Player Matchup

Bacchus
Bacchus
MRTRUE_KNOWLEDGE
Bacchus
Level 145
God Stats
14W - 10L
1,500 SR
Queue Stats
457W - 481L
1,732 Elo+
Solo
Ne Zha
Ne Zha
MutanTurk
Ne Zha
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 12L
1,014 Elo+
Party 3
Terra
Terra
WestSoldier
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,008 Elo+
Party 3
Persephone
Persephone
carrot_on_my_bum
Persephone
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
257W - 251L
1,724 Elo+
Party 2
Jormungandr
Jormungandr
kralamadul
Jormungandr
Level 108
God Stats
11W - 3L
1,500 SR
Queue Stats
146W - 176L
1,724 Elo+
Party 2
Team Averages
Level 85
1,457 SR
1,440 Elo+

VS

Team Averages
Level 60
1,500 SR
1,348 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
JojeMaihem
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 38L
997 Elo+
Party 1
Freya
Freya
MordBjorn
Freya
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 287L
1,746 Elo+
Solo
Neith
Neith
Oscarrr
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 108L
1,500 Elo+
Party 4
Chiron
Chiron
VillenMillenion
Chiron
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
997 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
9,412
856
7,450
17,442
12,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
MutanTurk
Ne Zha
16
3 / 3 / 16
10,068
915
13,657
13,691
7,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 2 / 17
9,942
904
5,209
18,329
19,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
carrot_on_my_bum
Persephone
17
6 / 2 / 15
10,227
930
16,114
11,203
5,416
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
kralamadul
Jormungandr
17
9 / 2 / 16
11,038
1,003
9,882
16,206
18,149
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 4 / 6
9,251
841
11,197
9,400
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 3
9,171
834
8,838
9,503
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
MordBjorn
Freya
12
0 / 9 / 4
7,452
677
5,252
13,690
5,486
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Oscarrr
Neith
14
2 / 4 / 3
8,661
787
11,267
11,320
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 6 / 1
9,093
827
7,700
11,822
3,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
28
Kills
11
11
Deaths
29
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
6
1
L
3
6
3
0.75
W
6
2
12
6
L
Freya
MordBjorn
Freya
0
9
4
0.22
W
Ne Zha
MutanTurk
Ne Zha
3
3
16
3.67
L
Neith
Oscarrr
Neith
2
4
3
0.88
L
5
6
1
0.92
W
4
2
17
6.25
W
Persephone
carrot_on_my_bum
Persephone
6
2
15
6.75
W
Jormungandr
kralamadul
Jormungandr
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,312
Damage
44,254
76,871
Taken
55,735
62,774
Mitigated
19,838
30,856
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,197
931
2,984
2,722
9,400
3,322
496
6,773
2,627
35,526
0
L
8,838
602
498
1,021
9,503
3,013
569
7,795
1,708
17,388
0
W
7,450
591
707
4,568
17,442
12,999
770
3,949
12,575
10,494
0
L
Freya
MordBjorn
Freya
5,252
1,117
830
1,620
13,690
5,486
25
9,155
4,535
9,588
0
W
Ne Zha
MutanTurk
Ne Zha
13,657
3,147
2,246
2,346
13,691
7,002
998
3,834
9,254
23
32,247
L
Neith
Oscarrr
Neith
11,267
4,850
477
2,185
11,320
4,164
0
6,455
4,865
0
14,480
L
7,700
2,914
912
2,716
11,822
3,853
815
8,500
3,322
0
14,584
W
5,209
1,023
7,994
6,791
18,329
19,208
238
6,728
11,601
9,135
0
W
Persephone
carrot_on_my_bum
Persephone
16,114
525
917
1,859
11,203
5,416
1,460
5,144
6,057
38,088
0
W
Jormungandr
kralamadul
Jormungandr
9,882
2,096
489
2,939
16,206
18,149
753
5,631
10,575
22,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,687
Gold Earned
43,628
104
Minions Killed
104
0
Camps Cleared
0
1,107,053
Distance Traveled
954,932
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,251
841
59
5
0
194,261
0
L
Agni
9,171
834
15
1
0
198,645
1
W
Bacchus
9,412
856
10
1
0
203,606
0
L
Freya
7,452
677
12
1
0
189,317
0
W
Ne Zha
10,068
915
24
2
0
239,115
5
L
Neith
8,661
787
8
1
0
176,067
0
L
Chiron
9,093
827
10
1
0
196,642
0
W
Terra
9,942
904
5
0
0
233,016
2
W
Persephone
10,227
930
48
4
0
213,752
0
W
Jormungandr
11,038
1,003
17
2
0
217,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role