Player Matchup

Artemis
Artemis
Duxous
Artemis
Level 137
God Stats
7W - 1L
1,500 SR
Queue Stats
128W - 111L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FewoxYT
Tsukuyomi
Level 65
God Stats
8W - 2L
1,876 SR
Queue Stats
92W - 87L
1,499 Elo+
Party 3
Atlas
Atlas
PFCMadLad
Atlas
Level 121
God Stats
4W - 8L
1,118 SR
Queue Stats
26W - 28L
1,269 Elo+
Party 2
Achilles
Achilles
RoyalTeaBottle
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,409 Elo+
Party 3
Eset
Eset
SPACEMONKEY0301
Eset
Level 136
God Stats
13W - 5L
1,695 SR
Queue Stats
151W - 170L
1,269 Elo+
Party 2
Team Averages
Level 117
1,538 SR
1,389 Elo+

VS

Team Averages
Level 131
1,701 SR
1,732 Elo+
Neith
Neith
AwardedBush
Neith
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 95L
1,790 Elo+
Party 1
Agni
Agni
BL00DnGLORY
Agni
Level 101
God Stats
22W - 19L
1,817 SR
Queue Stats
178W - 147L
1,661 Elo+
Party 1
Sol
Sol
Ghost aloud58
Sol
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
286W - 245L
1,511 Elo+
Party 4
Loki
Loki
Sus Lord58
Loki
Level 153
God Stats
7W - 6L
1,849 SR
Queue Stats
95W - 98L
1,856 Elo+
Party 4
Bastet
Bastet
dreaded54
Bastet
Level 109
God Stats
8W - 3L
1,839 SR
Queue Stats
82W - 69L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Duxous
Artemis
11
3 / 1 / 0
6,099
678
3,259
5,664
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FewoxYT
Tsukuyomi
10
6 / 3 / 0
6,428
714
5,442
7,873
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atlas
PFCMadLad
Atlas
9
0 / 0 / 4
5,655
628
801
4,410
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
10
1 / 0 / 0
5,976
664
2,622
5,488
2,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
2 / 2 / 4
6,268
696
3,536
4,222
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,300
589
2,698
4,207
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 0
5,257
584
2,909
5,186
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,381
487
1,119
3,955
908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 2 / 1
5,420
602
1,703
5,393
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
dreaded54
Bastet
9
2 / 1 / 2
5,197
577
4,746
5,256
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
6
6
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
1
5
0
0.2
W
Artemis
Duxous
Artemis
3
1
0
3
W
Tsukuyomi
FewoxYT
Tsukuyomi
6
3
0
2
L
0
3
0
0
W
Atlas
PFCMadLad
Atlas
0
0
4
2
W
Achilles
1
0
0
1
W
2
2
4
2
L
1
2
1
0.75
L
Bastet
dreaded54
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,660
Damage
13,175
27,657
Taken
23,997
9,356
Mitigated
6,117
11,048
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,698
892
0
1,274
4,207
1,358
0
0
3,939
0
18,747
L
2,909
42
0
910
5,186
1,242
0
1,627
3,427
25,043
0
W
Artemis
Duxous
Artemis
3,259
1,090
0
3,104
5,664
1,782
602
810
4,854
0
39,039
W
Tsukuyomi
FewoxYT
Tsukuyomi
5,442
1,340
0
1,836
7,873
2,179
182
758
6,775
0
33,008
L
1,119
151
0
981
3,955
908
469
693
3,216
13,382
1,482
W
Atlas
PFCMadLad
Atlas
801
76
212
1,673
4,410
2,118
0
1,587
2,705
11,302
0
W
Achilles
2,622
1,219
0
3,256
5,488
2,281
0
0
5,488
0
27,939
W
3,536
210
77
890
4,222
996
0
550
3,590
36,695
0
L
1,703
473
0
708
5,393
1,245
0
617
4,661
0
27,977
L
Bastet
dreaded54
Bastet
4,746
461
0
2,424
5,256
1,364
0
1,098
4,088
0
17,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
25,555
296
Minions Killed
218
0
Camps Cleared
0
984,154
Distance Traveled
907,252
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,300
589
38
4
0
148,368
1
L
Agni
5,257
584
58
6
0
169,563
4
W
Artemis
6,099
678
79
9
0
173,300
2
W
Tsukuyomi
6,428
714
52
6
0
207,300
3
L
Sol
4,381
487
29
3
0
152,486
3
W
Atlas
5,655
628
21
2
0
212,625
3
W
Achilles
5,976
664
64
7
0
199,300
3
W
Eset
6,268
696
80
9
0
191,629
4
L
Loki
5,420
602
65
7
0
207,053
3
L
Bastet
5,197
577
28
3
0
229,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role