Player Matchup

Hou Yi
Hou Yi
DarthViridian
Hou Yi
Level 132
God Stats
0W - 1L
1,836 SR
Queue Stats
25W - 34L
1,559 Elo+
Party 3
Ravana
Ravana
DingusPingus69
Ravana
Level 126
God Stats
0W - 1L
1,694 SR
Queue Stats
21W - 9L
1,961 Elo+
Party 1
Gilgamesh
Gilgamesh
JayFost3
Gilgamesh
Level 87
God Stats
2W - 3L
1,715 SR
Queue Stats
25W - 20L
1,817 Elo+
Party 1
Loki
Loki
LokiGamerMain
Loki
Level 75
God Stats
54W - 26L
1,733 SR
Queue Stats
248W - 109L
1,595 Elo+
Party 3
Zeus
Zeus
ProletariatBoi
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,845 Elo+
Party 1
Team Averages
Level 105
1,696 SR
1,756 Elo+

VS

Team Averages
Level 144
1,456 SR
1,415 Elo+
Nike
Nike
 
Nike
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Fernandad
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 2
Zhong Kui
Zhong Kui
King0Fgam3s
Zhong Kui
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 84L
1,553 Elo+
Party 4
Rama
Rama
Zyrdax
Rama
Level 144
God Stats
12W - 9L
1,280 SR
Queue Stats
187W - 178L
1,227 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 0
10,528
658
5,254
10,648
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 4 / 5
10,011
626
10,765
15,981
9,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
JayFost3
Gilgamesh
17
1 / 7 / 5
10,010
626
8,875
18,056
10,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 4 / 2
10,666
667
7,396
12,745
4,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 3 / 3
10,267
642
16,317
8,023
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
8 / 2 / 10
12,195
762
15,873
19,464
18,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
 
Ne Zha
19
3 / 3 / 9
11,972
748
13,574
13,781
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
Fernandad
Atlas
19
2 / 0 / 11
12,028
752
8,302
13,627
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
King0Fgam3s
Zhong Kui
19
6 / 2 / 8
12,140
759
12,556
11,673
8,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Zyrdax
Rama
19
2 / 1 / 5
11,581
724
5,514
8,357
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
8
Kills
21
21
Deaths
8
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
8
2
10
6.5
W
Ne Zha
 
Ne Zha
3
3
9
2.5
L
2
3
0
0.67
L
0
4
5
0.63
W
Atlas
Fernandad
Atlas
2
0
11
7.5
L
Gilgamesh
JayFost3
Gilgamesh
1
7
5
0.5
W
Zhong Kui
King0Fgam3s
Zhong Kui
6
2
8
5
L
4
4
2
1.25
L
1
3
3
0.83
W
Rama
Zyrdax
Rama
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
55,819
65,453
Taken
66,902
32,125
Mitigated
55,449
7,839
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
15,873
2,751
130
4,089
19,464
18,003
84
4,837
14,627
0
30,459
W
Ne Zha
 
Ne Zha
13,574
3,157
23
7,151
13,781
6,321
0
1,334
12,447
0
64,400
L
5,254
2,615
502
2,104
10,648
4,111
252
3,762
6,569
0
36,056
L
10,765
4,283
0
1,691
15,981
9,795
0
5,598
9,922
265
31,907
W
Atlas
Fernandad
Atlas
8,302
1,644
0
1,323
13,627
18,580
1,303
5,349
8,278
29,753
0
L
Gilgamesh
JayFost3
Gilgamesh
8,875
2,522
0
1,565
18,056
10,623
0
5,524
11,830
0
26,782
W
Zhong Kui
King0Fgam3s
Zhong Kui
12,556
39
0
3,971
11,673
8,830
1,080
2,553
9,120
42,544
0
L
7,396
2,947
0
686
12,745
4,802
0
2,860
9,569
0
33,573
L
16,317
1,233
0
1,291
8,023
2,794
0
2,792
4,940
60,276
0
W
Rama
Zyrdax
Rama
5,514
3,988
0
3,759
8,357
3,715
2,984
2,477
5,880
0
55,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
59,916
297
Minions Killed
336
0
Camps Cleared
0
1,536,772
Distance Traveled
1,714,218
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,195
762
40
3
0
341,647
2
W
Ne Zha
11,972
748
64
4
0
348,117
4
L
Hou Yi
10,528
658
82
5
0
259,101
2
L
Ravana
10,011
626
50
3
0
312,818
3
W
Atlas
12,028
752
43
3
0
345,516
2
L
Gilgamesh
10,010
626
33
2
0
317,541
3
W
Zhong Kui
12,140
759
70
4
0
357,607
2
L
Loki
10,666
667
40
3
0
332,645
1
L
Zeus
10,267
642
92
6
0
314,667
1
W
Rama
11,581
724
119
7
0
321,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role