Player Matchup

Nike
Nike
Bronze III
 
Nike
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ymir
Ymir
Bronze III
DrugDealingPuma
Ymir
Bronze III
Level 57
God Stats
14W - 9L
1,500 SR
Queue Stats
184W - 177L
1,501 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Fingölfin
Gilgamesh
Silver I
Level 155
God Stats
4W - 10L
1,524 SR
Queue Stats
41W - 51L
1,593 MMR
Party 1
Tiamat
Tiamat
Bronze III
TheMonsther
Tiamat
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 65L
1,500 MMR
Party 4
Izanami
Izanami
Bronze III
genokiller1122
Izanami
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 129
1,505 SR
1,519 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,500 SR
1,528 MMR
Hou Yi
Hou Yi
Bronze III
AlphaSheepdog
Hou Yi
Bronze III
Level 160
God Stats
10W - 6L
1,500 SR
Queue Stats
78W - 68L
1,500 MMR
Party 3
Pele
Pele
Bronze III
Jøs2468
Pele
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Silver II
Tugsy
Xing Tian
Silver II
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 48L
1,501 MMR
Solo
Thoth
Thoth
Bronze III
hohele43
Thoth
Bronze III
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
163W - 183L
1,546 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
Śheen
Erlang Shen
Silver I
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 52L
1,592 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 3 / 0
5,714
571
3,726
7,771
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 5 / 0
5,039
504
1,865
9,265
4,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Fingölfin
Gilgamesh
9
0 / 3 / 2
5,063
506
3,033
6,370
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
9
0 / 2 / 2
5,099
510
4,261
4,052
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,829
483
2,206
6,991
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebAtlasBastet

VS

Bans
AchillesCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,982
698
4,610
5,303
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
12
7 / 0 / 4
6,850
685
5,944
5,420
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Tugsy
Xing Tian
10
1 / 0 / 10
6,468
647
3,527
7,320
3,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
hohele43
Thoth
9
1 / 2 / 2
5,792
579
2,509
4,897
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Śheen
Erlang Shen
12
3 / 1 / 1
6,935
694
6,604
8,149
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
17
17
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
0
0.33
W
5
0
0
5
L
2
5
0
0.4
L
Gilgamesh
Fingölfin
Gilgamesh
0
3
2
0.33
W
Pele
7
0
4
9
L
Tiamat
0
2
2
0.5
W
Xing Tian
Tugsy
Xing Tian
1
0
10
6
L
0
4
0
0
W
Thoth
hohele43
Thoth
1
2
2
1
W
Erlang Shen
Śheen
Erlang Shen
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,091
Damage
23,194
34,449
Taken
31,089
12,408
Mitigated
12,169
8,126
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,726
974
0
1,742
7,771
3,472
0
317
7,454
0
30,405
W
4,610
2,491
0
2,496
5,303
1,541
0
141
5,162
0
44,159
L
1,865
486
0
1,071
9,265
4,219
0
2,883
6,252
13,108
0
L
Gilgamesh
Fingölfin
Gilgamesh
3,033
931
0
2,393
6,370
1,778
0
255
6,111
0
26,044
W
Pele
5,944
2,003
0
2,432
5,420
1,440
0
913
4,237
0
44,718
L
Tiamat
4,261
414
0
926
4,052
1,906
5
1,479
2,439
28,440
0
W
Xing Tian
Tugsy
Xing Tian
3,527
669
1,242
2,025
7,320
3,091
0
1,487
5,590
11,425
0
L
2,206
1,476
0
1,994
6,991
1,033
657
834
6,157
0
29,683
W
Thoth
hohele43
Thoth
2,509
235
0
1,656
4,897
1,204
840
3,169
1,414
24,741
0
W
Erlang Shen
Śheen
Erlang Shen
6,604
3,776
0
5,634
8,149
4,893
0
0
7,611
0
42,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
33,027
295
Minions Killed
350
0
Camps Cleared
0
954,765
Distance Traveled
973,836
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,714
571
78
8
0
186,498
4
W
Hou Yi
6,982
698
91
9
0
175,966
2
L
Ymir
5,039
504
23
2
0
172,375
3
L
Gilgamesh
5,063
506
64
6
0
218,752
0
W
Pele
6,850
685
80
8
0
217,045
0
L
Tiamat
5,099
510
67
7
0
199,958
5
W
Xing Tian
6,468
647
20
2
0
193,688
6
L
Izanami
4,829
483
63
6
0
177,182
2
W
Thoth
5,792
579
74
7
0
180,821
1
W
Erlang Shen
6,935
694
85
9
0
206,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role