Player Matchup

Bakasura
Bakasura
Fi3rzeKiller
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,227 Elo+
Party 1
Cu Chulainn
Cu Chulainn
M3RC27
Cu Chulainn
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 1
Ares
Ares
PrimateBushEater
Ares
Level 87
God Stats
6W - 6L
1,500 SR
Queue Stats
94W - 78L
1,731 Elo+
Party 3
Heimdallr
Heimdallr
TheMeetStranglr
Heimdallr
Level 40
God Stats
4W - 6L
1,500 SR
Queue Stats
140W - 141L
1,731 Elo+
Party 3
Zhong Kui
Zhong Kui
fi3rzeking
Zhong Kui
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,227 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,483 Elo+

VS

Team Averages
Level 99
1,500 SR
1,502 Elo+
Ullr
Ullr
Burningspike94
Ullr
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
389W - 401L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
FrozenLazer2762
Baron Samedi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Odin
Odin
Trucha_Tonito
Odin
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
patonKING
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 361L
1,503 Elo+
Party 2
Kali
Kali
xBoomNano
Kali
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 58L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fi3rzeKiller
Bakasura
5
2 / 1 / 1
3,788
758
1,507
2,095
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
M3RC27
Cu Chulainn
6
1 / 0 / 0
3,850
770
952
2,060
979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 1
3,384
677
1,005
3,358
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
TheMeetStranglr
Heimdallr
6
1 / 2 / 2
3,575
715
2,480
3,534
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
fi3rzeking
Zhong Kui
6
2 / 1 / 0
4,060
812
1,395
2,030
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
3,669
734
2,740
3,253
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
FrozenLazer2762
Baron Samedi
6
0 / 2 / 2
3,429
686
1,085
2,198
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,472
494
0
0
0
Kumbhakarna
patonKING
Kumbhakarna
6
0 / 2 / 3
3,539
708
1,239
4,595
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
7
2 / 1 / 0
4,055
811
474
3,422
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
5
5
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Bakasura
Fi3rzeKiller
Bakasura
2
1
1
2.5
L
Baron Samedi
FrozenLazer2762
Baron Samedi
0
2
2
0.5
W
Cu Chulainn
M3RC27
Cu Chulainn
1
0
0
1
W
0
1
1
0.5
W
Heimdallr
TheMeetStranglr
Heimdallr
1
2
2
1
L
0
0
0
0
W
Zhong Kui
fi3rzeking
Zhong Kui
2
1
0
2
L
Kumbhakarna
patonKING
Kumbhakarna
0
2
3
0.75
L
Kali
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,339
Damage
5,538
13,077
Taken
13,468
4,806
Mitigated
4,815
4,451
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,740
1,220
0
1,562
3,253
708
0
275
2,956
0
13,800
W
Bakasura
Fi3rzeKiller
Bakasura
1,507
770
0
861
2,095
799
142
0
2,095
0
11,548
L
Baron Samedi
FrozenLazer2762
Baron Samedi
1,085
151
0
704
2,198
820
0
1,103
1,095
10,598
0
W
Cu Chulainn
M3RC27
Cu Chulainn
952
205
0
948
2,060
979
32
272
1,738
0
15,743
W
1,005
92
49
1,028
3,358
1,199
0
604
2,754
8,053
0
W
Heimdallr
TheMeetStranglr
Heimdallr
2,480
1,168
0
691
3,534
739
0
635
2,899
0
11,949
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
fi3rzeking
Zhong Kui
1,395
139
0
874
2,030
1,090
0
649
1,267
13,891
0
L
Kumbhakarna
patonKING
Kumbhakarna
1,239
207
241
1,940
4,595
2,343
0
730
3,824
8,559
0
L
Kali
474
286
0
454
3,422
944
0
292
3,077
0
15,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,657
Gold Earned
17,164
131
Minions Killed
106
0
Camps Cleared
0
514,670
Distance Traveled
408,664
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,669
734
32
6
0
90,241
1
W
Bakasura
3,788
758
31
6
0
118,157
0
L
Baron Samedi
3,429
686
21
4
0
100,373
0
W
Cu Chulainn
3,850
770
36
7
0
104,952
0
W
Ares
3,384
677
13
3
0
99,940
0
W
Heimdallr
3,575
715
25
5
0
91,696
0
L
Odin
2,472
494
0
0
0
1,697
0
W
Zhong Kui
4,060
812
26
5
0
99,925
2
L
Kumbhakarna
3,539
708
7
1
0
97,652
1
L
Kali
4,055
811
46
9
0
118,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role