,111
3,651
1,585
7,778
0
46,513
L
Tiamat
6,499
513
0
1,250
13,300
7,067
0
6,985
6,315
21,300
0
L
Fenrir
6,486
1,626
0
1,095
20,314
8,542
323
6,761
13,553
100
25,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,254
Gold Earned
46,814
299
Minions Killed
160
0
Camps Cleared
0
1,455,561
Distance Traveled
997,736
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,828
631
22
2
0
219,570
2
W
Atlas
12,736
910
47
3
0
286,666
0
W
Fenrir
12,259
876
71
5
0
306,765
1
L
Neith
10,516
751
42
3
0
232,216
0
W
Tyr
12,079
863
31
2
0
279,051
2
W
Freya
12,128
866
66
5
0
292,679
2
L
Bakasura
9,100
650
32
2
0
196,407
0
W
Ullr
12,052
861
84
6
0
290,400
0
L
Tiamat
9,567
683
32
2
0
140,106
1
L
Fenrir
8,803
629
32
2
0
209,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role