Player Matchup

Ares
Ares
Ashwings
Ares
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 4
Poseidon
Poseidon
EggbertFeggbert
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Glytchz
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 4
Hachiman
Hachiman
PanZergling2
Hachiman
Level 14
God Stats
6W - 9L
1,295 SR
Queue Stats
40W - 50L
1,514 Elo+
Party 3
Ne Zha
Ne Zha
TSMShi
Ne Zha
Level 49
God Stats
2W - 3L
1,295 SR
Queue Stats
43W - 49L
1,485 Elo+
Party 3
Team Averages
Level 28
1,375 SR
1,360 Elo+

VS

Team Averages
Level 73
1,500 SR
1,593 Elo+
Tiamat
Tiamat
 
Tiamat
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Natefo
Neith
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
168W - 80L
2,089 Elo+
Party 2
Mercury
Mercury
vikingoerik888
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 3 / 4
7,038
704
3,067
12,014
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
14
2 / 3 / 3
7,259
726
6,463
9,056
3,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Glytchz
Morgan Le Fay
13
4 / 4 / 4
7,154
715
7,003
9,048
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
PanZergling2
Hachiman
12
0 / 5 / 4
6,312
631
4,598
10,098
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
TSMShi
Ne Zha
12
0 / 7 / 7
6,754
675
5,960
13,800
7,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
12 / 0 / 5
9,401
940
19,143
6,254
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
 
Atlas
15
2 / 1 / 13
8,702
870
10,277
7,917
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
14
2 / 1 / 10
7,632
763
5,240
8,771
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Natefo
Neith
16
5 / 0 / 7
9,015
902
10,998
6,250
2,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 8
6,964
696
3,008
7,527
2,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
8
Kills
22
22
Deaths
8
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
0
5
14.5
W
Atlas
 
Atlas
2
1
13
8.5
W
Gilgamesh
 
Gilgamesh
2
1
10
7
L
Ares
2
3
4
1.33
L
Poseidon
2
3
3
1.17
L
Morgan Le Fay
Glytchz
Morgan Le Fay
4
4
4
1.5
W
Neith
Natefo
Neith
5
0
7
8.5
L
Hachiman
PanZergling2
Hachiman
0
5
4
0.4
L
Ne Zha
TSMShi
Ne Zha
0
7
7
0.5
W
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,091
Damage
48,666
54,016
Taken
36,719
28,346
Mitigated
21,082
7,534
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,143
1,719
0
1,954
6,254
4,122
0
1,788
4,466
43,790
0
W
Atlas
 
Atlas
10,277
3,552
0
2,981
7,917
7,078
27
3,941
3,976
27,671
0
W
Gilgamesh
 
Gilgamesh
5,240
924
0
253
8,771
4,816
0
4,105
4,666
3,434
13,843
L
Ares
3,067
459
533
1,161
12,014
10,267
0
8,180
3,834
8,880
0
L
Poseidon
6,463
1,293
510
2,378
9,056
3,292
0
4,743
4,313
29,451
0
L
Morgan Le Fay
Glytchz
Morgan Le Fay
7,003
764
0
11
9,048
3,422
0
6,053
2,995
19,163
0
W
Neith
Natefo
Neith
10,998
3,777
0
2,515
6,250
2,568
5,026
2,532
3,718
0
37,482
L
Hachiman
PanZergling2
Hachiman
4,598
2,375
0
1,687
10,098
3,441
0
5,711
4,387
0
11,732
L
Ne Zha
TSMShi
Ne Zha
5,960
1,708
75
1,179
13,800
7,924
0
5,406
8,394
0
18,874
W
3,008
790
0
85
7,527
2,498
0
4,167
3,360
0
7,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
41,714
156
Minions Killed
210
0
Camps Cleared
0
924,416
Distance Traveled
1,033,702
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,401
940
57
6
0
214,316
3
W
Atlas
8,702
870
45
5
0
204,373
3
W
Gilgamesh
7,632
763
31
3
0
236,061
3
L
Ares
7,038
704
9
1
0
184,691
0
L
Poseidon
7,259
726
65
7
0
201,526
1
L
Morgan Le Fay
7,154
715
26
3
0
177,881
0
W
Neith
9,015
902
70
7
0
197,397
1
L
Hachiman
6,312
631
25
3
0
181,798
1
L
Ne Zha
6,754
675
31
3
0
178,520
0
W
Mercury
6,964
696
7
1
0
181,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role