Player Matchup

Cthulhu
Cthulhu
Baaaaws
Cthulhu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FHKKkk
Sylvanus
Level 6
God Stats
15W - 4L
1,500 SR
Queue Stats
29W - 11L
1,500 Elo+
Party 2
Charybdis
Charybdis
Laban987x
Charybdis
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 8L
1,500 Elo+
Party 2
Poseidon
Poseidon
LawJ
Poseidon
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
WhyWouldUDoDat
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,500 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,500 Elo+

VS

Team Averages
Level 51
1,500 SR
1,485 Elo+
Rama
Rama
 
Rama
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Bjornii
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,589 Elo+
Party 1
Hercules
Hercules
Chuigve
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Discordia
Discordia
Hezsun
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,466 Elo+
Party 3
Fafnir
Fafnir
S4usag3Pr1meX
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baaaaws
Cthulhu
14
5 / 0 / 7
8,319
832
6,906
9,684
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
FHKKkk
Sylvanus
14
0 / 1 / 9
7,509
751
2,324
5,948
5,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Laban987x
Charybdis
16
6 / 0 / 7
8,994
899
8,438
6,703
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
LawJ
Poseidon
16
7 / 0 / 6
9,077
908
11,459
7,156
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
14
1 / 0 / 13
8,408
841
6,644
8,507
7,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 3 / 1
6,646
665
3,956
8,183
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Bjornii
Persephone
13
0 / 3 / 1
6,907
691
4,977
7,612
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Chuigve
Hercules
11
0 / 6 / 1
6,202
620
4,666
11,720
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Hezsun
Discordia
13
1 / 3 / 0
6,663
666
5,528
5,776
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,584
658
1,920
8,653
8,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
19
Kills
1
1
Deaths
19
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
W
Cthulhu
Baaaaws
Cthulhu
5
0
7
8.5
L
Persephone
Bjornii
Persephone
0
3
1
0.17
L
Hercules
Chuigve
Hercules
0
6
1
0.08
W
Sylvanus
FHKKkk
Sylvanus
0
1
9
4.5
L
Discordia
Hezsun
Discordia
1
3
0
0.33
W
Charybdis
Laban987x
Charybdis
6
0
7
9.5
W
Poseidon
LawJ
Poseidon
7
0
6
10
L
0
4
0
0
W
Hercules
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
21,047
37,998
Taken
41,944
26,941
Mitigated
25,159
17,370
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,956
2,992
0
1,006
8,183
3,230
0
2,848
5,301
0
18,169
W
Cthulhu
Baaaaws
Cthulhu
6,906
555
330
1,318
9,684
9,011
1,053
2,529
6,919
17,004
0
L
Persephone
Bjornii
Persephone
4,977
115
60
1,463
7,612
2,773
0
4,477
3,009
19,645
0
L
Hercules
Chuigve
Hercules
4,666
727
279
2,223
11,720
8,188
0
6,258
5,149
1,758
4,411
W
Sylvanus
FHKKkk
Sylvanus
2,324
1,258
3,868
1,932
5,948
5,453
834
2,568
3,264
7,074
0
L
Discordia
Hezsun
Discordia
5,528
452
0
319
5,776
2,089
0
3,363
2,373
18,240
0
W
Charybdis
Laban987x
Charybdis
8,438
4,470
0
2,592
6,703
2,564
3,282
2,541
4,022
0
41,115
W
Poseidon
LawJ
Poseidon
11,459
3,854
0
4,400
7,156
2,759
2,049
2,634
4,522
40,610
0
L
1,920
293
0
1,061
8,653
8,879
0
4,291
4,296
6,766
0
W
Hercules
6,644
1,241
0
2,930
8,507
7,154
431
3,103
5,329
4,351
14,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
33,002
215
Minions Killed
120
0
Camps Cleared
0
1,065,812
Distance Traveled
814,468
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,646
665
36
4
0
176,692
0
W
Cthulhu
8,319
832
33
3
0
213,485
0
L
Persephone
6,907
691
41
4
0
181,908
2
L
Hercules
6,202
620
5
1
0
146,855
0
W
Sylvanus
7,509
751
13
1
0
177,989
0
L
Discordia
6,663
666
30
3
0
164,273
1
W
Charybdis
8,994
899
74
7
0
194,953
0
W
Poseidon
9,077
908
74
7
0
234,448
1
L
Fafnir
6,584
658
8
1
0
144,740
1
W
Hercules
8,408
841
21
2
0
244,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role