Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
rob4657
Anubis
Level 16
God Stats
0W - 1L
1,178 SR
Queue Stats
45W - 35L
1,383 Elo+
Party 2
Geb
Geb
stnced
Geb
Level 123
God Stats
2W - 3L
1,676 SR
Queue Stats
48W - 37L
1,800 Elo+
Party 2
Team Averages
Level 73
1,452 SR
1,561 Elo+

VS

Team Averages
Level 85
1,500 SR
1,500 Elo+
Olorun
Olorun
Shooterking1994
Olorun
Level 68
God Stats
5W - 8L
1,500 SR
Queue Stats
49W - 57L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xSSxFleeep
Sylvanus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,500 Elo+
Party 1
Achilles
Achilles
xT4s
Achilles
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
86W - 69L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 7 / 2
6,579
658
8,573
14,958
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
rob4657
Anubis
11
3 / 9 / 1
7,450
745
7,348
11,741
5,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
stnced
Geb
7
0 / 4 / 2
6,154
615
2,733
7,632
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 11
8,831
883
11,546
8,750
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
xSSxFleeep
Sylvanus
11
2 / 2 / 14
7,730
773
5,558
8,751
5,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
xT4s
Achilles
13
11 / 0 / 8
9,375
938
13,069
10,422
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
20
20
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
2
0.29
W
7
2
11
6.25
L
Anubis
rob4657
Anubis
3
9
1
0.39
L
Geb
stnced
Geb
0
4
2
0.25
W
Sylvanus
xSSxFleeep
Sylvanus
2
2
14
4.5
W
Achilles
xT4s
Achilles
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
30,173
34,331
Taken
27,923
19,450
Mitigated
17,037
4,200
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,573
1,323
0
1,349
14,958
10,145
0
6,466
8,017
5,344
12,680
W
11,546
6,006
1,403
3,139
8,750
2,638
1,498
4,572
4,178
32,331
0
L
Anubis
rob4657
Anubis
7,348
205
0
2,436
11,741
5,546
0
7,478
3,961
25,393
0
L
Geb
stnced
Geb
2,733
347
0
415
7,632
3,759
0
2,736
4,723
7,115
0
W
Sylvanus
xSSxFleeep
Sylvanus
5,558
1,605
4,138
4,274
8,751
5,826
881
4,608
4,143
11,364
2,412
W
Achilles
xT4s
Achilles
13,069
4,219
515
2,017
10,422
8,573
427
3,150
6,649
0
26,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,183
Gold Earned
25,936
79
Minions Killed
91
1
Camps Cleared
6
410,039
Distance Traveled
517,218
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,579
658
28
3
0
154,076
2
W
Olorun
8,831
883
45
5
1
161,899
2
L
Anubis
7,450
745
46
5
1
133,005
2
L
Geb
6,154
615
5
1
0
122,958
0
W
Sylvanus
7,730
773
21
2
2
157,666
1
W
Achilles
9,375
938
25
3
3
197,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role