Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
RastaGonzo
Zhong Kui
Level 27
God Stats
46W - 16L
1,500 SR
Queue Stats
81W - 27L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
rachousauvage
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
2,001 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,718 Elo+

VS

Team Averages
Level 68
1,428 SR
1,566 Elo+
Achilles
Achilles
Finesse2Infinity
Achilles
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 30L
1,500 Elo+
Party 1
King Arthur
King Arthur
SaucyRAWRXD
King Arthur
Level 28
God Stats
3W - 4L
1,285 SR
Queue Stats
62W - 59L
1,715 Elo+
Party 1
Janus
Janus
grizzled-flask5
Janus
Level 68
God Stats
3W - 7L
1,500 SR
Queue Stats
301W - 447L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
15 / 1 / 10
12,829
916
31,292
16,557
13,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
RastaGonzo
Zhong Kui
14
3 / 4 / 19
10,470
748
12,946
12,976
7,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
15
8 / 4 / 15
10,930
781
9,340
19,337
14,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 6
9,471
677
5,636
22,951
19,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SaucyRAWRXD
King Arthur
14
6 / 7 / 3
10,363
740
14,640
20,635
13,252
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 11 / 5
10,031
717
7,742
14,551
4,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
26
Kills
9
9
Deaths
27
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
15
1
10
20
L
1
9
6
0.44
W
Zhong Kui
RastaGonzo
Zhong Kui
3
4
19
3.13
L
King Arthur
SaucyRAWRXD
King Arthur
6
7
3
1.07
L
2
11
5
0.41
W
Guan Yu
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,578
Damage
28,018
48,870
Taken
58,137
35,190
Mitigated
37,497
18,884
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
31,292
13,516
0
1,004
16,557
13,107
1,699
2,367
14,190
0
70,339
L
5,636
1,184
282
2,668
22,951
19,508
0
5,887
16,510
3,270
9,123
W
Zhong Kui
RastaGonzo
Zhong Kui
12,946
1,536
1,003
3,591
12,976
7,306
651
3,285
9,691
29,393
0
L
King Arthur
SaucyRAWRXD
King Arthur
14,640
1,486
0
1,550
20,635
13,252
0
5,822
14,395
0
36,321
L
7,742
766
0
1,355
14,551
4,737
0
1,881
12,393
35,491
0
W
Guan Yu
9,340
1,899
6,172
7,114
19,337
14,777
252
3,941
15,396
641
22,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
29,865
138
Minions Killed
102
8
Camps Cleared
3
727,371
Distance Traveled
659,212
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,829
916
82
6
6
237,525
3
L
Achilles
9,471
677
10
1
1
220,948
3
W
Zhong Kui
10,470
748
34
2
2
229,399
0
L
King Arthur
10,363
740
38
3
1
229,799
1
L
Janus
10,031
717
54
4
1
208,465
0
W
Guan Yu
10,930
781
22
2
0
260,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role