Player Matchup

Tiamat
Tiamat
AtlasAlex
Tiamat
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 4
Poseidon
Poseidon
Humnahum
Poseidon
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 4
Izanami
Izanami
NINJAM0NKEY3000
Izanami
Level 35
God Stats
3W - 1L
1,691 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 4
Ne Zha
Ne Zha
ZARID
Ne Zha
Level 153
God Stats
8W - 5L
1,272 SR
Queue Stats
260W - 260L
1,457 Elo+
Party 3
Mulan
Mulan
хемуль
Mulan
Level 89
God Stats
29W - 29L
1,272 SR
Queue Stats
176W - 165L
1,235 Elo+
Party 3
Team Averages
Level 90
1,447 SR
1,554 Elo+

VS

Team Averages
Level 55
1,510 SR
1,592 Elo+
Xbalanque
Xbalanque
DrunkenBlade
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
Eclypse105
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,769 Elo+
Party 2
Hel
Hel
Popcorngoddess
Hel
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,769 Elo+
Party 2
Ares
Ares
sszymon-1995
Ares
Level 23
God Stats
22W - 30L
1,549 SR
Queue Stats
22W - 33L
1,506 Elo+
Solo
Atlas
Atlas
zaser5
Atlas
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AtlasAlex
Tiamat
19
6 / 2 / 13
11,752
839
17,785
11,949
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Humnahum
Poseidon
19
4 / 6 / 9
11,652
832
15,052
13,085
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 13
11,301
807
14,785
13,506
5,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
ZARID
Ne Zha
19
11 / 3 / 6
12,559
897
19,854
9,813
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 3 / 13
11,749
839
12,469
10,549
5,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrunkenBlade
Xbalanque
18
5 / 6 / 8
10,959
783
15,740
18,131
6,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Eclypse105
Sylvanus
17
1 / 5 / 10
10,667
762
5,268
16,808
17,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 8 / 5
10,335
738
6,194
16,470
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 6
9,640
689
5,970
18,259
14,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
zaser5
Atlas
18
4 / 7 / 6
10,536
753
11,089
21,806
19,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
52
32
Kills
17
17
Deaths
32
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AtlasAlex
Tiamat
6
2
13
6.25
L
Xbalanque
DrunkenBlade
Xbalanque
5
6
8
1.5
L
Sylvanus
Eclypse105
Sylvanus
1
5
10
1.2
W
Poseidon
Humnahum
Poseidon
4
6
9
1.42
W
3
3
13
3.17
L
4
8
5
0.81
W
Ne Zha
ZARID
Ne Zha
11
3
6
4.67
L
3
6
6
1
L
Atlas
zaser5
Atlas
4
7
6
1
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,945
Damage
44,261
58,902
Taken
91,474
28,907
Mitigated
64,588
16,577
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AtlasAlex
Tiamat
17,785
1,145
0
4,440
11,949
7,273
438
7,238
4,229
34,014
0
L
Xbalanque
DrunkenBlade
Xbalanque
15,740
8,697
0
2,776
18,131
6,749
0
6,598
10,757
0
46,181
L
Sylvanus
Eclypse105
Sylvanus
5,268
1,461
1,552
2,293
16,808
17,432
0
5,613
10,560
16,489
0
W
Poseidon
Humnahum
Poseidon
15,052
1,371
0
1,609
13,085
5,106
1,181
4,443
8,363
57,556
0
W
14,785
10,499
370
5,399
13,506
5,519
3,626
5,758
7,629
0
49,799
L
6,194
153
3,723
3,133
16,470
7,101
54
6,497
9,070
26,202
0
W
Ne Zha
ZARID
Ne Zha
19,854
10,304
0
2,538
9,813
5,125
3,181
4,938
4,699
0
40,485
L
5,970
224
0
0
18,259
14,267
0
5,421
11,874
13,002
0
L
Atlas
zaser5
Atlas
11,089
3,668
0
956
21,806
19,039
0
5,716
14,913
31,535
0
W
12,469
2,364
0
2,221
10,549
5,884
128
4,679
5,461
0
31,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
52,137
301
Minions Killed
195
0
Camps Cleared
0
1,452,393
Distance Traveled
1,232,813
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,752
839
47
3
0
287,374
0
L
Xbalanque
10,959
783
54
4
0
259,476
3
L
Sylvanus
10,667
762
24
2
0
238,893
1
W
Poseidon
11,652
832
88
6
0
288,689
1
W
Izanami
11,301
807
82
6
0
289,652
2
L
Hel
10,335
738
57
4
0
242,323
3
W
Ne Zha
12,559
897
47
3
0
329,262
1
L
Ares
9,640
689
10
1
0
245,747
0
L
Atlas
10,536
753
50
4
0
246,374
5
W
Mulan
11,749
839
37
3
0
257,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role