Player Matchup

Chang'e
Chang'e
AnnaKittycat
Chang'e
Level 86
God Stats
19W - 17L
1,298 SR
Queue Stats
106W - 102L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
JpLazzarini
The Morrigan
Level 153
God Stats
55W - 41L
1,500 SR
Queue Stats
114W - 113L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Lonertingz
Heimdallr
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
181W - 202L
1,260 Elo+
Party 2
Athena
Athena
MajorZeppelin
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 3
Skadi
Skadi
XxCaram3lD3monxX
Skadi
Level 69
God Stats
21W - 10L
1,103 SR
Queue Stats
53W - 51L
1,096 Elo+
Party 2
Team Averages
Level 97
1,380 SR
1,371 Elo+

VS

Team Averages
Level 43
1,680 SR
1,626 Elo+
Ne Zha
Ne Zha
C90_LESS_A_GO
Ne Zha
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
Nox
Nox
Placentalover69
Nox
Level 57
God Stats
14W - 11L
1,858 SR
Queue Stats
275W - 296L
1,683 Elo+
Solo
Bellona
Bellona
Tek_Rhino_69
Bellona
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 94L
1,500 Elo+
Party 1
Zeus
Zeus
W4E-JOAQUINJJSS
Zeus
Level 68
God Stats
8W - 3L
1,795 SR
Queue Stats
67W - 71L
1,722 Elo+
Party 1
Neith
Neith
vicente_ready
Neith
Level 60
God Stats
5W - 10L
1,748 SR
Queue Stats
204W - 193L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnnaKittycat
Chang'e
15
1 / 2 / 3
9,518
453
4,889
15,556
13,235
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
JpLazzarini
The Morrigan
16
6 / 4 / 6
10,792
514
13,775
13,097
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Lonertingz
Heimdallr
15
3 / 10 / 7
10,352
493
21,067
23,100
10,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 7 / 5
9,720
463
6,253
23,179
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 3
10,377
494
12,112
10,397
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
9,863
470
13,253
17,802
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 13
8,782
418
11,262
13,020
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Tek_Rhino_69
Bellona
15
4 / 3 / 7
9,535
454
10,570
16,411
8,594
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 4 / 9
10,526
501
8,765
10,867
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 15
10,473
499
14,988
16,438
4,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
17
Kills
26
26
Deaths
17
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnnaKittycat
Chang'e
1
2
3
1.25
W
7
2
7
5.25
L
The Morrigan
JpLazzarini
The Morrigan
6
4
6
2.25
L
Heimdallr
Lonertingz
Heimdallr
3
10
7
0.65
L
4
7
5
0.93
W
3
4
13
2.38
W
Bellona
Tek_Rhino_69
Bellona
4
3
7
2.5
W
6
4
9
2.63
L
3
3
3
1.5
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,096
Damage
58,838
85,329
Taken
74,538
52,585
Mitigated
26,914
22,996
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnnaKittycat
Chang'e
4,889
306
1,607
7,592
15,556
13,235
408
4,276
11,119
43,628
0
W
13,253
2,972
0
4,701
17,802
5,720
264
5,762
12,026
0
44,387
L
The Morrigan
JpLazzarini
The Morrigan
13,775
1,302
0
3,764
13,097
4,036
294
2,251
10,751
58,703
1,363
L
Heimdallr
Lonertingz
Heimdallr
21,067
9,664
72
3,526
23,100
10,512
0
5,114
17,910
0
80,158
L
6,253
881
1,093
3,064
23,179
20,382
0
4,564
18,477
29,395
0
W
11,262
778
1,313
3,067
13,020
4,128
355
3,662
9,346
38,656
0
W
Bellona
Tek_Rhino_69
Bellona
10,570
4,047
0
2,218
16,411
8,594
1,074
4,907
11,496
0
45,372
W
8,765
777
0
1,170
10,867
3,541
60
3,740
7,127
50,175
0
L
12,112
3,097
0
2,278
10,397
4,420
382
3,076
7,032
0
67,504
W
14,988
7,002
0
6,261
16,438
4,931
1,269
5,445
10,989
0
57,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,759
Gold Earned
49,179
413
Minions Killed
393
0
Camps Cleared
0
1,749,452
Distance Traveled
2,205,995
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,518
453
86
4
0
330,677
6
W
Ne Zha
9,863
470
62
3
0
523,209
1
L
The Morrigan
10,792
514
74
4
0
388,564
2
L
Heimdallr
10,352
493
103
5
0
339,801
1
L
Athena
9,720
463
30
1
0
320,481
3
W
Nox
8,782
418
60
3
0
380,831
5
W
Bellona
9,535
454
74
4
0
450,750
3
W
Zeus
10,526
501
109
5
0
409,486
3
L
Skadi
10,377
494
120
6
0
369,929
3
W
Neith
10,473
499
88
4
0
441,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role