Player Matchup

Ares
Ares
Balãooo
Ares
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 26L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
HotMarcio2011
Nu Wa
Level 49
God Stats
5W - 8L
1,500 SR
Queue Stats
46W - 87L
1,223 Elo+
Solo
Hou Yi
Hou Yi
KumemuTeucu
Hou Yi
Level 48
God Stats
56W - 100L
1,391 SR
Queue Stats
60W - 101L
1,392 Elo+
Party 1
Team Averages
Level 67
1,464 SR
1,375 Elo+

VS

Team Averages
Level 153
1,500 SR
1,636 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Agus28
Charybdis
Level 157
God Stats
21W - 2L
1,500 SR
Queue Stats
242W - 45L
1,907 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 4 / 0
6,676
607
4,279
14,419
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 5 / 1
6,317
574
3,994
7,621
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
11
0 / 2 / 1
6,298
573
3,950
6,657
2,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 5
7,695
700
5,704
9,823
6,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
 
Osiris
12
0 / 1 / 10
7,644
695
7,112
6,683
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Charybdis
Agus28
Charybdis
14
9 / 0 / 2
9,271
843
12,550
6,030
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
5
4.5
W
Osiris
 
Osiris
0
1
10
5
W
Charybdis
Agus28
Charybdis
9
0
2
10
L
Ares
1
4
0
0.25
L
0
5
1
0.1
L
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,223
Damage
25,366
28,697
Taken
22,536
16,229
Mitigated
13,955
2,751
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,704
710
0
4,277
9,823
6,080
56
3,240
6,583
35,914
0
W
Osiris
 
Osiris
7,112
1,099
0
2,147
6,683
5,909
317
3,262
3,421
0
18,015
W
Charybdis
Agus28
Charybdis
12,550
7,277
0
1,374
6,030
1,966
1,756
2,297
3,733
0
47,831
L
Ares
4,279
181
0
2,205
14,419
11,733
0
1,783
12,069
9,461
0
L
3,994
1,513
0
90
7,621
2,256
0
2,814
4,626
21,699
0
L
Hou Yi
3,950
1,956
0
456
6,657
2,240
0
1,404
5,006
0
16,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,291
Gold Earned
24,610
82
Minions Killed
142
3
Camps Cleared
7
498,838
Distance Traveled
623,869
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,695
700
51
5
4
204,002
1
W
Osiris
7,644
695
14
1
0
220,752
0
W
Charybdis
9,271
843
77
7
3
199,115
3
L
Ares
6,676
607
12
1
1
164,191
2
L
Nu Wa
6,317
574
30
3
0
156,258
2
L
Hou Yi
6,298
573
40
4
2
178,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role