Player Matchup

Morgan Le Fay
Morgan Le Fay
SaggyUdon
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,288 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Cerberus
Cerberus
ZWolf_1
Cerberus
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,801 Elo+
Party 1
Chiron
Chiron
yoyahav8
Chiron
Level 47
God Stats
3W - 1L
1,839 SR
Queue Stats
34W - 29L
1,801 Elo+
Party 1
Team Averages
Level 62
1,542 SR
1,701 Elo+

VS

Team Averages
Level 81
1,468 SR
1,467 Elo+
Kukulkan
Kukulkan
DeathlyHallows33
Kukulkan
Level 108
God Stats
56W - 47L
1,530 SR
Queue Stats
63W - 63L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kasshokusan
Kumbhakarna
Level 79
God Stats
40W - 37L
1,610 SR
Queue Stats
231W - 267L
1,495 Elo+
Solo
Izanami
Izanami
skullwalker19
Izanami
Level 56
God Stats
7W - 13L
1,265 SR
Queue Stats
7W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SaggyUdon
Morgan Le Fay
16
1 / 4 / 5
12,253
583
22,021
18,194
8,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ZWolf_1
Cerberus
17
1 / 4 / 7
13,645
650
16,163
28,155
30,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
yoyahav8
Chiron
20
8 / 2 / 2
14,976
713
15,619
19,741
9,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 3
14,884
709
28,975
14,976
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Kasshokusan
Kumbhakarna
20
2 / 2 / 8
15,385
733
10,352
33,004
26,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
16
2 / 7 / 6
12,689
604
17,944
18,321
6,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
10
10
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Kumbhakarna
Kasshokusan
Kumbhakarna
2
2
8
3
L
Morgan Le Fay
SaggyUdon
Morgan Le Fay
1
4
5
0.88
L
Cerberus
ZWolf_1
Cerberus
1
4
7
1.13
W
Izanami
2
7
6
0.71
L
Chiron
yoyahav8
Chiron
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,803
Damage
57,271
66,090
Taken
66,301
48,303
Mitigated
39,166
25,553
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,975
2,473
0
2,038
14,976
6,177
1,844
8,387
6,441
104,474
0
W
Kumbhakarna
Kasshokusan
Kumbhakarna
10,352
792
1,407
10,615
33,004
26,883
719
18,507
13,641
33,246
0
L
Morgan Le Fay
SaggyUdon
Morgan Le Fay
22,021
3,078
208
4,806
18,194
8,141
701
10,186
8,008
50,812
0
L
Cerberus
ZWolf_1
Cerberus
16,163
480
0
7,341
28,155
30,672
0
14,887
13,268
55,001
0
W
Izanami
17,944
14,593
0
1,133
18,321
6,106
156
10,282
7,763
0
41,909
L
Chiron
yoyahav8
Chiron
15,619
5,879
1,293
11,905
19,741
9,490
678
14,900
4,828
0
67,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
42,958
280
Minions Killed
233
10
Camps Cleared
3
1,044,839
Distance Traveled
1,096,879
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,884
709
152
7
1
387,143
4
W
Kumbhakarna
15,385
733
37
2
1
379,876
2
L
Morgan Le Fay
12,253
583
75
4
2
353,592
1
L
Cerberus
13,645
650
104
5
5
333,209
0
W
Izanami
12,689
604
44
2
1
329,860
5
L
Chiron
14,976
713
101
5
3
358,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role