Player Matchup

Tyr
Tyr
JUMPINGTURTLE5
Tyr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Hera
Hera
MrChipotles
Hera
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 120L
1,500 Elo+
Solo
Nox
Nox
TessieS21
Nox
Level 129
God Stats
18W - 20L
1,715 SR
Queue Stats
723W - 770L
1,298 Elo+
Solo
Merlin
Merlin
lCrNl
Merlin
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
222W - 224L
1,471 Elo+
Solo
Apollo
Apollo
sunderfist
Apollo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,454 Elo+

VS

Team Averages
Level 74
1,500 SR
1,679 Elo+
Loki
Loki
Galleta16mike
Loki
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
329W - 346L
1,543 Elo+
Solo
Bastet
Bastet
I00Deez
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hera
Hera
Keytone209
Hera
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
MLB ANDY
Medusa
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 153L
1,926 Elo+
Party 2
Hun Batz
Hun Batz
MosDef Slime
Hun Batz
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 252L
1,926 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
7,425
825
5,010
11,311
16,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 4
6,536
726
7,759
7,832
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 6
7,121
791
5,588
6,908
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lCrNl
Merlin
14
3 / 4 / 4
7,753
861
7,813
7,118
2,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
sunderfist
Apollo
11
1 / 4 / 2
6,436
715
3,559
6,420
2,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
8,426
936
6,802
8,225
3,721
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
I00Deez
Bastet
13
3 / 2 / 9
7,849
872
6,191
8,267
3,714
15
2 / 1 / 14
8,343
927
4,471
7,218
7,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
MLB ANDY
Medusa
15
7 / 2 / 13
9,264
1,029
11,832
7,567
3,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
MosDef Slime
Hun Batz
15
5 / 2 / 8
8,656
962
7,907
8,726
7,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
8
Kills
21
21
Deaths
8
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Bastet
I00Deez
Bastet
3
2
9
3.75
L
3
4
2
1
W
2
1
14
9
W
Medusa
MLB ANDY
Medusa
7
2
13
6.75
W
Hun Batz
MosDef Slime
Hun Batz
5
2
8
4.5
L
0
5
4
0.4
L
1
4
6
1
L
Merlin
lCrNl
Merlin
3
4
4
1.25
L
Apollo
sunderfist
Apollo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,729
Damage
37,203
39,589
Taken
40,003
26,128
Mitigated
26,204
9,116
Healing
17,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,802
1,562
2,755
2,194
8,225
3,721
905
3,002
5,223
0
16,239
W
Bastet
I00Deez
Bastet
6,191
1,433
1,045
2,366
8,267
3,714
1,190
6,548
1,719
0
12,092
L
5,010
767
473
1,750
11,311
16,240
0
1,325
9,986
0
6,911
W
4,471
1,105
1,551
2,491
7,218
7,206
438
3,958
3,260
12,775
0
W
Medusa
MLB ANDY
Medusa
11,832
4,889
1,249
807
7,567
3,938
1,729
3,901
3,666
0
26,687
W
Hun Batz
MosDef Slime
Hun Batz
7,907
1,502
1,126
2,201
8,726
7,625
817
3,751
4,975
0
18,464
L
7,759
2,271
1,409
1,154
7,832
2,424
0
1,015
6,817
18,434
0
L
5,588
548
324
959
6,908
2,795
0
976
5,932
12,562
0
L
Merlin
lCrNl
Merlin
7,813
416
796
1,262
7,118
2,669
0
730
6,388
18,509
0
L
Apollo
sunderfist
Apollo
3,559
3,033
0
989
6,420
2,000
0
425
5,995
0
9,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
42,538
90
Minions Killed
89
0
Camps Cleared
0
774,385
Distance Traveled
887,315
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,426
936
17
2
0
188,303
1
W
Bastet
7,849
872
11
1
0
199,454
0
L
Tyr
7,425
825
3
0
0
167,321
0
W
Hera
8,343
927
17
2
0
196,265
2
W
Medusa
9,264
1,029
21
2
0
142,189
0
W
Hun Batz
8,656
962
23
3
0
161,104
2
L
Hera
6,536
726
24
3
0
158,549
1
L
Nox
7,121
791
26
3
0
166,506
0
L
Merlin
7,753
861
26
3
0
159,416
1
L
Apollo
6,436
715
11
1
0
122,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role