Player Matchup

Neith
Neith
EgonBlue
Neith
Level 57
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 2
Loki
Loki
ElecTricksCity
Loki
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 70L
1,459 Elo+
Solo
Ymir
Ymir
Red3yeJedi 0G
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Solo
Nu Wa
Nu Wa
Shenandoah6474
Nu Wa
Level 109
God Stats
29W - 26L
1,695 SR
Queue Stats
91W - 98L
1,692 Elo+
Solo
Aphrodite
Aphrodite
Stochastikos
Aphrodite
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,204 Elo+
Party 2
Team Averages
Level 67
1,495 SR
1,344 Elo+

VS

Team Averages
Level 100
1,503 SR
1,502 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
OldLadyNacho
Nu Wa
Level 79
God Stats
4W - 5L
1,500 SR
Queue Stats
59W - 73L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
OldManNacho
Cabrakan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 88L
1,500 Elo+
Party 3
Rama
Rama
TehStego
Rama
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,614 Elo+
Party 1
Nike
Nike
VexingorcTTV
Nike
Level 105
God Stats
2W - 3L
1,514 SR
Queue Stats
22W - 31L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EgonBlue
Neith
17
3 / 6 / 8
10,859
679
10,792
18,311
7,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 5 / 4
11,302
706
9,407
13,652
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 5
10,740
671
7,911
24,712
29,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 2 / 8
10,810
676
22,794
8,663
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Stochastikos
Aphrodite
18
2 / 8 / 10
10,868
679
16,310
21,786
12,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
4 / 4 / 14
12,070
754
10,607
17,473
8,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 4 / 13
11,920
745
13,908
12,219
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
OldManNacho
Cabrakan
20
5 / 1 / 15
12,899
806
12,441
25,760
30,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
20
12 / 4 / 10
13,388
837
22,697
15,699
6,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 2 / 14
13,042
815
13,181
25,368
25,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
93
15
Kills
27
27
Deaths
15
35
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
14
2.75
L
Neith
EgonBlue
Neith
3
6
8
1.17
L
5
5
4
1.4
W
1
4
13
1.88
W
Cabrakan
OldManNacho
Cabrakan
5
1
15
12.5
L
2
6
5
0.75
L
3
2
8
3.5
L
Aphrodite
Stochastikos
Aphrodite
2
8
10
0.88
W
Rama
12
4
10
4.25
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,214
Damage
72,834
87,124
Taken
96,519
59,207
Mitigated
74,581
26,483
Healing
39,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,607
4,428
5,471
4,735
17,473
8,367
1,353
10,672
6,656
31,899
4,170
L
Neith
EgonBlue
Neith
10,792
6,147
958
4,360
18,311
7,887
407
8,631
9,430
0
28,765
L
9,407
1,971
0
1,790
13,652
6,573
0
6,529
6,859
0
34,496
W
13,908
3,668
777
2,926
12,219
4,369
3,859
6,647
5,344
54,908
0
W
Cabrakan
OldManNacho
Cabrakan
12,441
1,115
1,411
10,722
25,760
30,483
1,093
11,701
13,777
55,841
0
L
7,911
324
959
3,070
24,712
29,418
608
10,430
13,318
29,786
0
L
22,794
6,131
491
883
8,663
3,162
1,431
2,881
5,658
59,414
0
L
Aphrodite
Stochastikos
Aphrodite
16,310
1,211
4,697
9,275
21,786
12,167
0
7,447
13,885
50,179
0
W
Rama
22,697
15,930
0
4,936
15,699
6,216
5,062
7,006
8,518
0
66,357
W
13,181
1,610
1,294
7,569
25,368
25,146
383
10,989
14,305
4,941
45,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,579
Gold Earned
63,319
261
Minions Killed
362
0
Camps Cleared
0
1,336,273
Distance Traveled
1,499,737
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,070
754
62
4
0
276,251
2
L
Neith
10,859
679
33
2
0
242,103
1
L
Loki
11,302
706
56
4
0
298,349
0
W
Nu Wa
11,920
745
89
6
0
283,831
0
W
Cabrakan
12,899
806
72
5
0
318,653
0
L
Ymir
10,740
671
28
2
0
277,465
2
L
Nu Wa
10,810
676
60
4
0
246,504
3
L
Aphrodite
10,868
679
84
5
0
271,852
0
W
Rama
13,388
837
69
4
0
289,830
0
W
Nike
13,042
815
70
4
0
331,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role