Player Matchup

Kali
Kali
Anonymphous
Kali
Level 86
God Stats
4W - 2L
1,942 SR
Queue Stats
343W - 423L
1,863 Elo+
Party 1
Apollo
Apollo
McStabins
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Athena
Athena
StormSinner
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 4
Hera
Hera
redkuchen
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 4
Odin
Odin
terrorrecipe
Odin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
322W - 404L
1,863 Elo+
Party 1
Team Averages
Level 71
1,588 SR
1,645 Elo+

VS

Team Averages
Level 68
1,414 SR
1,557 Elo+
Ganesha
Ganesha
Avnist
Ganesha
Level 80
God Stats
2W - 4L
1,285 SR
Queue Stats
52W - 46L
1,644 Elo+
Party 2
Chaac
Chaac
Kloppernikus
Chaac
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Sol
Sol
RhysPartyBand
Sol
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,500 Elo+
Party 3
Agni
Agni
VIRSS
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,644 Elo+
Party 2
Fenrir
Fenrir
Wucasch
Fenrir
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,892
536
3,525
7,940
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
McStabins
Apollo
7
0 / 5 / 0
4,487
408
2,131
6,411
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
0 / 1 / 0
5,185
471
2,257
6,705
2,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
10
0 / 2 / 0
5,588
508
1,061
4,704
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,297
482
1,403
6,737
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Avnist
Ganesha
11
0 / 0 / 7
6,692
608
2,346
4,704
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 0
6,073
552
4,561
5,956
3,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 0 / 1
6,501
591
1,863
2,412
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
VIRSS
Agni
11
6 / 0 / 1
6,790
617
4,852
3,237
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Wucasch
Fenrir
12
3 / 0 / 3
6,607
601
4,221
7,190
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ganesha
Avnist
Ganesha
0
0
7
3.5
W
1
1
0
1
L
Apollo
McStabins
Apollo
0
5
0
0
W
1
0
1
1.5
L
Athena
0
1
0
0
W
Agni
VIRSS
Agni
6
0
1
6.5
W
Fenrir
Wucasch
Fenrir
3
0
3
4.5
L
Hera
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,377
Damage
17,843
32,497
Taken
23,499
11,160
Mitigated
10,666
8,817
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,525
1,468
0
3,641
7,940
2,351
0
1,796
6,144
0
28,663
W
Ganesha
Avnist
Ganesha
2,346
270
406
2,247
4,704
2,739
245
987
3,717
16,034
0
W
4,561
713
0
815
5,956
3,550
794
0
5,650
0
26,561
L
Apollo
McStabins
Apollo
2,131
1,327
0
1,163
6,411
1,621
0
3,843
2,568
0
16,423
W
1,863
866
0
1,213
2,412
756
1,085
705
1,513
33,904
3,001
L
Athena
2,257
696
0
1,595
6,705
2,976
0
2,583
4,122
15,654
0
W
Agni
VIRSS
Agni
4,852
438
0
250
3,237
991
982
784
2,453
33,921
2,281
W
Fenrir
Wucasch
Fenrir
4,221
1,007
0
3,921
7,190
2,630
232
648
6,542
0
34,279
L
Hera
1,061
0
0
933
4,704
1,043
0
562
4,142
26,480
0
L
1,403
293
39
1,446
6,737
3,169
0
0
6,737
0
18,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
32,663
254
Minions Killed
287
0
Camps Cleared
0
1,007,823
Distance Traveled
998,578
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,892
536
71
6
0
252,798
3
W
Ganesha
6,692
608
1
0
0
205,276
0
W
Chaac
6,073
552
40
4
0
159,269
4
L
Apollo
4,487
408
33
3
0
172,594
0
W
Sol
6,501
591
74
7
0
201,323
4
L
Athena
5,185
471
34
3
0
175,990
4
W
Agni
6,790
617
101
9
0
193,502
0
W
Fenrir
6,607
601
71
6
0
239,208
0
L
Hera
5,588
508
69
6
0
185,676
7
L
Odin
5,297
482
47
4
0
220,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role