Player Matchup

Da Ji
Da Ji
Silver I
Ericjohn
Da Ji
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,618 MMR
Party 3
Izanami
Izanami
Silver IV
SSeventeen
Izanami
Silver IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 180L
1,490 MMR
Party 2
Scylla
Scylla
Silver II
Shamrocknroll
Scylla
Silver II
Level 156
God Stats
1W - 3L
1,736 SR
Queue Stats
26W - 20L
1,521 MMR
Party 3
Geb
Geb
Gold V
SilverIIII
Geb
Gold V
Level 93
God Stats
1W - 2L
1,727 SR
Queue Stats
163W - 153L
1,629 MMR
Party 2
Odin
Odin
Bronze III
Sn0rg
Odin
Bronze III
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 36L
1,554 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,593 SR
1,562 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,601 SR
1,562 MMR
Chaac
Chaac
Bronze III
CrazyBroski
Chaac
Bronze III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 27L
1,546 MMR
Party 4
Kumbhakarna
Kumbhakarna
Bronze III
Ezfra
Kumbhakarna
Bronze III
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 67L
1,569 MMR
Solo
Olorun
Olorun
Silver I
Malysera
Olorun
Silver I
Level 160
God Stats
3W - 1L
1,715 SR
Queue Stats
56W - 36L
1,592 MMR
Party 4
Arachne
Arachne
Silver III
TTrizle
Arachne
Silver III
Level 86
God Stats
3W - 1L
1,789 SR
Queue Stats
427W - 404L
1,418 MMR
Party 1
Agni
Agni
Gold V
vmsfroggy
Agni
Gold V
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
464W - 446L
1,685 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ericjohn
Da Ji
10
2 / 5 / 5
6,601
508
7,547
10,937
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
SSeventeen
Izanami
11
0 / 2 / 0
6,744
519
5,413
6,343
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 4
7,146
550
5,188
6,339
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 5 / 1
6,394
492
4,377
14,388
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Sn0rg
Odin
12
1 / 3 / 1
6,848
527
3,959
10,271
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuAtlasGilgameshBastet

VS

Bans
CliodhnaMulanLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,087
699
10,412
10,816
8,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Ezfra
Kumbhakarna
12
1 / 1 / 8
7,604
585
2,532
10,302
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Malysera
Olorun
15
5 / 0 / 3
9,307
716
7,128
8,765
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TTrizle
Arachne
14
2 / 2 / 4
8,192
630
5,993
12,136
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
15
6 / 3 / 3
9,002
692
10,039
4,324
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
18
18
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Da Ji
Ericjohn
Da Ji
2
5
5
0.9
W
Kumbhakarna
Ezfra
Kumbhakarna
1
1
8
5
W
Olorun
Malysera
Olorun
5
0
3
6.5
L
Izanami
SSeventeen
Izanami
0
2
0
0
L
2
3
4
1.33
L
3
5
1
0.7
L
Odin
Sn0rg
Odin
1
3
1
0.5
W
Arachne
TTrizle
Arachne
2
2
4
2
W
Agni
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,484
Damage
36,104
48,278
Taken
46,343
24,521
Mitigated
22,340
8,000
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,412
3,038
0
5,132
10,816
8,391
105
533
9,610
0
60,988
L
Da Ji
Ericjohn
Da Ji
7,547
1,732
0
699
10,937
3,267
0
5,102
5,835
0
36,905
W
Kumbhakarna
Ezfra
Kumbhakarna
2,532
347
241
3,529
10,302
5,719
149
2,959
7,209
19,322
5,459
W
Olorun
Malysera
Olorun
7,128
4,963
979
5,568
8,765
2,941
2,422
1,217
7,530
71,298
0
L
Izanami
SSeventeen
Izanami
5,413
2,935
0
1,954
6,343
1,732
0
3,318
3,025
0
52,876
L
5,188
874
0
1,030
6,339
1,921
0
2,332
4,007
51,350
0
L
4,377
446
197
1,914
14,388
10,837
0
7,904
6,484
12,165
0
L
Odin
Sn0rg
Odin
3,959
605
0
2,206
10,271
6,764
0
70
10,201
0
30,721
W
Arachne
TTrizle
Arachne
5,993
3,954
0
3,489
12,136
4,059
0
3,803
8,183
0
59,147
W
Agni
10,039
1,066
0
170
4,324
1,230
724
785
3,539
54,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
43,192
402
Minions Killed
508
0
Camps Cleared
0
1,247,127
Distance Traveled
1,394,508
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,087
699
113
9
0
278,369
3
L
Da Ji
6,601
508
68
5
0
255,531
3
W
Kumbhakarna
7,604
585
50
4
0
255,430
6
W
Olorun
9,307
716
138
11
0
263,565
6
L
Izanami
6,744
519
119
9
0
257,666
6
L
Scylla
7,146
550
119
9
0
231,875
2
L
Geb
6,394
492
13
1
0
247,255
2
L
Odin
6,848
527
83
6
0
254,800
2
W
Arachne
8,192
630
99
8
0
307,467
4
W
Agni
9,002
692
108
8
0
289,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role