Player Matchup

Bastet
Bastet
Bl4ck_Dy4blo
Bastet
Level 123
God Stats
13W - 14L
1,820 SR
Queue Stats
56W - 49L
1,869 Elo+
Solo
Tiamat
Tiamat
SlayingSora
Tiamat
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
168W - 166L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
l DespaiR l
Erlang Shen
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
215W - 198L
1,500 Elo+
Solo
Cliodhna
Cliodhna
xHanzoHasashiBR
Cliodhna
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 1
Ullr
Ullr
z Aegon I z
Ullr
Level 139
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 160L
1,484 Elo+
Party 1
Team Averages
Level 135
1,521 SR
1,566 Elo+

VS

Team Averages
Level 68
1,423 SR
1,406 Elo+
Arachne
Arachne
Enkkelii
Arachne
Level 47
God Stats
11W - 9L
1,113 SR
Queue Stats
72W - 79L
1,333 Elo+
Party 2
Kukulkan
Kukulkan
GaOlivieri
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,261 Elo+
Solo
Tyr
Tyr
Kurafuto
Tyr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Izanami
Izanami
Kxokka
Izanami
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
181W - 170L
1,241 Elo+
Party 2
Ares
Ares
Nando6625
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 4 / 1
10,187
485
19,140
19,818
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
3 / 3 / 4
10,372
494
9,063
10,677
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
l DespaiR l
Erlang Shen
14
2 / 7 / 3
9,349
445
6,138
25,733
17,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
15
2 / 6 / 5
9,516
453
13,341
17,759
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
2 / 5 / 2
10,321
491
8,029
15,200
4,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Enkkelii
Arachne
16
5 / 4 / 10
11,283
537
7,456
12,744
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
GaOlivieri
Kukulkan
20
9 / 2 / 4
13,085
623
15,734
9,142
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 3 / 4
11,324
539
13,467
24,355
18,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Izanami
Kxokka
Izanami
19
5 / 2 / 9
12,570
599
16,001
19,138
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
4 / 2 / 11
10,996
524
12,010
15,771
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
13
Kills
25
25
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
4
1
1.13
W
Arachne
Enkkelii
Arachne
5
4
10
2.5
W
Kukulkan
GaOlivieri
Kukulkan
9
2
4
5.5
W
2
3
4
1.33
W
Izanami
Kxokka
Izanami
5
2
9
4.75
W
Ares
4
2
11
4.75
L
Tiamat
3
3
4
1.67
L
Erlang Shen
l DespaiR l
Erlang Shen
2
7
3
0.5
L
Cliodhna
2
6
5
0.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,711
Damage
64,668
89,187
Taken
81,150
47,706
Mitigated
55,154
29,048
Healing
26,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
19,140
2,753
546
8,959
19,818
13,658
9
5,424
14,394
0
65,071
W
Arachne
Enkkelii
Arachne
7,456
5,346
0
4,359
12,744
5,426
0
1,783
10,574
0
57,180
W
Kukulkan
GaOlivieri
Kukulkan
15,734
448
0
773
9,142
4,174
512
1,451
7,187
109,293
0
W
13,467
2,712
188
7,740
24,355
18,527
527
573
22,437
8,646
55,376
W
Izanami
Kxokka
Izanami
16,001
9,366
950
10,964
19,138
7,093
6,621
1,224
16,921
0
95,593
W
Ares
12,010
609
0
1,056
15,771
19,934
0
3,229
11,931
25,645
11,245
L
Tiamat
9,063
356
40
4,011
10,677
6,011
1,075
2,014
8,663
63,773
0
L
Erlang Shen
l DespaiR l
Erlang Shen
6,138
1,917
1,782
6,126
25,733
17,085
0
10,534
14,273
0
32,329
L
Cliodhna
13,341
685
0
5,060
17,759
6,534
57
6,220
11,539
0
65,377
L
8,029
4,157
0
2,524
15,200
4,418
560
2,680
12,520
0
84,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
59,258
571
Minions Killed
629
0
Camps Cleared
0
1,911,852
Distance Traveled
2,049,240
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,187
485
117
6
0
415,981
2
W
Arachne
11,283
537
86
4
0
439,445
2
W
Kukulkan
13,085
623
191
9
0
416,329
5
W
Tyr
11,324
539
139
7
0
433,043
5
W
Izanami
12,570
599
171
8
0
389,088
2
W
Ares
10,996
524
42
2
0
371,335
7
L
Tiamat
10,372
494
150
7
0
375,893
5
L
Erlang Shen
9,349
445
46
2
0
374,552
6
L
Cliodhna
9,516
453
110
5
0
409,536
9
L
Ullr
10,321
491
148
7
0
335,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role