Player Matchup

Chaac
Chaac
HaIIzy
Chaac
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,797 Elo+
Party 3
Medusa
Medusa
JCKC
Medusa
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 52L
1,835 Elo+
Party 3
Nemesis
Nemesis
daviewaviee
Nemesis
Level 147
God Stats
25W - 26L
1,842 SR
Queue Stats
512W - 535L
1,394 Elo+
Party 1
Anubis
Anubis
ultravioletducks
Anubis
Level 119
God Stats
3W - 4L
1,395 SR
Queue Stats
10W - 6L
1,778 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
zuusun
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,357 Elo+
Party 1
Team Averages
Level 118
1,547 SR
1,632 Elo+

VS

Team Averages
Level 100
1,532 SR
1,665 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Núkee
Cernunnos
Level 144
God Stats
5W - 0L
1,702 SR
Queue Stats
82W - 43L
1,888 Elo+
Party 2
Gilgamesh
Gilgamesh
V0lar55
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
atomicsoup
Vulcan
Level 158
God Stats
9W - 7L
1,500 SR
Queue Stats
71W - 56L
1,810 Elo+
Party 2
Nemesis
Nemesis
d00d22
Nemesis
Level 27
God Stats
3W - 2L
1,459 SR
Queue Stats
59W - 50L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HaIIzy
Chaac
15
3 / 6 / 9
8,523
710
16,140
22,018
21,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
JCKC
Medusa
16
5 / 7 / 3
9,033
753
7,749
17,045
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
daviewaviee
Nemesis
13
3 / 7 / 5
7,892
658
6,120
15,751
5,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 8 / 8
8,261
688
6,381
14,561
6,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
zuusun
Morgan Le Fay
14
1 / 6 / 6
7,844
654
7,509
12,375
3,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 3 / 20
10,410
868
9,681
17,860
14,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Núkee
Cernunnos
17
6 / 4 / 12
10,145
845
20,197
16,067
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
V0lar55
Gilgamesh
17
7 / 4 / 11
10,384
865
13,770
14,613
11,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
atomicsoup
Vulcan
18
11 / 0 / 15
10,988
916
22,652
7,753
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
d00d22
Nemesis
16
6 / 3 / 15
9,835
820
7,915
10,826
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
107
14
Kills
34
34
Deaths
14
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
20
4.67
L
Chaac
HaIIzy
Chaac
3
6
9
1.25
L
Medusa
JCKC
Medusa
5
7
3
0.93
W
Cernunnos
Núkee
Cernunnos
6
4
12
3
W
Gilgamesh
V0lar55
Gilgamesh
7
4
11
3.13
W
Vulcan
atomicsoup
Vulcan
11
0
15
18.5
W
Nemesis
d00d22
Nemesis
6
3
15
4.5
L
Nemesis
daviewaviee
Nemesis
3
7
5
0.79
L
2
8
8
0.75
L
Morgan Le Fay
zuusun
Morgan Le Fay
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,899
Damage
74,215
81,750
Taken
67,119
43,091
Mitigated
42,337
14,620
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,681
2,891
3,484
5,924
17,860
14,928
1,247
4,155
13,294
19,219
0
L
Chaac
HaIIzy
Chaac
16,140
1,534
248
7,613
22,018
21,021
0
7,009
14,374
0
38,762
L
Medusa
JCKC
Medusa
7,749
3,600
0
336
17,045
6,137
0
5,656
10,972
0
22,955
W
Cernunnos
Núkee
Cernunnos
20,197
9,993
0
6,321
16,067
6,910
2,717
2,706
13,139
0
54,651
W
Gilgamesh
V0lar55
Gilgamesh
13,770
5,342
0
2,494
14,613
11,496
676
3,197
11,143
128
36,880
W
Vulcan
atomicsoup
Vulcan
22,652
9,061
0
975
7,753
3,586
2,661
1,078
6,493
56,697
0
W
Nemesis
d00d22
Nemesis
7,915
2,726
1,220
2,502
10,826
5,417
2,143
2,754
7,985
0
24,582
L
Nemesis
daviewaviee
Nemesis
6,120
1,839
0
2,229
15,751
5,622
0
7,164
8,158
0
14,825
L
6,381
433
0
3,344
14,561
6,398
0
6,247
8,180
27,996
0
L
Morgan Le Fay
zuusun
Morgan Le Fay
7,509
1,311
0
850
12,375
3,913
0
5,134
7,165
23,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
51,762
184
Minions Killed
237
0
Camps Cleared
0
997,856
Distance Traveled
1,303,358
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,410
868
9
1
0
264,081
0
L
Chaac
8,523
710
50
4
0
220,489
0
L
Medusa
9,033
753
36
3
0
209,191
0
W
Cernunnos
10,145
845
72
6
0
259,731
2
W
Gilgamesh
10,384
865
49
4
0
263,224
0
W
Vulcan
10,988
916
78
7
0
281,179
2
W
Nemesis
9,835
820
29
2
0
235,143
0
L
Nemesis
7,892
658
16
1
0
199,657
1
L
Anubis
8,261
688
46
4
0
169,125
2
L
Morgan Le Fay
7,844
654
36
3
0
199,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role